mayhem-firmware/firmware/application/ui_audio.hpp
furrtek 6bcb7dc1b1 # This is a combination of 2 commits.
# The first commit's message is:

Updated RDS transmitter: flags, PI and date/time

Merging baseband audio tone generators

Merging DTMF baseband with "tones" baseband

Added stealth transmit mode

App flash section bumped to 512k
RX and TX LEDs are now used
Play dead should work again, added login option
Morse frame gen. for letters and fox hunt codes
Merged EPAR with Xylos
Made EPAR use encoders for frame gen.
Moved OOK encoders data in encoders.hpp
Simplified about screen, ui_about_demo.* files are still there

BHT city DB, keywords removed

BHT cities DB, keywords removed

Update README.md

RDS radiotext and time group generators

# This is the 2nd commit message:

Update README.md
2016-12-24 11:52:11 +01:00

64 lines
1.5 KiB
C++

/*
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __UI_AUDIO_H__
#define __UI_AUDIO_H__
#include "ui.hpp"
#include "ui_widget.hpp"
#include "ui_painter.hpp"
#include "event_m0.hpp"
#include <cstdint>
namespace ui {
class Audio : public Widget {
public:
Audio(
const Rect parent_rect
) : Widget { parent_rect },
rms_db_ { -120 },
max_db_ { -120 }
{
}
void paint(Painter& painter) override;
private:
int32_t rms_db_;
int32_t max_db_;
MessageHandlerRegistration message_handler_statistics {
Message::ID::AudioStatistics,
[this](const Message* const p) {
this->on_statistics_update(static_cast<const AudioStatisticsMessage*>(p)->statistics);
}
};
void on_statistics_update(const AudioStatistics& statistics);
};
}
#endif/*__UI_AUDIO_H__*/