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Adjusted emoji rate limit to 20 reactions per minute to match acceptance criteria
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@ -286,9 +286,18 @@ class ConversationActivityV2 : PassphraseRequiredActionBarActivity(), InputBarDe
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private val bufferedLastSeenChannel = Channel<Long>(capacity = 512, onBufferOverflow = BufferOverflow.DROP_OLDEST)
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private var emojiPickerVisible = false
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private val emojiRateLimiterQueue = LinkedList<String>()
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private val emojiRateLimiterQueueSize = 4 // Maximum number of emoji reactions allowed per 20 seconds (as removal delay is 5 secs)
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private val emojiRateLimiterRemovalDelayMS = 5000L // Remove an emoji from the queue after this many milliseconds
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// Queue of timestamps of emoji reactions
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private val emojiRateLimiterQueue = LinkedList<Long>()
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// Our emoji queue size is the maximum number of emoji reactions allowed per minute - above this we'll
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// display the "Slow down" toast (`emojiReactsCoolDown`) rather than performing the emoji reaction.
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private val emojiRateLimiterQueueSize = 20
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// Remove an emoji from the queue after this many milliseconds (60_000L is 1 minute in milliseconds)
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private val emojiRateLimiterRemovalDelayMS = 60_000L / emojiRateLimiterQueueSize
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// Handler to perform the emoji queue removal
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private val emojiRateLimitHandler = Handler(Looper.getMainLooper())
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private val isScrolledToBottom: Boolean
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@ -1349,14 +1358,18 @@ class ConversationActivityV2 : PassphraseRequiredActionBarActivity(), InputBarDe
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// Method to add an emoji to a queue and remove it a short while later - this is used as a
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// rate-limiting mechanism and is called from the `sendEmojiReaction` method, below.
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private fun currentlyEmojiReactRateLimited(emoji: String): Boolean {
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private fun currentlyEmojiReactRateLimited(): Boolean {
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// Note: While we could check if the queue is full AND THEN if the first element in
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// the queue is less than 1 minute old and use that as our condition to rate-limit,
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// just using the queue size (20) is functionality identical with a removal rate of
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// 3 seconds.
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if (emojiRateLimiterQueue.size >= emojiRateLimiterQueueSize) {
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return true
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} else {
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// Add the emoji to the queue, then a little while later remove it
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emojiRateLimiterQueue.add(emoji)
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emojiRateLimiterQueue.add(System.currentTimeMillis())
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emojiRateLimitHandler.postDelayed({
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emojiRateLimiterQueue.remove(emoji)
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emojiRateLimiterQueue.removeFirst()
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}, emojiRateLimiterRemovalDelayMS)
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return false
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}
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@ -1365,7 +1378,7 @@ class ConversationActivityV2 : PassphraseRequiredActionBarActivity(), InputBarDe
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private fun sendEmojiReaction(emoji: String, originalMessage: MessageRecord) {
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// Only allow the emoji reaction if we aren't currently rate limited
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if (currentlyEmojiReactRateLimited(emoji)) {
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if (currentlyEmojiReactRateLimited()) {
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Toast.makeText(this, getString(R.string.emojiReactsCoolDown), Toast.LENGTH_SHORT).show()
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return
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}
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