mirror of
https://github.com/portapack-mayhem/mayhem-firmware.git
synced 2024-12-15 04:28:10 +00:00
775 lines
15 KiB
C++
775 lines
15 KiB
C++
#include "ui_widget.hpp"
|
|
#include "ui_painter.hpp"
|
|
#include "portapack.hpp"
|
|
|
|
#include <cstdint>
|
|
#include <cstddef>
|
|
#include <algorithm>
|
|
|
|
#include "string_format.hpp"
|
|
|
|
using namespace portapack;
|
|
|
|
namespace ui {
|
|
|
|
static bool ui_dirty = true;
|
|
|
|
void dirty_set() {
|
|
ui_dirty = true;
|
|
}
|
|
|
|
void dirty_clear() {
|
|
ui_dirty = false;
|
|
}
|
|
|
|
bool is_dirty() {
|
|
return ui_dirty;
|
|
}
|
|
|
|
/* Widget ****************************************************************/
|
|
|
|
const std::vector<Widget*> Widget::no_children { };
|
|
|
|
Point Widget::screen_pos() {
|
|
return screen_rect().pos;
|
|
}
|
|
|
|
Size Widget::size() const {
|
|
return parent_rect.size;
|
|
}
|
|
|
|
Rect Widget::screen_rect() const {
|
|
return parent() ? (parent_rect + parent()->screen_pos()) : parent_rect;
|
|
}
|
|
|
|
void Widget::set_parent_rect(const Rect new_parent_rect) {
|
|
parent_rect = new_parent_rect;
|
|
set_dirty();
|
|
}
|
|
|
|
Widget* Widget::parent() const {
|
|
return parent_;
|
|
}
|
|
|
|
void Widget::set_parent(Widget* const widget) {
|
|
if( parent_ && !widget ) {
|
|
// We have a parent, but are losing it. Update visible status.
|
|
visible(false);
|
|
}
|
|
|
|
parent_ = widget;
|
|
}
|
|
|
|
void Widget::set_dirty() {
|
|
flags.dirty = true;
|
|
dirty_set();
|
|
}
|
|
|
|
bool Widget::dirty() const {
|
|
return flags.dirty;
|
|
}
|
|
|
|
void Widget::set_clean() {
|
|
flags.dirty = false;
|
|
}
|
|
|
|
void Widget::hidden(bool hide) {
|
|
if( hide != flags.hidden ) {
|
|
flags.hidden = hide;
|
|
|
|
// If parent is hidden, either of these is a no-op.
|
|
if( hide ) {
|
|
// TODO: Instead of dirtying parent entirely, dirty only children
|
|
// that overlap with this widget.
|
|
parent()->dirty_overlapping_children_in_rect(parent_rect);
|
|
/* TODO: Notify self and all non-hidden children that they're
|
|
* now effectively hidden?
|
|
*/
|
|
} else {
|
|
set_dirty();
|
|
/* TODO: Notify self and all non-hidden children that they're
|
|
* now effectively shown?
|
|
*/
|
|
}
|
|
}
|
|
}
|
|
|
|
void Widget::focus() {
|
|
context().focus_manager().set_focus_widget(this);
|
|
}
|
|
|
|
void Widget::on_focus() {
|
|
//set_dirty();
|
|
}
|
|
|
|
void Widget::blur() {
|
|
context().focus_manager().set_focus_widget(nullptr);
|
|
}
|
|
|
|
void Widget::on_blur() {
|
|
//set_dirty();
|
|
}
|
|
|
|
bool Widget::focusable() const {
|
|
return flags.focusable;
|
|
}
|
|
|
|
void Widget::set_focusable(const bool value) {
|
|
flags.focusable = value;
|
|
}
|
|
|
|
bool Widget::has_focus() {
|
|
return (context().focus_manager().focus_widget() == this);
|
|
}
|
|
|
|
bool Widget::on_key(const KeyEvent event) {
|
|
(void)event;
|
|
return false;
|
|
}
|
|
|
|
bool Widget::on_encoder(const EncoderEvent event) {
|
|
(void)event;
|
|
return false;
|
|
}
|
|
|
|
bool Widget::on_touch(const TouchEvent event) {
|
|
(void)event;
|
|
return false;
|
|
}
|
|
|
|
const std::vector<Widget*>& Widget::children() const {
|
|
return no_children;
|
|
}
|
|
|
|
Context& Widget::context() const {
|
|
return parent()->context();
|
|
}
|
|
|
|
void Widget::set_style(const Style* new_style) {
|
|
if( new_style != style_ ) {
|
|
style_ = new_style;
|
|
set_dirty();
|
|
}
|
|
}
|
|
|
|
const Style& Widget::style() const {
|
|
return style_ ? *style_ : parent()->style();
|
|
}
|
|
|
|
void Widget::visible(bool v) {
|
|
if( v != flags.visible ) {
|
|
flags.visible = v;
|
|
|
|
/* TODO: This on_show/on_hide implementation seems inelegant.
|
|
* But I need *some* way to take/configure resources when
|
|
* a widget becomes visible, and reverse the process when the
|
|
* widget becomes invisible, whether the widget (or parent) is
|
|
* hidden, or the widget (or parent) is removed from the tree.
|
|
*/
|
|
if( v ) {
|
|
on_show();
|
|
} else {
|
|
on_hide();
|
|
|
|
// Set all children invisible too.
|
|
for(const auto child : children()) {
|
|
child->visible(false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool Widget::highlighted() const {
|
|
return flags.highlighted;
|
|
}
|
|
|
|
void Widget::set_highlighted(const bool value) {
|
|
flags.highlighted = value;
|
|
}
|
|
|
|
void Widget::dirty_overlapping_children_in_rect(const Rect& child_rect) {
|
|
for(auto child : children()) {
|
|
if( !child_rect.intersect(child->parent_rect).is_empty() ) {
|
|
child->set_dirty();
|
|
}
|
|
}
|
|
}
|
|
|
|
/* View ******************************************************************/
|
|
|
|
void View::paint(Painter& painter) {
|
|
painter.fill_rectangle(
|
|
screen_rect(),
|
|
style().background
|
|
);
|
|
}
|
|
|
|
void View::add_child(Widget* const widget) {
|
|
if( widget ) {
|
|
if( widget->parent() == nullptr ) {
|
|
widget->set_parent(this);
|
|
children_.push_back(widget);
|
|
widget->set_dirty();
|
|
}
|
|
}
|
|
}
|
|
|
|
void View::add_children(const std::vector<Widget*>& children) {
|
|
for(auto child : children) {
|
|
add_child(child);
|
|
}
|
|
}
|
|
|
|
void View::remove_child(Widget* const widget) {
|
|
if( widget ) {
|
|
children_.erase(std::remove(children_.begin(), children_.end(), widget), children_.end());
|
|
dirty_overlapping_children_in_rect(widget->screen_rect());
|
|
widget->set_parent(nullptr);
|
|
}
|
|
}
|
|
|
|
const std::vector<Widget*>& View::children() const {
|
|
return children_;
|
|
}
|
|
|
|
std::string View::title() const {
|
|
return "";
|
|
};
|
|
|
|
/* Rectangle *************************************************************/
|
|
|
|
Rectangle::Rectangle(
|
|
Rect parent_rect,
|
|
Color c
|
|
) : Widget { parent_rect },
|
|
color { c }
|
|
{
|
|
}
|
|
|
|
void Rectangle::set_color(const Color c) {
|
|
color = c;
|
|
set_dirty();
|
|
}
|
|
|
|
void Rectangle::paint(Painter& painter) {
|
|
painter.fill_rectangle(
|
|
screen_rect(),
|
|
color
|
|
);
|
|
}
|
|
|
|
/* Text ******************************************************************/
|
|
|
|
Text::Text(
|
|
Rect parent_rect,
|
|
std::string text
|
|
) : Widget { parent_rect },
|
|
text { text }
|
|
{
|
|
}
|
|
|
|
Text::Text(
|
|
Rect parent_rect
|
|
) : Text { parent_rect, { } }
|
|
{
|
|
}
|
|
|
|
void Text::set(const std::string value) {
|
|
text = value;
|
|
set_dirty();
|
|
}
|
|
|
|
void Text::paint(Painter& painter) {
|
|
const auto rect = screen_rect();
|
|
const auto s = style();
|
|
|
|
painter.fill_rectangle(rect, s.background);
|
|
|
|
painter.draw_string(
|
|
rect.pos,
|
|
s,
|
|
text
|
|
);
|
|
}
|
|
|
|
/* ProgressBar ***********************************************************/
|
|
|
|
ProgressBar::ProgressBar(
|
|
Rect parent_rect
|
|
) : Widget { parent_rect }
|
|
{
|
|
}
|
|
|
|
void ProgressBar::set_value(const uint16_t value) {
|
|
if (value > 100)
|
|
_value = 100;
|
|
else
|
|
_value = value;
|
|
set_dirty();
|
|
}
|
|
|
|
void ProgressBar::paint(Painter& painter) {
|
|
uint16_t v_sized;
|
|
|
|
const auto rect = screen_rect();
|
|
const auto s = style();
|
|
|
|
v_sized = (rect.size.w * _value) / 100;
|
|
|
|
painter.fill_rectangle({rect.pos, {v_sized, rect.size.h}}, ui::Color::green());
|
|
painter.fill_rectangle({{rect.pos.x + v_sized, rect.pos.y}, {rect.size.w - v_sized, rect.size.h}}, s.background);
|
|
|
|
painter.draw_rectangle(rect, s.foreground);
|
|
}
|
|
|
|
/* Checkbox **************************************************************/
|
|
|
|
Checkbox::Checkbox(
|
|
Point parent_pos,
|
|
size_t length,
|
|
std::string text
|
|
) : Widget { { parent_pos, { static_cast<ui::Dim>((8 * length) + 24), 24 } } },
|
|
text_ { text }
|
|
{
|
|
set_focusable(true);
|
|
}
|
|
|
|
void Checkbox::set_text(const std::string value) {
|
|
text_ = value;
|
|
set_dirty();
|
|
}
|
|
|
|
std::string Checkbox::text() const {
|
|
return text_;
|
|
}
|
|
|
|
void Checkbox::set_value(const bool value) {
|
|
value_ = value;
|
|
set_dirty();
|
|
}
|
|
|
|
bool Checkbox::value() const {
|
|
return value_;
|
|
}
|
|
|
|
void Checkbox::paint(Painter& painter) {
|
|
const auto r = screen_rect();
|
|
|
|
const auto paint_style = (has_focus() || highlighted()) ? style().invert() : style();
|
|
|
|
painter.draw_rectangle({ r.pos.x, r.pos.y, 24, 24 }, style().foreground);
|
|
|
|
painter.fill_rectangle(
|
|
{
|
|
static_cast<Coord>(r.pos.x + 1), static_cast<Coord>(r.pos.y + 1),
|
|
static_cast<Dim>(24 - 2), static_cast<Dim>(24 - 2)
|
|
},
|
|
style().background
|
|
);
|
|
|
|
painter.draw_rectangle({ r.pos.x+2, r.pos.y+2, 24-4, 24-4 }, paint_style.background);
|
|
|
|
if (value_ == true) {
|
|
// Check
|
|
portapack::display.draw_line( {r.pos.x+2, r.pos.y+14}, {r.pos.x+6, r.pos.y+18}, ui::Color::green());
|
|
portapack::display.draw_line( {r.pos.x+6, r.pos.y+18}, {r.pos.x+20, r.pos.y+4}, ui::Color::green());
|
|
} else {
|
|
// Cross
|
|
portapack::display.draw_line( {r.pos.x+1, r.pos.y+1}, {r.pos.x+24-2, r.pos.y+24-2}, ui::Color::red());
|
|
portapack::display.draw_line( {r.pos.x+24-2, r.pos.y+1}, {r.pos.x+1, r.pos.y+24-2}, ui::Color::red());
|
|
}
|
|
|
|
const auto label_r = paint_style.font.size_of(text_);
|
|
painter.draw_string(
|
|
{
|
|
static_cast<Coord>(r.pos.x + 24 + 4),
|
|
static_cast<Coord>(r.pos.y + (24 - label_r.h) / 2)
|
|
},
|
|
paint_style,
|
|
text_
|
|
);
|
|
}
|
|
|
|
bool Checkbox::on_key(const KeyEvent key) {
|
|
if( key == KeyEvent::Select ) {
|
|
value_ = not value_;
|
|
set_dirty();
|
|
|
|
if( on_select ) {
|
|
on_select(*this);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Checkbox::on_touch(const TouchEvent event) {
|
|
switch(event.type) {
|
|
case TouchEvent::Type::Start:
|
|
set_highlighted(true);
|
|
set_dirty();
|
|
return true;
|
|
|
|
case TouchEvent::Type::End:
|
|
set_highlighted(false);
|
|
value_ = not value_;
|
|
set_dirty();
|
|
if( on_select ) {
|
|
on_select(*this);
|
|
}
|
|
return true;
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/* Button ****************************************************************/
|
|
|
|
Button::Button(
|
|
Rect parent_rect,
|
|
std::string text
|
|
) : Widget { parent_rect },
|
|
text_ { text }
|
|
{
|
|
set_focusable(true);
|
|
}
|
|
|
|
void Button::set_text(const std::string value) {
|
|
text_ = value;
|
|
set_dirty();
|
|
}
|
|
|
|
std::string Button::text() const {
|
|
return text_;
|
|
}
|
|
|
|
void Button::paint(Painter& painter) {
|
|
const auto r = screen_rect();
|
|
|
|
const auto paint_style = (has_focus() || highlighted()) ? style().invert() : style();
|
|
|
|
painter.draw_rectangle(r, style().foreground);
|
|
|
|
painter.fill_rectangle(
|
|
{ r.pos.x + 1, r.pos.y + 1, r.size.w - 2, r.size.h - 2 },
|
|
paint_style.background
|
|
);
|
|
|
|
//char *token = strtok(text_.c_str(), "\n");
|
|
//while(token) {
|
|
const auto label_r = paint_style.font.size_of(text_);
|
|
painter.draw_string(
|
|
{ r.pos.x + (r.size.w - label_r.w) / 2, r.pos.y + (r.size.h - label_r.h) / 2 },
|
|
paint_style,
|
|
text_
|
|
);
|
|
// token = strtok(NULL, " ");
|
|
//}
|
|
}
|
|
|
|
bool Button::on_key(const KeyEvent key) {
|
|
if( key == KeyEvent::Select ) {
|
|
if( on_select ) {
|
|
on_select(*this);
|
|
return true;
|
|
}
|
|
} else {
|
|
if( on_dir ) {
|
|
on_dir(*this, key);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Button::on_touch(const TouchEvent event) {
|
|
switch(event.type) {
|
|
case TouchEvent::Type::Start:
|
|
set_highlighted(true);
|
|
set_dirty();
|
|
return true;
|
|
|
|
|
|
case TouchEvent::Type::End:
|
|
set_highlighted(false);
|
|
set_dirty();
|
|
if( on_select ) {
|
|
on_select(*this);
|
|
}
|
|
return true;
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
#if 0
|
|
switch(event.type) {
|
|
case TouchEvent::Type::Start:
|
|
flags.highlighted = true;
|
|
set_dirty();
|
|
return true;
|
|
case TouchEvent::Type::Move:
|
|
{
|
|
const bool new_highlighted = screen_rect().contains(event.point);
|
|
if( flags.highlighted != new_highlighted ) {
|
|
flags.highlighted = new_highlighted;
|
|
set_dirty();
|
|
}
|
|
}
|
|
return true;
|
|
case TouchEvent::Type::End:
|
|
if( flags.highlighted ) {
|
|
flags.highlighted = false;
|
|
set_dirty();
|
|
if( on_select ) {
|
|
on_select(*this);
|
|
}
|
|
}
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* Image *****************************************************************/
|
|
|
|
Image::Image(
|
|
) : Image { { }, nullptr, Color::white(), Color::black() }
|
|
{
|
|
}
|
|
|
|
Image::Image(
|
|
const Rect parent_rect,
|
|
const Bitmap* bitmap,
|
|
const Color foreground,
|
|
const Color background
|
|
) : Widget { parent_rect },
|
|
bitmap_ { bitmap },
|
|
foreground_ { foreground },
|
|
background_ { background }
|
|
{
|
|
}
|
|
|
|
void Image::set_bitmap(const Bitmap* bitmap) {
|
|
bitmap_ = bitmap;
|
|
set_dirty();
|
|
}
|
|
|
|
void Image::set_foreground(const Color color) {
|
|
foreground_ = color;
|
|
set_dirty();
|
|
}
|
|
|
|
void Image::set_background(const Color color) {
|
|
background_ = color;
|
|
set_dirty();
|
|
}
|
|
|
|
void Image::paint(Painter& painter) {
|
|
if( bitmap_ ) {
|
|
// Code also handles ImageButton behavior.
|
|
const bool selected = (has_focus() || highlighted());
|
|
painter.draw_bitmap(
|
|
screen_pos(),
|
|
*bitmap_,
|
|
selected ? background_ : foreground_,
|
|
selected ? foreground_ : background_
|
|
);
|
|
}
|
|
}
|
|
|
|
/* ImageButton ***********************************************************/
|
|
|
|
// TODO: Virtually all this code is duplicated from Button. Base class?
|
|
|
|
ImageButton::ImageButton(
|
|
const Rect parent_rect,
|
|
const Bitmap* bitmap,
|
|
const Color foreground,
|
|
const Color background
|
|
) : Image { parent_rect, bitmap, foreground, background }
|
|
{
|
|
set_focusable(true);
|
|
}
|
|
|
|
bool ImageButton::on_key(const KeyEvent key) {
|
|
if( key == KeyEvent::Select ) {
|
|
if( on_select ) {
|
|
on_select(*this);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool ImageButton::on_touch(const TouchEvent event) {
|
|
switch(event.type) {
|
|
case TouchEvent::Type::Start:
|
|
set_highlighted(true);
|
|
set_dirty();
|
|
return true;
|
|
|
|
|
|
case TouchEvent::Type::End:
|
|
set_highlighted(false);
|
|
set_dirty();
|
|
if( on_select ) {
|
|
on_select(*this);
|
|
}
|
|
return true;
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/* OptionsField **********************************************************/
|
|
|
|
OptionsField::OptionsField(
|
|
Point parent_pos,
|
|
size_t length,
|
|
options_t options
|
|
) : Widget { { parent_pos, { static_cast<ui::Dim>(8 * length), 16 } } },
|
|
length_ { length },
|
|
options { options }
|
|
{
|
|
set_focusable(true);
|
|
}
|
|
|
|
size_t OptionsField::selected_index() const {
|
|
return selected_index_;
|
|
}
|
|
|
|
void OptionsField::set_selected_index(const size_t new_index) {
|
|
if( new_index < options.size() ) {
|
|
if( new_index != selected_index() ) {
|
|
selected_index_ = new_index;
|
|
if( on_change ) {
|
|
on_change(selected_index(), options[selected_index()].second);
|
|
}
|
|
set_dirty();
|
|
}
|
|
}
|
|
}
|
|
|
|
void OptionsField::set_by_value(value_t v) {
|
|
size_t new_index { 0 };
|
|
for(const auto& option : options) {
|
|
if( option.second == v ) {
|
|
set_selected_index(new_index);
|
|
break;
|
|
}
|
|
new_index++;
|
|
}
|
|
}
|
|
|
|
void OptionsField::set_options(options_t new_options) {
|
|
options = new_options;
|
|
set_by_value(0);
|
|
set_dirty();
|
|
}
|
|
|
|
void OptionsField::paint(Painter& painter) {
|
|
const auto paint_style = has_focus() ? style().invert() : style();
|
|
|
|
if( selected_index() < options.size() ) {
|
|
const auto text = options[selected_index()].first;
|
|
painter.draw_string(
|
|
screen_pos(),
|
|
paint_style,
|
|
text
|
|
);
|
|
}
|
|
}
|
|
|
|
void OptionsField::on_focus() {
|
|
if( on_show_options ) {
|
|
on_show_options();
|
|
}
|
|
}
|
|
|
|
bool OptionsField::on_encoder(const EncoderEvent delta) {
|
|
set_selected_index(selected_index() + delta);
|
|
return true;
|
|
}
|
|
|
|
bool OptionsField::on_touch(const TouchEvent event) {
|
|
if( event.type == TouchEvent::Type::Start ) {
|
|
focus();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/* NumberField ***********************************************************/
|
|
|
|
NumberField::NumberField(
|
|
Point parent_pos,
|
|
size_t length,
|
|
range_t range,
|
|
int32_t step,
|
|
char fill_char
|
|
) : Widget { { parent_pos, { static_cast<ui::Dim>(8 * length), 16 } } },
|
|
range { range },
|
|
step { step },
|
|
length_ { length },
|
|
fill_char { fill_char }
|
|
{
|
|
set_focusable(true);
|
|
}
|
|
|
|
int32_t NumberField::value() const {
|
|
return value_;
|
|
}
|
|
|
|
void NumberField::set_value(int32_t new_value) {
|
|
new_value = clip_value(new_value);
|
|
|
|
if( new_value != value() ) {
|
|
value_ = new_value;
|
|
if( on_change ) {
|
|
on_change(value_);
|
|
}
|
|
set_dirty();
|
|
}
|
|
}
|
|
|
|
void NumberField::paint(Painter& painter) {
|
|
const auto text = to_string_dec_int(value_, length_, fill_char);
|
|
|
|
const auto paint_style = has_focus() ? style().invert() : style();
|
|
|
|
painter.draw_string(
|
|
screen_pos(),
|
|
paint_style,
|
|
text
|
|
);
|
|
}
|
|
|
|
bool NumberField::on_encoder(const EncoderEvent delta) {
|
|
set_value(value() + (delta * step));
|
|
return true;
|
|
}
|
|
|
|
bool NumberField::on_touch(const TouchEvent event) {
|
|
if( event.type == TouchEvent::Type::Start ) {
|
|
focus();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
int32_t NumberField::clip_value(int32_t value) {
|
|
if( value > range.second ) {
|
|
value = range.second;
|
|
}
|
|
if( value < range.first ) {
|
|
value = range.first;
|
|
}
|
|
return value;
|
|
}
|
|
|
|
} /* namespace ui */
|