Oleg Belousov f941ae871a
Custom waterfall colors (#2617)
* Custom waterfall gradient
* Installing a custom waterfall gradient via fileman
* default file for user friendly swap
Co-authored-by: gullradriel <gullradriel@no-mail.com>
2025-04-11 10:46:04 +00:00

96 lines
2.5 KiB
C++

/*
* Copyright (C) 2025 Belousov Oleg
*
* This file is part of PortaPack.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#include "gradient.hpp"
#include "convert.hpp"
#include "file_reader.hpp"
namespace fs = std::filesystem;
const std::filesystem::path default_gradient_file = u"waterfall.txt";
Gradient::Gradient() {
prev_index = 0;
prev_r = 0;
prev_g = 0;
prev_b = 0;
}
void Gradient::set_default() {
step(86, 0, 0, 255);
step(171, 0, 255, 0);
step(255, 255, 0, 0);
}
bool Gradient::load_file(const std::filesystem::path& file_path) {
File gradient_file;
auto error = gradient_file.open(file_path.string());
if (error)
return false;
auto reader = FileLineReader(gradient_file);
for (const auto& line : reader) {
if (line.length() == 0 || line[0] == '#')
continue; // Empty or comment line.
auto cols = split_string(line, ',');
if (cols.size() == 4) {
int16_t index, r, g, b;
if (!parse_int(cols[0], index) || index < 0 || index > 255)
continue;
if (!parse_int(cols[1], r) || r < 0 || r > 255)
continue;
if (!parse_int(cols[2], g) || g < 0 || g > 255)
continue;
if (!parse_int(cols[3], b) || b < 0 || b > 255)
continue;
step(index, r, g, b);
}
}
return true;
}
void Gradient::step(int16_t index, int16_t r, int16_t g, int16_t b) {
for (int16_t i = prev_index; i <= index; i++) {
float x = (float)(i - prev_index) / (index - prev_index);
float y = 1.0f - x;
int16_t new_r = prev_r * y + r * x;
int16_t new_g = prev_g * y + g * x;
int16_t new_b = prev_b * y + b * x;
lut[i] = ui::Color(new_r, new_g, new_b);
}
prev_index = index;
prev_r = r;
prev_g = g;
prev_b = b;
}