mayhem-firmware/firmware/application/external/pacman/ui_pacman.hpp
Bernd Herzog 7fdb1af69d
External apps (#1469)
* implemented external app build

* added some ui stuff for testing

* added pacman game

* wired key to pacman game

* fixed pacman drawing issue

* changed afsk rx app to be external

* fixed ui::NavigationView initialization for external apps

* refactoring

* refactoring

* moved m4 image to external app

* added script for external app deployment

* refactoring

* implemented dynamic app listing

* added color to app icon

* improved app loading

* added external apps to sd card content

* refactoring

* review findings

* typo

* review findings

* improved memory management of bitmaps
2023-10-02 20:19:22 +02:00

60 lines
1.5 KiB
C++

/*
* Copyright (C) 2023 Bernd Herzog
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __UI_PACMAN_H__
#define __UI_PACMAN_H__
#include "ui_navigation.hpp"
#include "event_m0.hpp"
#include "message.hpp"
namespace ui::external_app::pacman {
class PacmanView : public View {
public:
PacmanView(NavigationView& nav);
void focus() override;
std::string title() const override { return "Pac-Man"; };
void paint(Painter& painter) override;
void frame_sync();
private:
bool initialized = false;
NavigationView& nav_;
Button dummy{
{240, 0, 0, 0},
""};
MessageHandlerRegistration message_handler_sample{
Message::ID::DisplayFrameSync,
[this](const Message* const) {
this->frame_sync();
}};
};
} // namespace ui::external_app::pacman
#endif /*__UI_PACMAN_H__*/