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Simplify excessively convoluted camera logic
1) QuickCamera logic moved into CameraView 2) The strategies for texture vs. surface view were too complex with no observed gain. Better to remove and have to re-add if necessary than assume it to be necessary. 3) Drop CWAC-Camera dependency - the device profiles weren't being used very much and even that is deprecated so we'd be left on our own with new hardware. Not worth it. 4) Selfies first. 5) Layout/orientation mathy logic from CWAC moved into CameraUtils, with the hopes that most of it might be further simplified or rendered unnecessary in the future. Closes #4326 // FREEBIE
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committed by
Moxie Marlinspike

parent
08be47c03e
commit
8fd0ea39aa
@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<merge xmlns:android="http://schemas.android.com/apk/res/android">
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<org.thoughtcrime.securesms.components.camera.QuickCamera
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<org.thoughtcrime.securesms.components.camera.CameraView
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android:id="@+id/quick_camera"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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@@ -31,7 +31,7 @@
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android:layout_alignParentBottom="true"
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android:layout_alignParentLeft="true"
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android:background="#00000000"
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android:src="@drawable/quick_camera_front"
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android:src="@drawable/quick_camera_rear"
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android:padding="20dp"
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android:visibility="invisible"
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tools:visibility="visible" />
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@@ -31,7 +31,7 @@
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android:layout_alignParentTop="true"
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android:layout_alignParentRight="true"
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android:background="#00000000"
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android:src="@drawable/quick_camera_front"
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android:src="@drawable/quick_camera_rear"
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android:padding="20dp"
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android:visibility="invisible"
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tools:visibility="visible"/>
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