mirror of
https://github.com/portapack-mayhem/mayhem-firmware.git
synced 2024-12-14 20:18:13 +00:00
6ac911feb7
Added wav file title (INFO chunk) display in soundboard UI Added CTCSS frequency next to PL code Increased CTCSS tone amplitude Added Family Radio Service channels file FRS.TXT
192 lines
4.0 KiB
C++
192 lines
4.0 KiB
C++
/*
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* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
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* Copyright (C) 2016 Furrtek
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __UI_SOUNDBOARD_H__
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#define __UI_SOUNDBOARD_H__
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#include "ui.hpp"
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#include "ui_widget.hpp"
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#include "ui_font_fixed_8x16.hpp"
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#include "baseband_api.hpp"
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#include "ui_navigation.hpp"
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#include "ui_receiver.hpp"
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#include "utility.hpp"
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#include "message.hpp"
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#include "io_wave.hpp"
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#include "ctcss.hpp"
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namespace ui {
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class SoundBoardView : public View {
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public:
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SoundBoardView(NavigationView& nav);
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~SoundBoardView();
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SoundBoardView(const SoundBoardView&) = delete;
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SoundBoardView(SoundBoardView&&) = delete;
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SoundBoardView& operator=(const SoundBoardView&) = delete;
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SoundBoardView& operator=(SoundBoardView&&) = delete;
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void focus() override;
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std::string title() const override { return "Soundboard"; };
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private:
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NavigationView& nav_;
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enum tx_modes {
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NORMAL = 0,
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RANDOM
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};
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tx_modes tx_mode = NORMAL;
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struct sound {
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std::filesystem::path path { };
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bool sixteenbit = false;
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uint32_t sample_rate = 0;
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uint32_t size = 0;
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uint32_t sample_duration = 0;
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uint32_t ms_duration = 0;
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std::string title { };
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};
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uint32_t sample_counter { 0 };
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uint32_t sample_duration { 0 };
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uint8_t page = 0;
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uint32_t lfsr_v = 0x13377331;
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std::unique_ptr<WAVFileReader> reader { };
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sound sounds[108]; // 6 pages * 18 buttons
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uint32_t max_sound { };
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uint8_t max_page { };
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int8_t audio_buffer[512];
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Style style_a {
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.font = font::fixed_8x16,
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.background = Color::black(),
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.foreground = { 255, 51, 153 }
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};
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Style style_b {
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.font = font::fixed_8x16,
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.background = Color::black(),
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.foreground = { 153, 204, 0 }
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};
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Style style_c {
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.font = font::fixed_8x16,
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.background = Color::black(),
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.foreground = { 51, 204, 204 }
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};
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Style style_d {
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.font = font::fixed_8x16,
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.background = Color::black(),
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.foreground = { 153, 102, 255 }
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};
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std::array<Button, 18> buttons { };
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const Style * styles[4] = { &style_a, &style_b, &style_c, &style_d };
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void on_tuning_frequency_changed(rf::Frequency f);
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void do_random();
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void show_infos(uint16_t id);
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void change_page(Button& button, const KeyEvent key);
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void refresh_buttons(uint16_t id);
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void play_sound(uint16_t id);
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void prepare_audio();
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void on_ctcss_changed(uint32_t v);
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FrequencyField field_frequency {
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{ 0, 4 },
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};
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NumberField number_bw {
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{ 10 * 8, 4 },
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3,
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{1, 150},
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1,
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' '
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};
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Text text_kHz {
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{ 13 * 8, 4, 8 * 8, 16 },
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"k CTCSS:"
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};
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OptionsField options_ctcss {
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{ 21 * 8, 4 },
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8,
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{ }
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};
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Text text_title {
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{ 1 * 8, 26 * 8, 20 * 8, 16 },
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"-"
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};
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Text text_page {
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{ 22 * 8 - 4, 26 * 8, 8 * 8, 16 },
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"Page -/-"
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};
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Text text_duration {
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{ 1 * 8, 30 * 8, 5 * 8, 16 }
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};
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ProgressBar pbar {
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{ 9 * 8, 30 * 8, 19 * 8, 16 }
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};
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Checkbox check_loop {
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{ 8, 274 },
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4,
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"Loop"
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};
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Button button_random {
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{ 10 * 8, 34 * 8, 9 * 8, 32 },
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"Random"
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};
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Button button_exit {
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{ 21 * 8, 34 * 8, 8 * 8, 32 },
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"Exit"
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};
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MessageHandlerRegistration message_handler_fifo_signal {
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Message::ID::FIFOSignal,
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[this](const Message* const p) {
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const auto message = static_cast<const FIFOSignalMessage*>(p);
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if (message->signaltype == 1) {
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this->prepare_audio();
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}
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}
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};
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};
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} /* namespace ui */
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#endif/*__UI_SOUNDBOARD_H__*/
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