mirror of
https://github.com/portapack-mayhem/mayhem-firmware.git
synced 2024-12-13 19:54:39 +00:00
168 lines
3.7 KiB
C++
168 lines
3.7 KiB
C++
/*
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* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#include "ui_menu.hpp"
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namespace ui {
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/* MenuViewItem **********************************************************/
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void MenuItemView::select() {
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if( item.on_select ) {
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item.on_select();
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}
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}
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void MenuItemView::highlight() {
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set_highlighted(true);
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set_dirty();
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}
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void MenuItemView::unhighlight() {
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set_highlighted(false);
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set_dirty();
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}
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void MenuItemView::paint(Painter& painter) {
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const auto r = screen_rect();
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const auto paint_style = (highlighted() && parent()->has_focus()) ? style().invert() : style();
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const auto font_height = paint_style.font.line_height();
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painter.fill_rectangle(
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r,
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paint_style.background
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);
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painter.draw_string(
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{ r.pos.x + 8, r.pos.y + (r.size.h - font_height) / 2 },
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paint_style,
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item.text
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);
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}
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/* MenuView **************************************************************/
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MenuView::~MenuView() {
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/* TODO: Double-check this */
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for(auto child : children_) {
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delete child;
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}
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}
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void MenuView::add_item(const MenuItem item) {
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add_child(new MenuItemView { item });
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}
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void MenuView::set_parent_rect(const Rect new_parent_rect) {
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View::set_parent_rect(new_parent_rect);
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constexpr size_t item_height = 24;
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size_t i = 0;
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for(auto child : children_) {
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child->set_parent_rect({
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{ 0, static_cast<ui::Coord>(i * item_height) },
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{ size().w, item_height }
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});
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i++;
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}
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}
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MenuItemView* MenuView::item_view(size_t index) const {
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/* TODO: Terrible cast! Take it as a sign I must be doing something
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* shamefully wrong here, right?
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*/
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return static_cast<MenuItemView*>(children_[index]);
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}
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size_t MenuView::highlighted() const {
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return highlighted_;
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}
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bool MenuView::set_highlighted(const size_t new_value) {
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if( new_value >= children_.size() ) {
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return false;
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}
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item_view(highlighted())->unhighlight();
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highlighted_ = new_value;
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item_view(highlighted())->highlight();
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return true;
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}
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void MenuView::on_focus() {
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item_view(highlighted())->highlight();
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}
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void MenuView::on_blur() {
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item_view(highlighted())->unhighlight();
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}
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bool MenuView::on_key(const KeyEvent key) {
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switch(key) {
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case KeyEvent::Up:
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return set_highlighted(highlighted() - 1);
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case KeyEvent::Down:
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return set_highlighted(highlighted() + 1);
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case KeyEvent::Select:
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case KeyEvent::Right:
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item_view(highlighted())->select();
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return true;
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case KeyEvent::Left:
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if( on_left ) {
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on_left();
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}
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return true;
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default:
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return false;
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}
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}
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bool MenuView::on_encoder(const EncoderEvent event) {
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set_highlighted(highlighted() + event);
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return true;
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}
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/* TODO: This could be handled by default behavior, if the UI stack were to
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* transmit consumable events from the top of the hit-stack down, and each
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* MenuItem could respond to a touch and update its parent MenuView.
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*/
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/*
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bool MenuView::on_touch(const TouchEvent event) {
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size_t i = 0;
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for(const auto child : children_) {
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if( child->screen_rect().contains(event.point) ) {
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return set_highlighted(i);
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}
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i++;
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}
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return false;
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}
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*/
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} /* namespace ui */
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