mayhem-firmware/firmware/application/ui_handwrite.hpp
furrtek e15f659a6a RDS radiotext transmit (group 2A)
Keyboard/Unistroke text input method selection
2016-05-29 12:06:47 +02:00

97 lines
2.2 KiB
C++

/*
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
* Copyright (C) 2016 Furrtek
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef __UNISTROKE_H__
#define __UNISTROKE_H__
#include "ui.hpp"
#include "ui_widget.hpp"
#include "ui_painter.hpp"
#include "ui_menu.hpp"
#include "ui_navigation.hpp"
#include "unistroke.hpp"
#include "message.hpp"
namespace ui {
class HandWriteView : public View {
public:
std::function<void(char *)> on_changed;
HandWriteView(NavigationView& nav, char txt[], uint8_t max_len);
void paint(Painter& painter) override;
void on_show() override;
void on_hide() override;
bool on_touch(const TouchEvent event) override;
char * value();
void char_add(const char c);
private:
const HandWriting * handwriting;
Painter * _painter;
uint8_t _max_len;
uint8_t dir_cnt = 0;
uint8_t dir_prev;
uint8_t flash_timer = 0;
uint8_t txtidx = 0;
bool cursor = false;
bool tracing = false;
uint8_t stroke_index;
uint8_t sample_skip, move_wait;
uint8_t stroke_list[8];
Point start_pos, current_pos, last_pos;
bool _lowercase = true;
char txtinput[25] = {0};
void sample_pen();
void add_stroke(uint8_t dir);
void guess_letter();
void clear_zone(Color color, bool flash);
Text text_input {
{ 8, 0, 224, 16 }
};
std::array<Button, 10> num_buttons;
std::array<Button, 5> special_buttons;
Button button_case {
{ 8, 270, 32, 28 },
"UC"
};
Button button_ok {
{ 190, 270, 40, 28 },
"OK"
};
void on_button(Button& button);
void update_text();
};
} /* namespace ui */
#endif/*__UNISTROKE_H__*/