mayhem-firmware/firmware/application/ui_touchtunes.hpp
furrtek dc82f15ece Started adding decoders for RS41 radiosondes
Hopefully fixed M2K2 radiosonde battery voltage decoding
Updated binary
2017-11-10 02:20:44 +00:00

217 lines
6.2 KiB
C++

/*
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2017 Furrtek
* Copyright (C) 2017 NotPike (notpike@horsefucker.org)
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#include "ui.hpp"
#include "ui_transmitter.hpp"
#include "transmitter_model.hpp"
// The coding in notpike's script is quite complex, using multiple LUTs to form the data sent to the YSO.
// The format is actually very simple if it is rather seen as short and long gaps between pulses (as seen in many OOK remotes).
// The frames and data rate suspiciously match the NEC infrared protocol (http://www.sbprojects.com/knowledge/ir/nec.php) without
// the address complement. The exact data rate would be 1786 baud (560us/fragment).
// Pin 0 - On/Off
// ffff00 a2888a2aaaa8888aa2aa2220
// 1010 0010 1000 1000 1000 1010 0010 1010 1010 1010 1010 1000 1000 1000 1000 1010 1010 0010 1010 1010 0010 0010 0010 0000
// 101000101000100010001010001010101010101010101000100010001000101010100010101010100010001000100000
// S L S L L L S L S S S S S S S S S L L L L S S S L S S S S L L L
// Pin 1 - On/Off
// ffff00 a2888a22aaaa2222a8aa8888
// 1010 0010 1000 1000 1000 1010 0010 0010 1010 1010 1010 1010 0010 0010 0010 0010 1010 1000 1010 1010 1000 1000 1000 1000
// 101000101000100010001010001000101010101010101010001000100010001010101000101010101000100010001000
// S L S L L L S L L S S S S S S S S L L L L S S S L S S S S L L L
// Pin 2 - On/Off
// ffff00 a2888a28aaaa2222a8aa8888
// 1010 0010 1000 1000 1000 1010 0010 1000 1010 1010 1010 1010 0010 0010 0010 0010 1010 1000 1010 1010 1000 1000 1000 1000
// 101000101000100010001010001010001010101010101010001000100010001010101000101010101000100010001000
// S L S L L L S L S L S S S S S S S L L L L S S S L S S S S L L L
// Pin 3 - On/Off
// ffff00 a2888a222aaa8888aa2aa222
// 1010 0010 1000 1000 1000 1010 0010 0010 0010 1010 1010 1010 1000 1000 1000 1000 1010 1010 0010 1010 1010 0010 0010 0010 0000 0000
// 10100010100010001000101000100010001010101010101010001000100010001010101000101010101000100010001000
// S L S L L L S L L L S S S S S S S L L L L S S S L S S S S L L L
// The sync word seems to be SLSLLLSL (01011101, or 0xBA reversed)
// The pin # is sent LSB first
// The button data seems to be SLLLLSSSLSSSSLLL (0111100010000111 and a terminating pulse, or 0x7887 reversed)
// The hex data only seems scrambled because of the shift induced by the short or long gaps (10 or 1000)
// The radio frame's duration depends on the value of the bits
#define TOUCHTUNES_MAX_PIN 255
#define TOUCHTUNES_REPEATS 4
#define TOUCHTUNES_SYNC_WORD 0x5D
// Each 16bit button code is actually 8bit followed by its complement
const uint8_t button_codes[32] = {
0xB3, // Pause
0x78, // On/Off
0xF1, // P1
0x60, // P2
0xCA, // P3
0x20, // F1
0xF2, // Up
0xA0, // F2
0x84, // Left
0xDD, // OK
0xC4, // Right
0x30, // F3
0x80, // Down
0xB0, // F4
0xF0, // 1
0x08, // 2
0x88, // 3
0x48, // 4
0xC8, // 5
0x28, // 6
0xA8, // 7
0x68, // 8
0xE8, // 9
0x18, // Music_Karaoke
0x98, // 0
0x58, // Lock_Queue
0xF4, // Zone 1 Vol+
0xF6, // Zone 2 Vol+
0xFC, // Zone 3 Vol+
0x50, // Zone 1 Vol-
0x10, // Zone 2 Vol-
0x40, // Zone 3 Vol-
};
namespace ui {
class TouchTunesView : public View {
public:
TouchTunesView(NavigationView& nav);
~TouchTunesView();
void focus() override;
std::string title() const override { return "TouchTunes TX"; };
private:
uint32_t scan_button_index { };
uint32_t pin { 0 };
enum tx_modes {
IDLE = 0,
SINGLE,
SCAN
};
tx_modes tx_mode = IDLE;
void start_tx(const uint32_t button_index);
void stop_tx();
void on_tx_progress(const uint32_t progress, const bool done);
struct remote_layout_t {
Point position;
std::string text;
};
const std::array<remote_layout_t, 32> remote_layout { {
{ { 12 * 8, 0 }, "PAUSE" },
{ { 21 * 8, 0 }, "POWER" },
{ { 14 * 8, 5 * 8 }, "P1" },
{ { 18 * 8, 5 * 8 }, "P2" },
{ { 22 * 8, 5 * 8 }, "P3" },
{ { 14 * 8, 10 * 8 }, "F1" },
{ { 18 * 8 + 4, 10 * 8 }, "^" },
{ { 22 * 8, 10 * 8 }, "F2" },
{ { 14 * 8, 14 * 8 }, "<" },
{ { 18 * 8, 14 * 8 }, "OK" },
{ { 23 * 8, 14 * 8 }, ">" },
{ { 14 * 8, 18 * 8 }, "F3" },
{ { 18 * 8 + 4, 18 * 8 }, "V" },
{ { 22 * 8, 18 * 8 }, "F4" },
{ { 0 * 8, 5 * 8 }, "1" },
{ { 4 * 8, 5 * 8 }, "2" },
{ { 8 * 8, 5 * 8 }, "3" },
{ { 0 * 8, 10 * 8 }, "4" },
{ { 4 * 8, 10 * 8 }, "5" },
{ { 8 * 8, 10 * 8 }, "6" },
{ { 0 * 8, 15 * 8 }, "7" },
{ { 4 * 8, 15 * 8 }, "8" },
{ { 8 * 8, 15 * 8 }, "9" },
{ { 0 * 8, 20 * 8 }, "*" },
{ { 4 * 8, 20 * 8 }, "0" },
{ { 8 * 8, 20 * 8 }, "#" },
{ { 13 * 8, 23 * 8 }, "+" },
{ { 18 * 8, 23 * 8 }, "+" },
{ { 23 * 8, 23 * 8 }, "+" },
{ { 13 * 8, 29 * 8 }, "-" },
{ { 18 * 8, 29 * 8 }, "-" },
{ { 23 * 8, 29 * 8 }, "-" }
} };
Labels labels {
{ { 2 * 8, 1 * 8 }, "PIN:", Color::light_grey() },
{ { 13 * 8 + 4, 27 * 8 }, "VOL1 VOL2 VOL3", Color::light_grey() }
};
std::array<Button, 32> buttons { };
NumberField field_pin {
{ 6 * 8, 1 * 8 },
3,
{ 0, 255 },
1,
'0'
};
Checkbox check_scan {
{ 2 * 8, 27 * 8 },
4,
"Scan"
};
Text text_status {
{ 2 * 8, 33 * 8, 128, 16 },
"Ready"
};
ProgressBar progressbar {
{ 2 * 8, 35 * 8, 208, 16 }
};
MessageHandlerRegistration message_handler_tx_progress {
Message::ID::TXProgress,
[this](const Message* const p) {
const auto message = *reinterpret_cast<const TXProgressMessage*>(p);
this->on_tx_progress(message.progress, message.done);
}
};
};
} /* namespace ui */