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#include "JitterBuffer.h"
#include <android/log.h>
#define TAG "JitterBuffer"
JitterBuffer::JitterBuffer() :
pendingAudio()
{
pthread_mutex_init(&lock, NULL);
}
void JitterBuffer::addAudio(int64_t sequence, char* encodedData, int encodedDataLen) {
EncodedAudioData *encodedAudioData = new EncodedAudioData(encodedData, encodedDataLen, sequence);
pthread_mutex_lock(&lock);
pendingAudio.push(encodedAudioData);
__android_log_print(ANDROID_LOG_WARN, TAG, "Queue Size: %d", pendingAudio.size());
pthread_mutex_unlock(&lock);
}
EncodedAudioData* JitterBuffer::getAudio() {
EncodedAudioData *next = NULL;
pthread_mutex_lock(&lock);
if (!pendingAudio.empty()) {
next = pendingAudio.top();
pendingAudio.pop();
}
pthread_mutex_unlock(&lock);
return next;
}