session-android/libsignal/protobuf/SignalService.proto

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syntax = "proto2";
package signalservice;
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option java_package = "org.session.libsignal.protos";
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option java_outer_classname = "SignalServiceProtos";
message Envelope {
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enum Type {
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SESSION_MESSAGE = 6;
CLOSED_GROUP_MESSAGE = 7;
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}
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// @required
required Type type = 1;
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optional string source = 2;
optional uint32 sourceDevice = 7;
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// @required
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required uint64 timestamp = 5;
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optional bytes content = 8;
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optional uint64 serverTimestamp = 10;
}
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message TypingMessage {
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enum Action {
STARTED = 0;
STOPPED = 1;
}
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// @required
required uint64 timestamp = 1;
// @required
required Action action = 2;
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}
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message UnsendRequest {
// @required
required uint64 timestamp = 1;
// @required
required string author = 2;
}
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message Content {
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optional DataMessage dataMessage = 1;
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
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optional CallMessage callMessage = 3;
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optional ReceiptMessage receiptMessage = 5;
optional TypingMessage typingMessage = 6;
optional ConfigurationMessage configurationMessage = 7;
optional DataExtractionNotification dataExtractionNotification = 8;
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optional UnsendRequest unsendRequest = 9;
optional MessageRequestResponse messageRequestResponse = 10;
optional SharedConfigMessage sharedConfigMessage = 11;
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}
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message KeyPair {
// @required
required bytes publicKey = 1;
// @required
required bytes privateKey = 2;
}
message DataExtractionNotification {
enum Type {
SCREENSHOT = 1;
MEDIA_SAVED = 2; // timestamp
}
// @required
required Type type = 1;
optional uint64 timestamp = 2;
}
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message DataMessage {
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enum Flags {
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EXPIRATION_TIMER_UPDATE = 2;
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}
message Quote {
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message QuotedAttachment {
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enum Flags {
VOICE_MESSAGE = 1;
}
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optional string contentType = 1;
optional string fileName = 2;
optional AttachmentPointer thumbnail = 3;
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optional uint32 flags = 4;
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}
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// @required
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required uint64 id = 1;
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// @required
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required string author = 2;
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optional string text = 3;
repeated QuotedAttachment attachments = 4;
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}
message Preview {
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// @required
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required string url = 1;
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optional string title = 2;
optional AttachmentPointer image = 3;
}
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message LokiProfile {
optional string displayName = 1;
optional string profilePicture = 2;
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}
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message OpenGroupInvitation {
// @required
required string url = 1;
// @required
required string name = 3;
}
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message ClosedGroupControlMessage {
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enum Type {
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NEW = 1; // publicKey, name, encryptionKeyPair, members, admins, expireTimer
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ENCRYPTION_KEY_PAIR = 3; // publicKey, wrappers
NAME_CHANGE = 4; // name
MEMBERS_ADDED = 5; // members
MEMBERS_REMOVED = 6; // members
MEMBER_LEFT = 7;
}
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message KeyPairWrapper {
// @required
required bytes publicKey = 1; // The public key of the user the key pair is meant for
// @required
required bytes encryptedKeyPair = 2; // The encrypted key pair
}
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// @required
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required Type type = 1;
optional bytes publicKey = 2;
optional string name = 3;
optional KeyPair encryptionKeyPair = 4;
repeated bytes members = 5;
repeated bytes admins = 6;
repeated KeyPairWrapper wrappers = 7;
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optional uint32 expirationTimer = 8;
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}
Add emoji reacts support (#889) * feat: Add emoji reacts support * Remove message multi-selection * Add emoji reaction model * Add emoji reaction panel * Blur reacts panel background * Show emoji keyboard * Add emoji sprites * Update reaction proto * Emoji database updates * Emoji database refactor * Emoji reaction persistence * Optimize reactions retrieval * Fix emoji group query * Display emojis * Fix emoji persistence * Cleanup * Persistence refactor * Add reactions bottom sheet * Cleanup * Ui tweaks * React with any emoji * Show emoji react notifications * Remove reaction * Show reactions modal on long press * Click to react (+1) with an emoji * Click to react with an emoji * Enable emoji expand/collapse * fix: some compile issues from merge conflicts * fix: compile issues merging quote and media message UI * fix: xml IDs and adding in legacy is selected for future inclusion * Fix view constraints * Fix merge issue * Add message selection option in conversation context menu * Add sogs emoji integration * Handle sogs emoji reactions * Enable sending/deleting sogs emojis * fix: improve the visible message layout * fix: add file IDs to request parameters for message send (#940) * Fix open group polling from seqno instead of last hash (#939) * fix: reset seqno to get recent messages from open groups * build: upgrade build numbers * fix: actually run the migration * Using StringBuilder to construct request url * Fix reaction filter * fix: is_mms added in second projection query * Update default emojis * fix: include legacy and new open groups in server ID tracking (#941) * feat: add hidden moderator and admin roles, separated as they may be used independently in future (#942) * Cleanup * Fix view constraints * Add reactions capability check * Fix reactions alignment * Ui fixes * Display reactions list * feat: add formatted count strings * fix: account for negatives and add tests * Migrate old official open group locations for polling and adding (#932) * feat: adding in first part of open group migrations and tests for migration logic / helpers * feat: test code and migration logic for open groups in the case of no conflicts * feat: add in extra test cases and refactor code for migrator * refactor: migrate open group join URLs and references to server in adding new open groups to catch legacy and re-write it * refactor: joining open groups using OpenGroupUrlParser.kt now * fix: add in compile issues for renamed OpenGroupApi.kt from OpenGroupV2 * fix: prevent duplicates of http/https for new open group DNS and prevent adding new groups based on public key * fix: room and server swapped parameters * fix: replace default server for config messages * fix: actually using public key to de-dupe didn't work for rooms * build: bump version code and name * Display reactions list on open groups for moderators * Ui tweaks * Ui tweaks for moderation * Refactor * fix: compile issue * fix: de-duping joined queries in the get X from cursor * Restore import * fix: colouring the reaction overlay scrubber * fix: highlight colour, show reaction count if 1 or above * Cleanup * fix: light mode accent * fix: light / dark mode themeing in reactions dialog fragment * Emoji notification blinded id check * fix: show reaction list correctly and pass isUserModerator to bind methods * fix: remove unnecessary places for the moderator * fix: X button for removing own react not showing up properly * feat: add clear all header view * fix: migrate the clear all to the correct location * fix: use display instead of base * Truncate emoji sender ids * feat: add notify thread function in thread db * Notify threads on reaction received * fix: design fixes for the reaction list * fix: emoji reactions bottom sheet dialog UI designs * feat: add unsupported emoji reaction * fix: crash and doing vector properly * Fix reaction database queries * Fix background open group adder job * Show new open group reactions * Fetch a maximum of 5 reactors * Handle open group reactions polling conflicts * Add count to user reaction * Show number of additional reactors * fix: unreads set same as the unread query * fix: design changes * fix: update dependency to improve flexboxlayout behaviour, design consistencies * Add select message icon and update long press menu items order and wording * Fix crash on reactors dialog * fix: colours and backgrounds to match designs * fix: add header in recipient item * fix: margins * fix: alignments and layout issues for emoji reactions view * feat: add overflow previews and logic for overflow * Dim action bar * Add emoji search * Search index fix * Set count for 1:1 and closed group reactions when inserting in local database * Use on screen toolbar to allow overlaying * Show/hide scroll to bottom button * feat: add extended properties so it doesn't collapse on re-bind * Cleanup * feat: prevent keeping extended on rebinding if we get a new message ID * fix: long press works on devices now, fix release lint issue and crash for emoji search DBs from emoji builds * Display message timestamp * Fix modal items alignment * fix: sort order and emoji count in compareTo * Scale down really large messages to fit * Prevent closed group crash * Fix reaction author Co-authored-by: charles <charles@oxen.io> Co-authored-by: jubb <hjubb@users.noreply.github.com>
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message Reaction {
enum Action {
REACT = 0;
REMOVE = 1;
}
// @required
required uint64 id = 1;
// @required
required string author = 2;
optional string emoji = 3;
// @required
required Action action = 4;
}
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optional string body = 1;
repeated AttachmentPointer attachments = 2;
optional GroupContext group = 3;
optional uint32 flags = 4;
optional uint32 expireTimer = 5;
optional bytes profileKey = 6;
optional uint64 timestamp = 7;
optional Quote quote = 8;
repeated Preview preview = 10;
Add emoji reacts support (#889) * feat: Add emoji reacts support * Remove message multi-selection * Add emoji reaction model * Add emoji reaction panel * Blur reacts panel background * Show emoji keyboard * Add emoji sprites * Update reaction proto * Emoji database updates * Emoji database refactor * Emoji reaction persistence * Optimize reactions retrieval * Fix emoji group query * Display emojis * Fix emoji persistence * Cleanup * Persistence refactor * Add reactions bottom sheet * Cleanup * Ui tweaks * React with any emoji * Show emoji react notifications * Remove reaction * Show reactions modal on long press * Click to react (+1) with an emoji * Click to react with an emoji * Enable emoji expand/collapse * fix: some compile issues from merge conflicts * fix: compile issues merging quote and media message UI * fix: xml IDs and adding in legacy is selected for future inclusion * Fix view constraints * Fix merge issue * Add message selection option in conversation context menu * Add sogs emoji integration * Handle sogs emoji reactions * Enable sending/deleting sogs emojis * fix: improve the visible message layout * fix: add file IDs to request parameters for message send (#940) * Fix open group polling from seqno instead of last hash (#939) * fix: reset seqno to get recent messages from open groups * build: upgrade build numbers * fix: actually run the migration * Using StringBuilder to construct request url * Fix reaction filter * fix: is_mms added in second projection query * Update default emojis * fix: include legacy and new open groups in server ID tracking (#941) * feat: add hidden moderator and admin roles, separated as they may be used independently in future (#942) * Cleanup * Fix view constraints * Add reactions capability check * Fix reactions alignment * Ui fixes * Display reactions list * feat: add formatted count strings * fix: account for negatives and add tests * Migrate old official open group locations for polling and adding (#932) * feat: adding in first part of open group migrations and tests for migration logic / helpers * feat: test code and migration logic for open groups in the case of no conflicts * feat: add in extra test cases and refactor code for migrator * refactor: migrate open group join URLs and references to server in adding new open groups to catch legacy and re-write it * refactor: joining open groups using OpenGroupUrlParser.kt now * fix: add in compile issues for renamed OpenGroupApi.kt from OpenGroupV2 * fix: prevent duplicates of http/https for new open group DNS and prevent adding new groups based on public key * fix: room and server swapped parameters * fix: replace default server for config messages * fix: actually using public key to de-dupe didn't work for rooms * build: bump version code and name * Display reactions list on open groups for moderators * Ui tweaks * Ui tweaks for moderation * Refactor * fix: compile issue * fix: de-duping joined queries in the get X from cursor * Restore import * fix: colouring the reaction overlay scrubber * fix: highlight colour, show reaction count if 1 or above * Cleanup * fix: light mode accent * fix: light / dark mode themeing in reactions dialog fragment * Emoji notification blinded id check * fix: show reaction list correctly and pass isUserModerator to bind methods * fix: remove unnecessary places for the moderator * fix: X button for removing own react not showing up properly * feat: add clear all header view * fix: migrate the clear all to the correct location * fix: use display instead of base * Truncate emoji sender ids * feat: add notify thread function in thread db * Notify threads on reaction received * fix: design fixes for the reaction list * fix: emoji reactions bottom sheet dialog UI designs * feat: add unsupported emoji reaction * fix: crash and doing vector properly * Fix reaction database queries * Fix background open group adder job * Show new open group reactions * Fetch a maximum of 5 reactors * Handle open group reactions polling conflicts * Add count to user reaction * Show number of additional reactors * fix: unreads set same as the unread query * fix: design changes * fix: update dependency to improve flexboxlayout behaviour, design consistencies * Add select message icon and update long press menu items order and wording * Fix crash on reactors dialog * fix: colours and backgrounds to match designs * fix: add header in recipient item * fix: margins * fix: alignments and layout issues for emoji reactions view * feat: add overflow previews and logic for overflow * Dim action bar * Add emoji search * Search index fix * Set count for 1:1 and closed group reactions when inserting in local database * Use on screen toolbar to allow overlaying * Show/hide scroll to bottom button * feat: add extended properties so it doesn't collapse on re-bind * Cleanup * feat: prevent keeping extended on rebinding if we get a new message ID * fix: long press works on devices now, fix release lint issue and crash for emoji search DBs from emoji builds * Display message timestamp * Fix modal items alignment * fix: sort order and emoji count in compareTo * Scale down really large messages to fit * Prevent closed group crash * Fix reaction author Co-authored-by: charles <charles@oxen.io> Co-authored-by: jubb <hjubb@users.noreply.github.com>
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optional Reaction reaction = 11;
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optional LokiProfile profile = 101;
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optional OpenGroupInvitation openGroupInvitation = 102;
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optional ClosedGroupControlMessage closedGroupControlMessage = 104;
optional string syncTarget = 105;
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}
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
2022-04-19 04:25:40 +00:00
message CallMessage {
enum Type {
PRE_OFFER = 6;
OFFER = 1;
ANSWER = 2;
PROVISIONAL_ANSWER = 3;
ICE_CANDIDATES = 4;
END_CALL = 5;
}
// Multiple ICE candidates may be batched together for performance
// @required
required Type type = 1;
repeated string sdps = 2;
repeated uint32 sdpMLineIndexes = 3;
repeated string sdpMids = 4;
// @required
required string uuid = 5;
}
message ConfigurationMessage {
message ClosedGroup {
optional bytes publicKey = 1;
optional string name = 2;
optional KeyPair encryptionKeyPair = 3;
repeated bytes members = 4;
repeated bytes admins = 5;
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optional uint32 expirationTimer = 6;
}
message Contact {
// @required
required bytes publicKey = 1;
// @required
required string name = 2;
optional string profilePicture = 3;
optional bytes profileKey = 4;
optional bool isApproved = 5;
optional bool isBlocked = 6;
optional bool didApproveMe = 7;
}
repeated ClosedGroup closedGroups = 1;
repeated string openGroups = 2;
optional string displayName = 3;
optional string profilePicture = 4;
optional bytes profileKey = 5;
repeated Contact contacts = 6;
}
message MessageRequestResponse {
// @required
required bool isApproved = 1; // Whether the request was approved
}
message SharedConfigMessage {
enum Kind {
USER_PROFILE = 1;
CONTACTS = 2;
CONVERSATION_INFO = 3;
LEGACY_CLOSED_GROUPS = 4;
CLOSED_GROUP_INFO = 5;
CLOSED_GROUP_MEMBERS = 6;
ENCRYPTION_KEYS = 7;
}
// @required
required Kind kind = 1;
// @required
required int64 seqno = 2;
// @required
required bytes data = 3;
}
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message ReceiptMessage {
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enum Type {
DELIVERY = 0;
READ = 1;
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}
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// @required
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required Type type = 1;
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repeated uint64 timestamp = 2;
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}
message AttachmentPointer {
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enum Flags {
VOICE_MESSAGE = 1;
}
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// @required
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required fixed64 id = 1;
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optional string contentType = 2;
optional bytes key = 3;
optional uint32 size = 4;
optional bytes thumbnail = 5;
optional bytes digest = 6;
optional string fileName = 7;
optional uint32 flags = 8;
optional uint32 width = 9;
optional uint32 height = 10;
optional string caption = 11;
optional string url = 101;
}
message GroupContext {
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enum Type {
UNKNOWN = 0;
UPDATE = 1;
DELIVER = 2;
QUIT = 3;
REQUEST_INFO = 4;
}
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// @required
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optional bytes id = 1;
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// @required
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optional Type type = 2;
optional string name = 3;
repeated string members = 4;
optional AttachmentPointer avatar = 5;
repeated string admins = 6;
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}