mirror of
https://github.com/portapack-mayhem/mayhem-firmware.git
synced 2024-12-23 08:27:44 +00:00
b4da86d491
* added spectrum painter app
362 lines
5.7 KiB
C++
362 lines
5.7 KiB
C++
/*
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* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
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*
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* This file is part of PortaPack.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __UI_H__
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#define __UI_H__
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#include <cstdint>
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namespace ui {
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#define DEG_TO_RAD(d) (d * (2 * pi) / 360.0)
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using Coord = int16_t;
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using Dim = int16_t;
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struct Color {
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uint16_t v; // rrrrrGGGGGGbbbbb
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constexpr Color(
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) : v { 0 }
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{
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}
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constexpr Color(
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uint16_t v
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) : v { v }
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{
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}
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constexpr Color(
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uint8_t r,
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uint8_t g,
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uint8_t b
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) : v {
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static_cast<uint16_t>(
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((r & 0xf8) << 8)
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| ((g & 0xfc) << 3)
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| ((b & 0xf8) >> 3)
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)}
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{
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}
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uint8_t to_greyscale() {
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uint32_t r = ((v >> 11) & 31U) << 3;
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uint32_t g = ((v >> 5) & 63U) << 2;
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uint32_t b = (v & 31U) << 3;
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uint32_t grey = (r * 299 + g * 587 + b * 114) / 1000;
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return (uint8_t)grey;
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}
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Color operator-() const {
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return (v ^ 0xffff);
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}
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static constexpr Color black() {
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return { 0, 0, 0 };
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}
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static constexpr Color red() {
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return { 255, 0, 0 };
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}
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static constexpr Color dark_red() {
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return { 159, 0, 0 };
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}
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static constexpr Color orange() {
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return { 255, 175, 0 };
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}
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static constexpr Color dark_orange() {
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return { 191, 95, 0 };
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}
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static constexpr Color yellow() {
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return { 255, 255, 0 };
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}
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static constexpr Color dark_yellow() {
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return { 191, 191, 0 };
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}
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static constexpr Color green() {
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return { 0, 255, 0 };
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}
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static constexpr Color dark_green() {
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return { 0, 159, 0 };
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}
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static constexpr Color blue() {
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return { 0, 0, 255 };
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}
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static constexpr Color dark_blue() {
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return { 0, 0, 191 };
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}
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static constexpr Color cyan() {
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return { 0, 255, 255 };
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}
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static constexpr Color dark_cyan() {
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return { 0, 191, 191 };
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}
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static constexpr Color magenta() {
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return { 255, 0, 255 };
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}
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static constexpr Color dark_magenta() {
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return { 191, 0, 191 };
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}
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static constexpr Color white() {
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return { 255, 255, 255 };
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}
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static constexpr Color light_grey() {
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return { 191, 191, 191 };
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}
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static constexpr Color grey() {
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return { 127, 127, 127 };
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}
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static constexpr Color dark_grey() {
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return { 63, 63, 63 };
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}
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static constexpr Color purple() {
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return { 204, 0, 102 };
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}
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};
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extern Color term_colors[16];
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struct ColorRGB888 {
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uint8_t r;
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uint8_t g;
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uint8_t b;
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};
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struct Point {
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private:
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Coord _x;
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Coord _y;
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public:
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constexpr Point(
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) : _x { 0 },
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_y { 0 }
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{
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}
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constexpr Point(
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int x,
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int y
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) : _x { static_cast<Coord>(x) },
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_y { static_cast<Coord>(y) }
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{
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}
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constexpr int x() const {
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return _x;
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}
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constexpr int y() const {
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return _y;
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}
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constexpr Point operator-() const {
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return { -_x, -_y };
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}
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constexpr Point operator+(const Point& p) const {
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return { _x + p._x, _y + p._y };
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}
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constexpr Point operator-(const Point& p) const {
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return { _x - p._x, _y - p._y };
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}
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Point& operator+=(const Point& p) {
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_x += p._x;
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_y += p._y;
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return *this;
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}
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Point& operator-=(const Point& p) {
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_x -= p._x;
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_y -= p._y;
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return *this;
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}
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};
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struct Size {
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private:
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Dim _w;
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Dim _h;
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public:
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constexpr Size(
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) : _w { 0 },
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_h { 0 }
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{
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}
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constexpr Size(
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int w,
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int h
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) : _w { static_cast<Dim>(w) },
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_h { static_cast<Dim>(h) }
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{
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}
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int width() const {
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return _w;
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}
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int height() const {
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return _h;
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}
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bool is_empty() const {
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return (_w < 1) || (_h < 1);
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}
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};
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struct Rect {
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private:
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Point _pos;
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Size _size;
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public:
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constexpr Rect(
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) : _pos { },
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_size { }
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{
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}
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constexpr Rect(
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int x, int y,
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int w, int h
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) : _pos { x, y },
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_size { w, h }
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{
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}
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constexpr Rect(
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Point pos,
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Size size
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) : _pos(pos),
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_size(size)
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{
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}
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Point location() const {
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return _pos;
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}
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Size size() const {
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return _size;
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}
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int top() const {
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return _pos.y();
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}
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int bottom() const {
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return _pos.y() + _size.height();
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}
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int left() const {
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return _pos.x();
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}
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int right() const {
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return _pos.x() + _size.width();
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}
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int width() const {
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return _size.width();
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}
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int height() const {
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return _size.height();
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}
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Point center() const {
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return { _pos.x() + _size.width() / 2, _pos.y() + _size.height() / 2 };
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}
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bool is_empty() const {
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return _size.is_empty();
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}
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bool contains(const Point p) const;
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Rect intersect(const Rect& o) const;
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Rect operator+(const Point& p) const {
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return { _pos + p, _size };
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}
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Rect& operator+=(const Rect& p);
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Rect& operator+=(const Point& p);
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Rect& operator-=(const Point& p);
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operator bool() const {
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return !_size.is_empty();
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}
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};
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struct Bitmap {
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const Size size;
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const uint8_t* const data;
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};
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enum class KeyEvent {
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/* Ordinals map to bit positions reported by CPLD */
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Right = 0,
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Left = 1,
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Down = 2,
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Up = 3,
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Select = 4,
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Dfu = 5,
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Back = 6, /* Left and Up together */
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};
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using EncoderEvent = int32_t;
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struct TouchEvent {
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enum class Type : uint32_t {
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Start = 0,
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Move = 1,
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End = 2,
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};
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Point point;
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Type type;
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};
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Point polar_to_point(float angle, uint32_t distance);
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Point fast_polar_to_point(int32_t angle, uint32_t distance);
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} /* namespace ui */
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#endif/*__UI_H__*/
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