mirror of
https://github.com/oxen-io/session-android.git
synced 2024-12-25 09:17:44 +00:00
93 lines
3.6 KiB
C
93 lines
3.6 KiB
C
|
/*
|
||
|
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
|
||
|
*
|
||
|
* Use of this source code is governed by a BSD-style license
|
||
|
* that can be found in the LICENSE file in the root of the source
|
||
|
* tree. An additional intellectual property rights grant can be found
|
||
|
* in the file PATENTS. All contributing project authors may
|
||
|
* be found in the AUTHORS file in the root of the source tree.
|
||
|
*/
|
||
|
|
||
|
// System independant wrapper for spawning threads
|
||
|
// Note: the spawned thread will loop over the callback function until stopped.
|
||
|
// Note: The callback function is expected to return every 2 seconds or more
|
||
|
// often.
|
||
|
|
||
|
#ifndef WEBRTC_SYSTEM_WRAPPERS_INTERFACE_THREAD_WRAPPER_H_
|
||
|
#define WEBRTC_SYSTEM_WRAPPERS_INTERFACE_THREAD_WRAPPER_H_
|
||
|
|
||
|
#include "webrtc/common_types.h"
|
||
|
#include "webrtc/typedefs.h"
|
||
|
|
||
|
namespace webrtc {
|
||
|
|
||
|
// Object that will be passed by the spawned thread when it enters the callback
|
||
|
// function.
|
||
|
#define ThreadObj void*
|
||
|
|
||
|
// Callback function that the spawned thread will enter once spawned.
|
||
|
// A return value of false is interpreted as that the function has no
|
||
|
// more work to do and that the thread can be released.
|
||
|
typedef bool(*ThreadRunFunction)(ThreadObj);
|
||
|
|
||
|
enum ThreadPriority {
|
||
|
kLowPriority = 1,
|
||
|
kNormalPriority = 2,
|
||
|
kHighPriority = 3,
|
||
|
kHighestPriority = 4,
|
||
|
kRealtimePriority = 5
|
||
|
};
|
||
|
|
||
|
class ThreadWrapper {
|
||
|
public:
|
||
|
enum {kThreadMaxNameLength = 64};
|
||
|
|
||
|
virtual ~ThreadWrapper() {};
|
||
|
|
||
|
// Factory method. Constructor disabled.
|
||
|
//
|
||
|
// func Pointer to a, by user, specified callback function.
|
||
|
// obj Object associated with the thread. Passed in the callback
|
||
|
// function.
|
||
|
// prio Thread priority. May require root/admin rights.
|
||
|
// thread_name NULL terminated thread name, will be visable in the Windows
|
||
|
// debugger.
|
||
|
static ThreadWrapper* CreateThread(ThreadRunFunction func,
|
||
|
ThreadObj obj,
|
||
|
ThreadPriority prio = kNormalPriority,
|
||
|
const char* thread_name = 0);
|
||
|
|
||
|
// Get the current thread's kernel thread ID.
|
||
|
static uint32_t GetThreadId();
|
||
|
|
||
|
// Non blocking termination of the spawned thread. Note that it is not safe
|
||
|
// to delete this class until the spawned thread has been reclaimed.
|
||
|
virtual void SetNotAlive() = 0;
|
||
|
|
||
|
// Tries to spawns a thread and returns true if that was successful.
|
||
|
// Additionally, it tries to set thread priority according to the priority
|
||
|
// from when CreateThread was called. However, failure to set priority will
|
||
|
// not result in a false return value.
|
||
|
// TODO(henrike): add a function for polling whether priority was set or
|
||
|
// not.
|
||
|
virtual bool Start(unsigned int& id) = 0;
|
||
|
|
||
|
// Sets the threads CPU affinity. CPUs are listed 0 - (number of CPUs - 1).
|
||
|
// The numbers in processor_numbers specify which CPUs are allowed to run the
|
||
|
// thread. processor_numbers should not contain any duplicates and elements
|
||
|
// should be lower than (number of CPUs - 1). amount_of_processors should be
|
||
|
// equal to the number of processors listed in processor_numbers.
|
||
|
virtual bool SetAffinity(const int* processor_numbers,
|
||
|
const unsigned int amount_of_processors);
|
||
|
|
||
|
// Stops the spawned thread and waits for it to be reclaimed with a timeout
|
||
|
// of two seconds. Will return false if the thread was not reclaimed.
|
||
|
// Multiple tries to Stop are allowed (e.g. to wait longer than 2 seconds).
|
||
|
// It's ok to call Stop() even if the spawned thread has been reclaimed.
|
||
|
virtual bool Stop() = 0;
|
||
|
};
|
||
|
|
||
|
} // namespace webrtc
|
||
|
|
||
|
#endif // WEBRTC_SYSTEM_WRAPPERS_INTERFACE_THREAD_WRAPPER_H_
|