mayhem-firmware/firmware/application/apps/ui_playlist.hpp
2023-06-30 07:34:19 +02:00

218 lines
6.0 KiB
C++

/*
* Copyright (C) 2016 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2016 Furrtek
* Copyright (C) 2023 Kyle Reed, zxkmm
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#define SHORT_UI true
#define NORMAL_UI false
#include "app_settings.hpp"
#include "bitmap.hpp"
#include "file.hpp"
#include "metadata_file.hpp"
#include "radio_state.hpp"
#include "replay_thread.hpp"
#include "ui_navigation.hpp"
#include "ui_receiver.hpp"
#include "ui_spectrum.hpp"
#include "ui_transmitter.hpp"
#include "ui_widget.hpp"
#include <string>
#include <memory>
#include <vector>
namespace ui {
class PlaylistView : public View {
public:
PlaylistView(NavigationView& nav);
PlaylistView(NavigationView& nav, const std::filesystem::path& path);
~PlaylistView();
// Following 2 called by 'NavigationView::update_view' after view is created.
void set_parent_rect(Rect new_parent_rect) override;
void focus() override;
void on_hide() override;
std::string title() const override { return "Replay"; };
private:
NavigationView& nav_;
TxRadioState radio_state_{};
app_settings::SettingsManager settings_{
"tx_playlist", app_settings::Mode::TX};
// More header == less spectrum view.
static constexpr ui::Dim header_height = 6 * 16;
static constexpr uint32_t baseband_bandwidth = 2500000;
struct playlist_entry {
std::filesystem::path path{};
capture_metadata metadata{};
File::Size file_size{};
uint32_t ms_delay{};
};
std::unique_ptr<ReplayThread> replay_thread_{};
bool ready_signal_{}; // Used to signal the ReplayThread.
size_t current_index_{0};
bool playlist_dirty_{};
std::vector<playlist_entry> playlist_db_{};
std::filesystem::path playlist_path_{};
void load_file(const std::filesystem::path& path);
Optional<playlist_entry> load_entry(std::filesystem::path&& path);
void on_file_changed(const std::filesystem::path& path);
void open_file(bool prompt_save = true);
void save_file(bool show_dialogs = true);
void add_entry(std::filesystem::path&& path);
void delete_entry();
void reset();
void show_file_error(
const std::filesystem::path& path,
const std::string& message);
playlist_entry* current();
bool is_active() const;
bool at_end() const;
void toggle();
void start();
bool next_track();
void send_current_track();
void stop();
void update_ui();
/* There are called by Message handlers. */
void on_tx_progress(uint32_t progress);
void handle_replay_thread_done(uint32_t return_code);
Text text_filename{
{0 * 8, 0 * 16, 30 * 8, 16}};
FrequencyField field_frequency{
{0 * 8, 1 * 16}};
Text text_sample_rate{
{10 * 8, 1 * 16, 7 * 8, 16}};
/*v making there's 1px line (instead of two) between two progress bars,
* by letting 1px overlapped.
* So, since they overlapped 1px, they are visually same, and looks better.
*/
ProgressBar progressbar_track{
{18 * 8, 1 * 16, 12 * 8, 8 + 1}};
ProgressBar progressbar_transmit{
{18 * 8, 3 * 8 - 1, 12 * 8, 8}};
Text text_duration{
{0 * 8, 2 * 16, 5 * 8, 16}};
// TODO: delay duration field.
TransmitterView2 tx_view{
9 * 8, 1 * 8, SHORT_UI};
Checkbox check_loop{
{21 * 8, 2 * 16},
4,
"Loop",
true};
ImageButton button_play{
{28 * 8, 2 * 16, 2 * 8, 1 * 16},
&bitmap_play,
Color::green(),
Color::black()};
Text text_track{
{0 * 8, 3 * 16, 30 * 8, 16}};
NewButton button_prev{
{2 * 8, 4 * 16, 4 * 8, 2 * 16},
"",
&bitmap_arrow_left,
Color::dark_grey()};
NewButton button_next{
{6 * 8, 4 * 16, 4 * 8, 2 * 16},
"",
&bitmap_arrow_right,
Color::dark_grey()};
NewButton button_add{
{11 * 8, 4 * 16, 4 * 8, 2 * 16},
"",
&bitmap_icon_new_file,
Color::orange()};
NewButton button_delete{
{15 * 8, 4 * 16, 4 * 8, 2 * 16},
"",
&bitmap_icon_delete,
Color::orange()};
NewButton button_open{
{20 * 8, 4 * 16, 4 * 8, 2 * 16},
"",
&bitmap_icon_load,
Color::dark_blue()};
NewButton button_save{
{24 * 8, 4 * 16, 4 * 8, 2 * 16},
"",
&bitmap_icon_save,
Color::dark_blue()};
spectrum::WaterfallView waterfall{};
MessageHandlerRegistration message_handler_replay_thread_error{
Message::ID::ReplayThreadDone,
[this](const Message* p) {
auto message = *reinterpret_cast<const ReplayThreadDoneMessage*>(p);
handle_replay_thread_done(message.return_code);
}};
MessageHandlerRegistration message_handler_fifo_signal{
Message::ID::RequestSignal,
[this](const Message* p) {
auto message = static_cast<const RequestSignalMessage*>(p);
if (message->signal == RequestSignalMessage::Signal::FillRequest) {
ready_signal_ = true;
}
}};
MessageHandlerRegistration message_handler_tx_progress{
Message::ID::TXProgress,
[this](const Message* p) {
auto message = *reinterpret_cast<const TXProgressMessage*>(p);
on_tx_progress(message.progress);
}};
};
} /* namespace ui */