session-android/jni/webrtc/modules/audio_processing/utility/ring_buffer.h

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/*
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
// A ring buffer to hold arbitrary data. Provides no thread safety. Unless
// otherwise specified, functions return 0 on success and -1 on error.
#ifndef WEBRTC_MODULES_AUDIO_PROCESSING_UTILITY_RING_BUFFER_H_
#define WEBRTC_MODULES_AUDIO_PROCESSING_UTILITY_RING_BUFFER_H_
#include <stddef.h> // size_t
typedef struct RingBuffer RingBuffer;
// Returns NULL on failure.
RingBuffer* WebRtc_CreateBuffer(size_t element_count, size_t element_size);
int WebRtc_InitBuffer(RingBuffer* handle);
void WebRtc_FreeBuffer(void* handle);
// Reads data from the buffer. The |data_ptr| will point to the address where
// it is located. If all |element_count| data are feasible to read without
// buffer wrap around |data_ptr| will point to the location in the buffer.
// Otherwise, the data will be copied to |data| (memory allocation done by the
// user) and |data_ptr| points to the address of |data|. |data_ptr| is only
// guaranteed to be valid until the next call to WebRtc_WriteBuffer().
//
// To force a copying to |data|, pass a NULL |data_ptr|.
//
// Returns number of elements read.
size_t WebRtc_ReadBuffer(RingBuffer* handle,
void** data_ptr,
void* data,
size_t element_count);
// Writes |data| to buffer and returns the number of elements written.
size_t WebRtc_WriteBuffer(RingBuffer* handle, const void* data,
size_t element_count);
// Moves the buffer read position and returns the number of elements moved.
// Positive |element_count| moves the read position towards the write position,
// that is, flushing the buffer. Negative |element_count| moves the read
// position away from the the write position, that is, stuffing the buffer.
// Returns number of elements moved.
int WebRtc_MoveReadPtr(RingBuffer* handle, int element_count);
// Returns number of available elements to read.
size_t WebRtc_available_read(const RingBuffer* handle);
// Returns number of available elements for write.
size_t WebRtc_available_write(const RingBuffer* handle);
#endif // WEBRTC_MODULES_AUDIO_PROCESSING_UTILITY_RING_BUFFER_H_