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repository: split index into a separate package
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83
internal/index/index_parallel.go
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83
internal/index/index_parallel.go
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@@ -0,0 +1,83 @@
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package index
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import (
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"context"
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"runtime"
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"sync"
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"github.com/restic/restic/internal/debug"
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"github.com/restic/restic/internal/restic"
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"golang.org/x/sync/errgroup"
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)
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// ForAllIndexes loads all index files in parallel and calls the given callback.
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// It is guaranteed that the function is not run concurrently. If the callback
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// returns an error, this function is cancelled and also returns that error.
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func ForAllIndexes(ctx context.Context, repo restic.Repository,
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fn func(id restic.ID, index *Index, oldFormat bool, err error) error) error {
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debug.Log("Start")
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type FileInfo struct {
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restic.ID
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Size int64
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}
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var m sync.Mutex
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// track spawned goroutines using wg, create a new context which is
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// cancelled as soon as an error occurs.
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wg, ctx := errgroup.WithContext(ctx)
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ch := make(chan FileInfo)
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// send list of index files through ch, which is closed afterwards
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wg.Go(func() error {
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defer close(ch)
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return repo.List(ctx, restic.IndexFile, func(id restic.ID, size int64) error {
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select {
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case <-ctx.Done():
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return ctx.Err()
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case ch <- FileInfo{id, size}:
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}
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return nil
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})
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})
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// a worker receives an index ID from ch, loads the index, and sends it to indexCh
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worker := func() error {
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var buf []byte
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for fi := range ch {
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debug.Log("worker got file %v", fi.ID.Str())
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var err error
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var idx *Index
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oldFormat := false
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if cap(buf) < int(fi.Size) {
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// overallocate a bit
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buf = make([]byte, fi.Size+128*1024)
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}
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buf, err = repo.LoadUnpacked(ctx, restic.IndexFile, fi.ID, buf[:0])
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if err == nil {
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idx, oldFormat, err = DecodeIndex(buf, fi.ID)
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}
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m.Lock()
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err = fn(fi.ID, idx, oldFormat, err)
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m.Unlock()
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if err != nil {
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return err
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}
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}
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return nil
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}
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// decoding an index can take quite some time such that this can be both CPU- or IO-bound
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// as the whole index is kept in memory anyways, a few workers too much don't matter
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workerCount := int(repo.Connections()) + runtime.GOMAXPROCS(0)
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// run workers on ch
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for i := 0; i < workerCount; i++ {
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wg.Go(worker)
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}
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return wg.Wait()
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}
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