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Rework termstatus
This now keeps the cursor at the first column of the first status line so that messages printed to stdout or stderr by some other part of the progarm will still be visible. The message will overwrite the status lines, but those are easily reprinted on the next status update.
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@@ -8,11 +8,29 @@ import (
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"unsafe"
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)
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// clearLines clears the current line and n lines above it.
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func clearLines(wr io.Writer, fd uintptr) clearLinesFunc {
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// clearCurrentLine removes all characters from the current line and resets the
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// cursor position to the first column.
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func clearCurrentLine(wr io.Writer, fd uintptr) func(io.Writer, uintptr) {
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// easy case, the terminal is cmd or psh, without redirection
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if isWindowsTerminal(fd) {
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return windowsClearLines
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return windowsClearCurrentLine
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}
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// check if the output file type is a pipe (0x0003)
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if getFileType(fd) != fileTypePipe {
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// return empty func, update state is not possible on this terminal
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return func(io.Writer, uintptr) {}
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}
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// assume we're running in mintty/cygwin
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return posixClearCurrentLine
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}
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// moveCursorUp moves the cursor to the line n lines above the current one.
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func moveCursorUp(wr io.Writer, fd uintptr) func(io.Writer, uintptr, int) {
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// easy case, the terminal is cmd or psh, without redirection
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if isWindowsTerminal(fd) {
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return windowsMoveCursorUp
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}
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// check if the output file type is a pipe (0x0003)
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@@ -22,7 +40,7 @@ func clearLines(wr io.Writer, fd uintptr) clearLinesFunc {
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}
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// assume we're running in mintty/cygwin
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return posixClearLines
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return posixMoveCursorUp
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}
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var kernel32 = syscall.NewLazyDLL("kernel32.dll")
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@@ -60,22 +78,27 @@ type (
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}
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)
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// windowsClearLines clears the current line and n lines above it.
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func windowsClearLines(wr io.Writer, fd uintptr, n int) {
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// windowsClearCurrentLine removes all characters from the current line and
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// resets the cursor position to the first column.
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func windowsClearCurrentLine(wr io.Writer, fd uintptr) {
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var info consoleScreenBufferInfo
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procGetConsoleScreenBufferInfo.Call(fd, uintptr(unsafe.Pointer(&info)))
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for i := 0; i <= n; i++ {
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// clear the line
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cursor := coord{
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x: info.window.left,
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y: info.cursorPosition.y - short(i),
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}
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var count, w dword
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count = dword(info.size.x)
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procFillConsoleOutputAttribute.Call(fd, uintptr(info.attributes), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&w)))
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procFillConsoleOutputCharacter.Call(fd, uintptr(' '), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&w)))
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// clear the line
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cursor := coord{
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x: info.window.left,
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y: info.cursorPosition.y,
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}
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var count, w dword
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count = dword(info.size.x)
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procFillConsoleOutputAttribute.Call(fd, uintptr(info.attributes), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&w)))
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procFillConsoleOutputCharacter.Call(fd, uintptr(' '), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&w)))
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}
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// windowsMoveCursorUp moves the cursor to the line n lines above the current one.
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func windowsMoveCursorUp(wr io.Writer, fd uintptr, n int) {
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var info consoleScreenBufferInfo
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procGetConsoleScreenBufferInfo.Call(fd, uintptr(unsafe.Pointer(&info)))
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// move cursor up by n lines and to the first column
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info.cursorPosition.y -= short(n)
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