mirror of
https://github.com/portapack-mayhem/mayhem-firmware.git
synced 2024-12-23 16:37:43 +00:00
9b665a43c5
* WIP RadioState init * TX/RX cleanup * Update all apps using RadioState and setting modulation mode * Set apps to use AM mode * Don't push modulation update in RadioState. * Support passing overrides to Audio and MicTX * Support set_nearest on OptionsField, fix recon step * Fix audio, typo --------- Co-authored-by: kallanreed <kylereed@manzana.lan> Co-authored-by: kallanreed <kallanreed@noreply.github.com>
842 lines
22 KiB
C++
842 lines
22 KiB
C++
/*
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* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
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* Copyright (C) 2016 Furrtek
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __UI_WIDGET_H__
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#define __UI_WIDGET_H__
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#include "ui.hpp"
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#include "ui_text.hpp"
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#include "ui_painter.hpp"
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#include "ui_focus.hpp"
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#include "rtc_time.hpp"
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#include "radio.hpp"
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#include "portapack.hpp"
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#include "utility.hpp"
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#include <memory>
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#include <vector>
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#include <string>
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#include <functional>
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namespace ui {
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void dirty_set();
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void dirty_clear();
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bool is_dirty();
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class Context {
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public:
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FocusManager& focus_manager() {
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return focus_manager_;
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}
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private:
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FocusManager focus_manager_{};
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};
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class Widget {
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public:
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Widget()
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: _parent_rect{} {
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}
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Widget(
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Rect parent_rect)
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: _parent_rect{parent_rect} {
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}
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Widget(const Widget&) = delete;
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Widget(Widget&&) = delete;
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Widget& operator=(const Widget&) = delete;
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Widget& operator=(Widget&&) = delete;
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virtual ~Widget() = default;
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Point screen_pos();
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Size size() const;
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Rect screen_rect() const;
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Rect parent_rect() const;
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virtual void set_parent_rect(const Rect new_parent_rect);
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Widget* parent() const;
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void set_parent(Widget* const widget);
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bool hidden() const { return flags.hidden; }
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void hidden(bool hide);
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virtual void focus();
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virtual void on_focus();
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virtual void blur();
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virtual void on_blur();
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bool focusable() const;
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void set_focusable(const bool value);
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bool has_focus();
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virtual void paint(Painter& painter) = 0;
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virtual void on_show(){};
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virtual void on_hide(){};
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virtual bool on_key(const KeyEvent event);
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virtual bool on_encoder(const EncoderEvent event);
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virtual bool on_touch(const TouchEvent event);
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virtual const std::vector<Widget*>& children() const;
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virtual Context& context() const;
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void set_style(const Style* new_style);
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const Style& style() const;
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int16_t id = 0;
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// State management methods.
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void set_dirty();
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bool dirty() const;
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void set_clean();
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void visible(bool v);
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bool visible() { return flags.visible; };
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bool highlighted() const;
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void set_highlighted(const bool value);
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protected:
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void dirty_overlapping_children_in_rect(const Rect& child_rect);
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private:
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/* Widget rectangle relative to parent pos(). */
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Rect _parent_rect;
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const Style* style_{nullptr};
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Widget* parent_{nullptr};
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struct flags_t {
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bool dirty : 1; // Widget content has changed.
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bool hidden : 1; // Hide widget and children.
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bool focusable : 1; // Widget can receive focus.
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bool highlighted : 1; // Show in a highlighted style.
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bool visible : 1; // Object was visible during last paint.
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};
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flags_t flags{
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.dirty = true,
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.hidden = false,
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.focusable = false,
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.highlighted = false,
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.visible = false,
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};
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static const std::vector<Widget*> no_children;
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};
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class View : public Widget {
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public:
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View() {
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}
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View(Rect parent_rect) {
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set_parent_rect(parent_rect);
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}
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// TODO: ~View() should on_hide() all children?
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void paint(Painter& painter) override;
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void add_child(Widget* const widget);
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void add_children(const std::initializer_list<Widget*> children);
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void remove_child(Widget* const widget);
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void remove_children(const std::vector<Widget*>& children);
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const std::vector<Widget*>& children() const override;
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virtual std::string title() const;
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protected:
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std::vector<Widget*> children_{};
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void invalidate_child(Widget* const widget);
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};
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class Rectangle : public Widget {
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public:
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Rectangle(Color c);
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Rectangle(Rect parent_rect, Color c);
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Rectangle()
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: Rectangle{{}, {}} {
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}
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void paint(Painter& painter) override;
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void set_color(const Color c);
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void set_outline(const bool outline);
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private:
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Color color;
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bool _outline = false;
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};
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class Text : public Widget {
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public:
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Text()
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: text{""} {
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}
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Text(Rect parent_rect, std::string text);
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Text(Rect parent_rect);
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void set(const std::string value);
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void paint(Painter& painter) override;
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private:
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std::string text;
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};
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class Labels : public Widget {
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public:
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struct Label {
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Point pos;
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std::string text;
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ui::Color color;
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};
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Labels(const Labels&) = delete;
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Labels(Labels&&) = delete;
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Labels& operator=(const Labels&) = delete;
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Labels& operator=(Labels&&) = delete;
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Labels(std::initializer_list<Label> labels);
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void set_labels(std::initializer_list<Label> labels);
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void paint(Painter& painter) override;
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private:
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std::vector<Label> labels_;
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};
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class LiveDateTime : public Widget {
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public:
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LiveDateTime(Rect parent_rect);
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~LiveDateTime();
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void paint(Painter& painter) override;
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void set_hide_clock(bool new_value);
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void set_seconds_enabled(bool new_value);
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void set_date_enabled(bool new_value);
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std::string& string() {
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return text;
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}
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private:
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void on_tick_second();
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uint16_t init_delay = 4;
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bool hide_clock = false;
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bool date_enabled = true;
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bool seconds_enabled = false;
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rtc::RTC datetime{};
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SignalToken signal_token_tick_second{};
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std::string text{};
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};
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class BigFrequency : public Widget {
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public:
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BigFrequency(Rect parent_rect, rf::Frequency frequency);
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void set(const rf::Frequency frequency);
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void paint(Painter& painter) override;
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private:
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rf::Frequency _frequency;
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static constexpr Dim digit_width = 32;
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const uint8_t segment_font[11] = {
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0b00111111, // 0: ABCDEF
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0b00000110, // 1: AB
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0b01011011, // 2: ABDEG
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0b01001111, // 3: ABCDG
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0b01100110, // 4: BCFG
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0b01101101, // 5: ACDFG
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0b01111101, // 6: ACDEFG
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0b00000111, // 7: ABC
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0b01111111, // 8: ABCDEFG
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0b01101111, // 9: ABCDFG
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0b01000000 // -: G
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};
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const Rect segments[7] = {
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{{4, 0}, {20, 4}},
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{{24, 4}, {4, 20}},
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{{24, 28}, {4, 20}},
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{{4, 48}, {20, 4}},
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{{0, 28}, {4, 20}},
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{{0, 4}, {4, 20}},
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{{4, 24}, {20, 4}}};
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};
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class ProgressBar : public Widget {
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public:
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ProgressBar(Rect parent_rect);
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void set_max(const uint32_t max);
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void set_value(const uint32_t value);
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void paint(Painter& painter) override;
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private:
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uint32_t _value = 0;
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uint32_t _max = 100;
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};
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class Console : public Widget {
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public:
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Console(Rect parent_rect);
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void clear(bool clear_buffer);
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void write(std::string message);
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void writeln(std::string message);
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void paint(Painter&) override;
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void enable_scrolling(bool enable);
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void on_show() override;
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void on_hide() override;
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private:
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// bool visible = false;
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Point pos{0, 0};
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std::string buffer{};
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static bool scrolling_enabled;
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void crlf();
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};
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class Checkbox : public Widget {
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public:
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std::function<void(Checkbox&, bool)> on_select{};
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Checkbox(Point parent_pos, size_t length, std::string text, bool small);
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Checkbox(
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Point parent_pos,
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size_t length,
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std::string text)
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: Checkbox{parent_pos, length, text, false} {
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}
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Checkbox()
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: Checkbox{{}, {}, {}} {
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}
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Checkbox(const Checkbox&) = delete;
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Checkbox(Checkbox&&) = delete;
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Checkbox& operator=(const Checkbox&) = delete;
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Checkbox& operator=(Checkbox&&) = delete;
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void set_text(const std::string value);
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bool set_value(const bool value);
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bool value() const;
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void paint(Painter& painter) override;
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bool on_key(const KeyEvent key) override;
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bool on_touch(const TouchEvent event) override;
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private:
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std::string text_;
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bool small_{false};
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bool value_{false};
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const Style* style_{nullptr};
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};
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class Button : public Widget {
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public:
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std::function<void(Button&)> on_select{};
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std::function<void(Button&)> on_touch_release{}; // Executed when releasing touch, after on_select.
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std::function<void(Button&)> on_touch_press{}; // Executed when touching, before on_select.
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std::function<bool(Button&, KeyEvent)> on_dir{};
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std::function<void(Button&)> on_highlight{};
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Button(Rect parent_rect, std::string text, bool instant_exec); // instant_exec: Execute on_select when you touching instead of releasing
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Button(
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Rect parent_rect,
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std::string text)
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: Button{parent_rect, text, false} {
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}
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Button()
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: Button{{}, {}} {
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}
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void set_text(const std::string value);
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std::string text() const;
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void paint(Painter& painter) override;
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void on_focus() override;
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bool on_key(const KeyEvent key) override;
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bool on_touch(const TouchEvent event) override;
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private:
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std::string text_;
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bool instant_exec_{false};
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};
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class ButtonWithEncoder : public Widget {
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public:
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std::function<void(ButtonWithEncoder&)> on_select{};
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std::function<void(ButtonWithEncoder&)> on_touch_release{}; // Executed when releasing touch, after on_select.
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std::function<void(ButtonWithEncoder&)> on_touch_press{}; // Executed when touching, before on_select.
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std::function<bool(ButtonWithEncoder&, KeyEvent)> on_dir{};
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std::function<void(ButtonWithEncoder&)> on_highlight{};
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ButtonWithEncoder(Rect parent_rect, std::string text, bool instant_exec); // instant_exec: Execute on_select when you touching instead of releasing
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ButtonWithEncoder(
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Rect parent_rect,
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std::string text)
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: ButtonWithEncoder{parent_rect, text, false} {
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}
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ButtonWithEncoder()
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: ButtonWithEncoder{{}, {}} {
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}
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std::function<void()> on_change{};
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void set_text(const std::string value);
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int32_t get_encoder_delta();
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void set_encoder_delta(const int32_t delta);
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std::string text() const;
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void paint(Painter& painter) override;
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void on_focus() override;
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bool on_key(const KeyEvent key) override;
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bool on_touch(const TouchEvent event) override;
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bool on_encoder(const EncoderEvent delta) override;
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private:
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std::string text_;
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int32_t encoder_delta = 0;
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bool delta_change = 0;
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bool instant_exec_{false};
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};
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class NewButton : public Widget {
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public:
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std::function<void(void)> on_select{};
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// std::function<void(NewButton&)> on_select{};
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std::function<bool(NewButton&, KeyEvent)> on_dir{};
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std::function<void(NewButton&)> on_highlight{};
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NewButton(const NewButton&) = delete;
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NewButton& operator=(const NewButton&) = delete;
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NewButton(Rect parent_rect, std::string text, const Bitmap* bitmap);
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NewButton(Rect parent_rect, std::string text, const Bitmap* bitmap, Color color);
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NewButton()
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: NewButton{{}, {}, {}} {
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}
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void set_bitmap(const Bitmap* bitmap);
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void set_text(const std::string value);
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void set_color(Color value);
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std::string text() const;
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const Bitmap* bitmap();
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ui::Color color();
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void on_focus() override;
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bool on_key(const KeyEvent key) override;
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bool on_touch(const TouchEvent event) override;
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void paint(Painter& painter) override;
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private:
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std::string text_;
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const Bitmap* bitmap_;
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Color color_;
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};
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class Image : public Widget {
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public:
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Image();
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Image(
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const Rect parent_rect,
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const Bitmap* bitmap,
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const Color foreground,
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const Color background);
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Image(const Image&) = delete;
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Image(Image&&) = delete;
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Image& operator=(const Image&) = delete;
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Image& operator=(Image&&) = delete;
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void set_bitmap(const Bitmap* bitmap);
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void set_foreground(const Color color);
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void set_background(const Color color);
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void invert_colors();
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void paint(Painter& painter) override;
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const Bitmap& bitmap() & { return *bitmap_; }
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private:
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const Bitmap* bitmap_;
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Color foreground_;
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Color background_;
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};
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class ImageButton : public Image {
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public:
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std::function<void(ImageButton&)> on_select{};
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ImageButton(
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const Rect parent_rect,
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const Bitmap* bitmap,
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const Color foreground,
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const Color background);
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bool on_key(const KeyEvent key) override;
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bool on_touch(const TouchEvent event) override;
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};
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/* A button that toggles between two images when set. */
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class ImageToggle : public ImageButton {
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public:
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std::function<void(bool value)> on_change{};
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ImageToggle(
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Rect parent_rect,
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const Bitmap* bitmap_);
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ImageToggle(
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Rect parent_rect,
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const Bitmap* bitmap_,
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Color foreground_true,
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Color foreground_false,
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Color background_);
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ImageToggle(
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Rect parent_rect,
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const Bitmap* bitmap_true,
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const Bitmap* bitmap_false,
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Color foreground_true,
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Color background_true,
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Color foreground_false,
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Color background_false);
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ImageToggle(const ImageToggle&) = delete;
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ImageToggle& operator=(const ImageToggle&) = delete;
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bool value() const;
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void set_value(bool b);
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private:
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// Hide this field.
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using ImageButton::on_select;
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const Bitmap* bitmap_true_;
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const Bitmap* bitmap_false_;
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const Color foreground_true_;
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const Color background_true_;
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const Color foreground_false_;
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const Color background_false_;
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bool value_;
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};
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class ImageOptionsField : public Widget {
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public:
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using value_t = int32_t;
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using option_t = std::pair<const Bitmap*, value_t>;
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using options_t = std::vector<option_t>;
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std::function<void(size_t, value_t)> on_change{};
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std::function<void(void)> on_show_options{};
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ImageOptionsField(
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const Rect parent_rect,
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const Color foreground,
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const Color background,
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const options_t options);
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ImageOptionsField()
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: ImageOptionsField{{}, Color::white(), Color::black(), {}} {
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}
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void set_options(options_t new_options);
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size_t selected_index() const;
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size_t selected_index_value() const;
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void set_selected_index(const size_t new_index);
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void set_by_value(value_t v);
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void paint(Painter& painter) override;
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void on_focus() override;
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bool on_encoder(const EncoderEvent delta) override;
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bool on_touch(const TouchEvent event) override;
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private:
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options_t options;
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size_t selected_index_{0};
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Color foreground_;
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Color background_;
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};
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class OptionsField : public Widget {
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public:
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using name_t = std::string;
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using value_t = int32_t;
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using option_t = std::pair<name_t, value_t>;
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using options_t = std::vector<option_t>;
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std::function<void(size_t, value_t)> on_change{};
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std::function<void(void)> on_show_options{};
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OptionsField(Point parent_pos, int length, options_t options);
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void set_options(options_t new_options);
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size_t selected_index() const;
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size_t selected_index_value() const;
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void set_selected_index(const size_t new_index, bool trigger_change = true);
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void set_by_value(value_t v);
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void set_by_nearest_value(value_t v);
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void paint(Painter& painter) override;
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void on_focus() override;
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bool on_encoder(const EncoderEvent delta) override;
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bool on_touch(const TouchEvent event) override;
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private:
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const int length_;
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options_t options;
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size_t selected_index_{0};
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};
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// A TextField is bound to a string reference and allows the string
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// to be manipulated. The field itself does not provide the UI for
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// setting the value. It provides the UI of rendering the text,
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// a cursor, and an API to edit the string content.
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class TextField : public Widget {
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public:
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TextField(std::string& str, Point position, uint32_t length = 30)
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: TextField{str, 64, position, length} {}
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// Str: the string containing the content to edit.
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// Max_length: max length the string is allowed to use.
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// Position: the top-left corner of the control.
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// Length: the number of characters to display.
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// - Characters are 8 pixels wide.
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// - The screen can show 30 characters max.
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// - The control is 16 pixels tall.
|
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TextField(std::string& str, size_t max_length, Point position, uint32_t length = 30);
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TextField(const TextField&) = delete;
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TextField(TextField&&) = delete;
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TextField& operator=(const TextField&) = delete;
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TextField& operator=(TextField&&) = delete;
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|
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const std::string& value() const;
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|
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void set_cursor(uint32_t pos);
|
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void set_insert_mode();
|
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void set_overwrite_mode();
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|
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void char_add(char c);
|
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void char_delete();
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void paint(Painter& painter) override;
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bool on_key(const KeyEvent key) override;
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|
bool on_encoder(const EncoderEvent delta) override;
|
|
bool on_touch(const TouchEvent event) override;
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|
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protected:
|
|
std::string& text_;
|
|
size_t max_length_;
|
|
uint32_t char_count_;
|
|
uint32_t cursor_pos_;
|
|
bool insert_mode_;
|
|
};
|
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|
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class NumberField : public Widget {
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public:
|
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std::function<void(NumberField&)> on_select{};
|
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std::function<void(int32_t)> on_change{};
|
|
|
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using range_t = std::pair<int32_t, int32_t>;
|
|
|
|
NumberField(Point parent_pos, int length, range_t range, int32_t step, char fill_char, bool can_loop);
|
|
|
|
NumberField(Point parent_pos, int length, range_t range, int32_t step, char fill_char)
|
|
: NumberField{parent_pos, length, range, step, fill_char, false} {
|
|
}
|
|
|
|
NumberField()
|
|
: NumberField{{0, 0}, 1, {0, 1}, 1, ' ', false} {
|
|
}
|
|
|
|
NumberField(const NumberField&) = delete;
|
|
NumberField(NumberField&&) = delete;
|
|
|
|
int32_t value() const;
|
|
void set_value(int32_t new_value, bool trigger_change = true);
|
|
void set_range(const int32_t min, const int32_t max);
|
|
void set_step(const int32_t new_step);
|
|
|
|
void paint(Painter& painter) override;
|
|
|
|
bool on_key(const KeyEvent key) override;
|
|
bool on_encoder(const EncoderEvent delta) override;
|
|
bool on_touch(const TouchEvent event) override;
|
|
|
|
private:
|
|
range_t range;
|
|
int32_t step;
|
|
const int length_;
|
|
const char fill_char;
|
|
int32_t value_{0};
|
|
bool can_loop{};
|
|
|
|
int32_t clip_value(int32_t value);
|
|
};
|
|
|
|
class SymField : public Widget {
|
|
public:
|
|
std::function<void(SymField&)> on_select{};
|
|
std::function<void()> on_change{};
|
|
|
|
enum symfield_type {
|
|
SYMFIELD_OCT,
|
|
SYMFIELD_DEC,
|
|
SYMFIELD_HEX,
|
|
SYMFIELD_ALPHANUM,
|
|
SYMFIELD_DEF // User DEFined
|
|
};
|
|
|
|
SymField(Point parent_pos, size_t length, symfield_type type);
|
|
|
|
SymField(const SymField&) = delete;
|
|
SymField(SymField&&) = delete;
|
|
|
|
uint32_t get_sym(const uint32_t index);
|
|
void set_sym(const uint32_t index, const uint32_t new_value);
|
|
void set_length(const uint32_t new_length);
|
|
void set_symbol_list(const uint32_t index, const std::string symbol_list);
|
|
uint16_t concatenate_4_octal_u16();
|
|
uint32_t value_dec_u32();
|
|
uint64_t value_hex_u64();
|
|
std::string value_string();
|
|
|
|
void paint(Painter& painter) override;
|
|
|
|
bool on_key(const KeyEvent key) override;
|
|
bool on_encoder(const EncoderEvent delta) override;
|
|
bool on_touch(const TouchEvent event) override;
|
|
|
|
private:
|
|
std::string symbol_list_[32] = {"01"}; // Failsafe init
|
|
uint32_t values_[32] = {0};
|
|
uint32_t selected_ = 0;
|
|
size_t length_, prev_length_ = 0;
|
|
bool erase_prev_ = false;
|
|
symfield_type type_{};
|
|
|
|
int32_t clip_value(const uint32_t index, const uint32_t value);
|
|
};
|
|
|
|
class Waveform : public Widget {
|
|
public:
|
|
Waveform(Rect parent_rect, int16_t* data, uint32_t length, uint32_t offset, bool digital, Color color);
|
|
|
|
Waveform(const Waveform&) = delete;
|
|
Waveform(Waveform&&) = delete;
|
|
Waveform& operator=(const Waveform&) = delete;
|
|
Waveform& operator=(Waveform&&) = delete;
|
|
|
|
void set_offset(const uint32_t new_offset);
|
|
void set_length(const uint32_t new_length);
|
|
void set_cursor(const uint32_t i, const int16_t position);
|
|
|
|
void paint(Painter& painter) override;
|
|
|
|
private:
|
|
const Color cursor_colors[2] = {Color::cyan(), Color::magenta()};
|
|
|
|
int16_t* data_;
|
|
uint32_t length_;
|
|
uint32_t offset_;
|
|
bool digital_{false};
|
|
Color color_;
|
|
int16_t cursors[2]{};
|
|
bool show_cursors{false};
|
|
};
|
|
|
|
class VuMeter : public Widget {
|
|
public:
|
|
VuMeter(Rect parent_rect, uint32_t LEDs, bool show_max);
|
|
|
|
void set_value(const uint32_t new_value);
|
|
void set_mark(const uint32_t new_mark);
|
|
|
|
void paint(Painter& painter) override;
|
|
|
|
private:
|
|
uint32_t LEDs_, LED_height{0};
|
|
uint32_t value_{0}, prev_value{255}; // Forces painting on first display
|
|
uint32_t split{0};
|
|
uint16_t max{0}, prev_max{0}, hold_timer{0}, mark{0}, prev_mark{0};
|
|
bool show_max_;
|
|
};
|
|
|
|
class OptionTabView : public View {
|
|
public:
|
|
OptionTabView(Rect parent_rect);
|
|
|
|
void focus() override;
|
|
|
|
bool is_enabled();
|
|
void set_type(std::string type);
|
|
|
|
protected:
|
|
bool enabled{false};
|
|
|
|
void set_enabled(bool value);
|
|
|
|
private:
|
|
Checkbox check_enable{
|
|
{2 * 8, 0 * 16},
|
|
20,
|
|
"",
|
|
false};
|
|
};
|
|
|
|
} /* namespace ui */
|
|
|
|
#endif /*__UI_WIDGET_H__*/
|