mirror of
https://github.com/portapack-mayhem/mayhem-firmware.git
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74 lines
2.4 KiB
C++
74 lines
2.4 KiB
C++
/*
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* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __BASEBAND_THREAD_H__
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#define __BASEBAND_THREAD_H__
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#include "thread_base.hpp"
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#include "message.hpp"
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#include "baseband_processor.hpp"
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#include <ch.h>
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/* NB: Because ThreadBase threads start when then are initialized (by default),
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* they should be the last members in a Processor class to ensure the rest of the
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* members are fully initialized before data handling starts. If the Procressor
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* needs to do additional initialization (in its ctor), set 'auto_start' to false
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* and manually call 'start()' on the thread. */
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class BasebandThread : public ThreadBase {
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public:
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BasebandThread(
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uint32_t sampling_rate,
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BasebandProcessor* const baseband_processor,
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baseband::Direction direction,
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bool auto_start = true,
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tprio_t priority = (NORMALPRIO + 20));
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~BasebandThread();
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BasebandThread(const BasebandThread&) = delete;
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BasebandThread(BasebandThread&&) = delete;
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BasebandThread& operator=(const BasebandThread&) = delete;
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BasebandThread& operator=(BasebandThread&&) = delete;
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void start() override;
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// This getter should die, it's just here to leak information to code that
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// isn't in the right place to begin with.
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baseband::Direction direction() const {
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return direction_;
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}
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void set_sampling_rate(uint32_t new_sampling_rate);
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private:
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static Thread* thread;
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BasebandProcessor* baseband_processor_;
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baseband::Direction direction_;
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uint32_t sampling_rate_;
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const tprio_t priority_;
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void run() override;
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};
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#endif /*__BASEBAND_THREAD_H__*/
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