mirror of
https://github.com/oxen-io/session-android.git
synced 2024-12-25 17:27:45 +00:00
More fixes for friend request UI for multi device.
Remove old FR pending states on new incoming friend request. Always update the last friend request message state and not a new message.
This commit is contained in:
parent
09f5f50af4
commit
9ea2a6c8e4
@ -47,6 +47,7 @@ import org.whispersystems.libsignal.util.guava.Optional;
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import java.io.IOException;
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import java.io.IOException;
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import java.security.SecureRandom;
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import java.security.SecureRandom;
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import java.util.HashSet;
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import java.util.LinkedList;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import java.util.Map;
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@ -193,6 +194,23 @@ public class SmsDatabase extends MessagingDatabase {
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return -1;
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return -1;
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}
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}
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public Set<Long> getAllMessageIDs(long threadID) {
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SQLiteDatabase database = databaseHelper.getReadableDatabase();
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Cursor cursor = null;
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Set<Long> messageIDs = new HashSet<>();
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try {
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cursor = database.query(TABLE_NAME, null, THREAD_ID + " = ?", new String[] { threadID + "" }, null, null, null);
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while (cursor != null && cursor.moveToNext()) {
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messageIDs.add(cursor.getLong(0));
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}
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} finally {
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if (cursor != null) {
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cursor.close();
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}
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}
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return messageIDs;
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}
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public void markAsEndSession(long id) {
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public void markAsEndSession(long id) {
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updateTypeBitmask(id, Types.KEY_EXCHANGE_MASK, Types.END_SESSION_BIT);
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updateTypeBitmask(id, Types.KEY_EXCHANGE_MASK, Types.END_SESSION_BIT);
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}
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}
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@ -66,6 +66,7 @@ import org.thoughtcrime.securesms.linkpreview.Link;
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import org.thoughtcrime.securesms.linkpreview.LinkPreview;
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import org.thoughtcrime.securesms.linkpreview.LinkPreview;
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import org.thoughtcrime.securesms.linkpreview.LinkPreviewUtil;
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import org.thoughtcrime.securesms.linkpreview.LinkPreviewUtil;
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import org.thoughtcrime.securesms.logging.Log;
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import org.thoughtcrime.securesms.logging.Log;
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import org.thoughtcrime.securesms.loki.FriendRequestHandler;
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import org.thoughtcrime.securesms.loki.LokiAPIUtilities;
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import org.thoughtcrime.securesms.loki.LokiAPIUtilities;
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import org.thoughtcrime.securesms.loki.LokiMessageDatabase;
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import org.thoughtcrime.securesms.loki.LokiMessageDatabase;
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import org.thoughtcrime.securesms.loki.LokiPreKeyBundleDatabase;
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import org.thoughtcrime.securesms.loki.LokiPreKeyBundleDatabase;
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@ -961,11 +962,6 @@ public class PushDecryptJob extends BaseJob implements InjectableType {
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// Ignore the message if the body is empty
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// Ignore the message if the body is empty
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if (textMessage.getMessageBody().length() == 0) { return; }
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if (textMessage.getMessageBody().length() == 0) { return; }
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// Don't insert friend request if we're already friends with a one of the users other device
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if (message.isFriendRequest() && MultiDeviceUtilitiesKt.isFriendsWithAnyLinkedDevice(context, primaryDeviceRecipient)) {
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return;
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}
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// Insert the message into the database
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// Insert the message into the database
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Optional<InsertResult> insertResult = database.insertMessageInbox(textMessage);
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Optional<InsertResult> insertResult = database.insertMessageInbox(textMessage);
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@ -1103,14 +1099,7 @@ public class PushDecryptJob extends BaseJob implements InjectableType {
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// it must be a friend request accepted message. Declining a friend request doesn't send a message.
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// it must be a friend request accepted message. Declining a friend request doesn't send a message.
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lokiThreadDatabase.setFriendRequestStatus(threadID, LokiThreadFriendRequestStatus.FRIENDS);
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lokiThreadDatabase.setFriendRequestStatus(threadID, LokiThreadFriendRequestStatus.FRIENDS);
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// Update the last message if needed
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// Update the last message if needed
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// TODO: Fix this logic to update the last friend request message
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FriendRequestHandler.updateLastFriendRequestMessage(context, threadID, LokiMessageFriendRequestStatus.REQUEST_ACCEPTED);
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SmsDatabase smsDatabase = DatabaseFactory.getSmsDatabase(context);
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LokiMessageDatabase lokiMessageDatabase = DatabaseFactory.getLokiMessageDatabase(context);
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int messageCount = smsDatabase.getMessageCountForThread(threadID);
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long messageID = smsDatabase.getIDForMessageAtIndex(threadID, messageCount - 1);
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if (messageID > -1 && lokiMessageDatabase.getFriendRequestStatus(messageID) != LokiMessageFriendRequestStatus.REQUEST_ACCEPTED) {
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lokiMessageDatabase.setFriendRequestStatus(messageID, LokiMessageFriendRequestStatus.REQUEST_ACCEPTED);
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}
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}
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}
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private void updateFriendRequestStatusIfNeeded(@NonNull SignalServiceEnvelope envelope, @NonNull SignalServiceContent content, @NonNull SignalServiceDataMessage message) {
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private void updateFriendRequestStatusIfNeeded(@NonNull SignalServiceEnvelope envelope, @NonNull SignalServiceContent content, @NonNull SignalServiceDataMessage message) {
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@ -1134,7 +1123,7 @@ public class PushDecryptJob extends BaseJob implements InjectableType {
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long threadID = DatabaseFactory.getThreadDatabase(context).getThreadIdIfExistsFor(originalRecipient);
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long threadID = DatabaseFactory.getThreadDatabase(context).getThreadIdIfExistsFor(originalRecipient);
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long primaryDeviceThreadID = DatabaseFactory.getThreadDatabase(context).getThreadIdIfExistsFor(primaryDeviceRecipient);
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long primaryDeviceThreadID = DatabaseFactory.getThreadDatabase(context).getThreadIdIfExistsFor(primaryDeviceRecipient);
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LokiThreadFriendRequestStatus threadFriendRequestStatus = lokiThreadDatabase.getFriendRequestStatus(threadID);
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LokiThreadFriendRequestStatus threadFriendRequestStatus = lokiThreadDatabase.getFriendRequestStatus(threadID);
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int messageCount = smsMessageDatabase.getMessageCountForThread(primaryDeviceThreadID);
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if (threadFriendRequestStatus == LokiThreadFriendRequestStatus.REQUEST_SENT) {
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if (threadFriendRequestStatus == LokiThreadFriendRequestStatus.REQUEST_SENT) {
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// This can happen if Alice sent Bob a friend request, Bob declined, but then Bob changed his
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// This can happen if Alice sent Bob a friend request, Bob declined, but then Bob changed his
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// mind and sent a friend request to Alice. In this case we want Alice to auto-accept the request
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// mind and sent a friend request to Alice. In this case we want Alice to auto-accept the request
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@ -1148,9 +1137,7 @@ public class PushDecryptJob extends BaseJob implements InjectableType {
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// `REQUEST_SENT`.
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// `REQUEST_SENT`.
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lokiThreadDatabase.setFriendRequestStatus(threadID, LokiThreadFriendRequestStatus.FRIENDS);
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lokiThreadDatabase.setFriendRequestStatus(threadID, LokiThreadFriendRequestStatus.FRIENDS);
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// Since messages are forwarded to the primary device thread, we need to update it there
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// Since messages are forwarded to the primary device thread, we need to update it there
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// TODO: Fix this logic to update the last friend request message
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FriendRequestHandler.updateLastFriendRequestMessage(context, primaryDeviceThreadID, LokiMessageFriendRequestStatus.REQUEST_ACCEPTED);
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long messageID = smsMessageDatabase.getIDForMessageAtIndex(primaryDeviceThreadID, messageCount - 2); // The message before the one that was just received
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lokiMessageDatabase.setFriendRequestStatus(messageID, LokiMessageFriendRequestStatus.REQUEST_ACCEPTED);
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// Accept the friend request
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// Accept the friend request
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MessageSender.sendBackgroundMessage(context, content.getSender());
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MessageSender.sendBackgroundMessage(context, content.getSender());
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} else if (threadFriendRequestStatus != LokiThreadFriendRequestStatus.FRIENDS) {
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} else if (threadFriendRequestStatus != LokiThreadFriendRequestStatus.FRIENDS) {
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@ -1160,10 +1147,9 @@ public class PushDecryptJob extends BaseJob implements InjectableType {
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// request. Alice's thread's friend request status is reset to
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// request. Alice's thread's friend request status is reset to
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// `REQUEST_RECEIVED`.
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// `REQUEST_RECEIVED`.
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lokiThreadDatabase.setFriendRequestStatus(threadID, LokiThreadFriendRequestStatus.REQUEST_RECEIVED);
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lokiThreadDatabase.setFriendRequestStatus(threadID, LokiThreadFriendRequestStatus.REQUEST_RECEIVED);
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// Since messages are forwarded to the primary device thread, we need to update it there
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// Since messages are forwarded to the primary device thread, we need to update it there
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long smsMessageID = smsMessageDatabase.getIDForMessageAtIndex(primaryDeviceThreadID, messageCount - 1); // The message that was just received
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FriendRequestHandler.receivedIncomingFriendRequestMessage(context, primaryDeviceThreadID);
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long messageID = smsMessageID != -1 ? smsMessageID : mmsMessageDatabase.getIDForMessageAtIndex(primaryDeviceThreadID, 0);
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lokiMessageDatabase.setFriendRequestStatus(messageID, LokiMessageFriendRequestStatus.REQUEST_PENDING);
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}
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}
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}
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}
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}
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}
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@ -14,7 +14,7 @@ object FriendRequestHandler {
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enum class ActionType { Sending, Sent, Failed }
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enum class ActionType { Sending, Sent, Failed }
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@JvmStatic
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@JvmStatic
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fun handleFriendRequest(context: Context, type: ActionType, messageId: Long, threadId: Long) {
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fun updateFriendRequestState(context: Context, type: ActionType, messageId: Long, threadId: Long) {
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// Update thread status
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// Update thread status
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// Note: Do we need to only update these if we're not friends?
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// Note: Do we need to only update these if we're not friends?
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if (threadId >= 0) {
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if (threadId >= 0) {
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@ -30,14 +30,14 @@ object FriendRequestHandler {
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val recipient = DatabaseFactory.getThreadDatabase(context).getRecipientForThreadId(threadId)
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val recipient = DatabaseFactory.getThreadDatabase(context).getRecipientForThreadId(threadId)
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if (recipient != null && messageId >= 0) {
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if (recipient != null && messageId >= 0) {
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val messageDatabase = DatabaseFactory.getLokiMessageDatabase(context)
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val messageDatabase = DatabaseFactory.getLokiMessageDatabase(context)
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val messageFriendRequestStatus = messageDatabase.getFriendRequestStatus(messageId)
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val friendRequestStatus = messageDatabase.getFriendRequestStatus(messageId)
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if (type == ActionType.Sending && messageFriendRequestStatus == LokiMessageFriendRequestStatus.NONE) {
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if (type == ActionType.Sending) {
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// We only want to update message status if we aren't friends with another of their devices
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// We only want to update message status if we aren't friends with another of their devices
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// This avoids spam in the ui where it would keep telling the user that they sent a friend request on every single message
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// This avoids spam in the ui where it would keep telling the user that they sent a friend request on every single message
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if (!isFriendsWithAnyLinkedDevice(context, recipient)) {
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if (!isFriendsWithAnyLinkedDevice(context, recipient) && friendRequestStatus == LokiMessageFriendRequestStatus.NONE) {
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messageDatabase.setFriendRequestStatus(messageId, LokiMessageFriendRequestStatus.REQUEST_SENDING)
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messageDatabase.setFriendRequestStatus(messageId, LokiMessageFriendRequestStatus.REQUEST_SENDING)
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}
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}
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} else if (messageFriendRequestStatus != LokiMessageFriendRequestStatus.NONE) {
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} else if (friendRequestStatus != LokiMessageFriendRequestStatus.NONE) {
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// Update the friend request status of the message if we have it
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// Update the friend request status of the message if we have it
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val messageFriendRequestStatus = when (type) {
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val messageFriendRequestStatus = when (type) {
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ActionType.Failed -> LokiMessageFriendRequestStatus.REQUEST_FAILED
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ActionType.Failed -> LokiMessageFriendRequestStatus.REQUEST_FAILED
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@ -48,4 +48,45 @@ object FriendRequestHandler {
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}
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}
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}
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}
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}
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}
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@JvmStatic
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fun updateLastFriendRequestMessage(context: Context, threadId: Long, status: LokiMessageFriendRequestStatus) {
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if (threadId < 0) { return }
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val messages = DatabaseFactory.getSmsDatabase(context).getAllMessageIDs(threadId)
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val lokiMessageDatabase = DatabaseFactory.getLokiMessageDatabase(context)
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val lastMessage = messages.find {
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val friendRequestStatus = lokiMessageDatabase.getFriendRequestStatus(it)
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friendRequestStatus == LokiMessageFriendRequestStatus.REQUEST_PENDING
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} ?: return
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DatabaseFactory.getLokiMessageDatabase(context).setFriendRequestStatus(lastMessage, status)
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}
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@JvmStatic
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fun receivedIncomingFriendRequestMessage(context: Context, threadId: Long) {
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val smsMessageDatabase = DatabaseFactory.getSmsDatabase(context)
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// We only want to update the last message status if we're not friends with any of their linked devices
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// This ensures that we don't spam the UI with accept/decline messages
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val recipient = DatabaseFactory.getThreadDatabase(context).getRecipientForThreadId(threadId) ?: return
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if (isFriendsWithAnyLinkedDevice(context, recipient)) { return }
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// Since messages are forwarded to the primary device thread, we need to update it there
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val messageCount = smsMessageDatabase.getMessageCountForThread(threadId)
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val messageID = smsMessageDatabase.getIDForMessageAtIndex(threadId, messageCount - 1) // The message that was just received
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if (messageID < 0) { return }
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val messageDatabase = DatabaseFactory.getLokiMessageDatabase(context)
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// We need to go through and set all messages which are REQUEST_PENDING to NONE
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smsMessageDatabase.getAllMessageIDs(threadId)
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.filter { messageDatabase.getFriendRequestStatus(it) == LokiMessageFriendRequestStatus.REQUEST_PENDING }
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.forEach {
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messageDatabase.setFriendRequestStatus(it, LokiMessageFriendRequestStatus.NONE)
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}
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// Set the last message to pending
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messageDatabase.setFriendRequestStatus(messageID, LokiMessageFriendRequestStatus.REQUEST_PENDING)
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}
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}
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}
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@ -1,6 +1,7 @@
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package org.thoughtcrime.securesms.loki
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package org.thoughtcrime.securesms.loki
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import android.content.Context
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import android.content.Context
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import android.os.Handler
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import nl.komponents.kovenant.Promise
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import nl.komponents.kovenant.Promise
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import nl.komponents.kovenant.deferred
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import nl.komponents.kovenant.deferred
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import nl.komponents.kovenant.functional.bind
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import nl.komponents.kovenant.functional.bind
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@ -134,9 +135,13 @@ fun signAndSendPairingAuthorisationMessage(context: Context, pairingAuthorisatio
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Log.d("Loki", "Failed to send pairing authorization message to ${pairingAuthorisation.secondaryDevicePublicKey}.")
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Log.d("Loki", "Failed to send pairing authorization message to ${pairingAuthorisation.secondaryDevicePublicKey}.")
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}
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}
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DatabaseFactory.getLokiAPIDatabase(context).insertOrUpdatePairingAuthorisation(signedPairingAuthorisation)
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DatabaseFactory.getLokiAPIDatabase(context).insertOrUpdatePairingAuthorisation(signedPairingAuthorisation)
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LokiStorageAPI.shared.updateUserDeviceMappings().fail { exception ->
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// Call function after a short delay
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Handler().postDelayed({
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LokiStorageAPI.shared.updateUserDeviceMappings().fail {
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Log.w("Loki", "Failed to update device mapping")
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Log.w("Loki", "Failed to update device mapping")
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}
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}
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}, 100)
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}
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}
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fun shouldSendSycMessage(context: Context, address: Address): Boolean {
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fun shouldSendSycMessage(context: Context, address: Address): Boolean {
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@ -29,14 +29,14 @@ public class MessageSenderEventListener implements SignalServiceMessageSender.Ev
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}
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}
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@Override public void onFriendRequestSending(long messageID, long threadID) {
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@Override public void onFriendRequestSending(long messageID, long threadID) {
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FriendRequestHandler.handleFriendRequest(context, FriendRequestHandler.ActionType.Sending, messageID, threadID);
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FriendRequestHandler.updateFriendRequestState(context, FriendRequestHandler.ActionType.Sending, messageID, threadID);
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}
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}
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@Override public void onFriendRequestSent(long messageID, long threadID) {
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@Override public void onFriendRequestSent(long messageID, long threadID) {
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FriendRequestHandler.handleFriendRequest(context, FriendRequestHandler.ActionType.Sent, messageID, threadID);
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FriendRequestHandler.updateFriendRequestState(context, FriendRequestHandler.ActionType.Sent, messageID, threadID);
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}
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}
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@Override public void onFriendRequestSendingFail(long messageID, long threadID) {
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@Override public void onFriendRequestSendingFail(long messageID, long threadID) {
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FriendRequestHandler.handleFriendRequest(context, FriendRequestHandler.ActionType.Failed, messageID, threadID);
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FriendRequestHandler.updateFriendRequestState(context, FriendRequestHandler.ActionType.Failed, messageID, threadID);
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}
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}
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}
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}
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@ -60,7 +60,6 @@ import org.whispersystems.signalservice.api.messages.SignalServiceDataMessage;
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import org.whispersystems.signalservice.api.push.ContactTokenDetails;
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import org.whispersystems.signalservice.api.push.ContactTokenDetails;
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import org.whispersystems.signalservice.api.push.SignalServiceAddress;
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import org.whispersystems.signalservice.api.push.SignalServiceAddress;
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import org.whispersystems.signalservice.loki.api.LokiStorageAPI;
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import org.whispersystems.signalservice.loki.api.LokiStorageAPI;
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import org.whispersystems.signalservice.loki.messaging.LokiMessageFriendRequestStatus;
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import org.whispersystems.signalservice.loki.messaging.LokiThreadFriendRequestStatus;
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import org.whispersystems.signalservice.loki.messaging.LokiThreadFriendRequestStatus;
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import java.io.IOException;
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import java.io.IOException;
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@ -132,7 +131,7 @@ public class MessageSender {
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// Loki - Set the message's friend request status as soon as it has hit the database
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// Loki - Set the message's friend request status as soon as it has hit the database
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if (message.isFriendRequest) {
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if (message.isFriendRequest) {
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FriendRequestHandler.handleFriendRequest(context, FriendRequestHandler.ActionType.Sending, messageId, allocatedThreadId);
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FriendRequestHandler.updateFriendRequestState(context, FriendRequestHandler.ActionType.Sending, messageId, allocatedThreadId);
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}
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}
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sendTextMessage(context, recipient, forceSms, keyExchange, messageId);
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sendTextMessage(context, recipient, forceSms, keyExchange, messageId);
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@ -168,7 +167,7 @@ public class MessageSender {
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long messageID = database.insertMessageOutbox(message, allocatedThreadId, forceSms, insertListener);
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long messageID = database.insertMessageOutbox(message, allocatedThreadId, forceSms, insertListener);
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// Loki - Set the message's friend request status as soon as it has hit the database
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// Loki - Set the message's friend request status as soon as it has hit the database
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if (message.isFriendRequest) {
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if (message.isFriendRequest) {
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FriendRequestHandler.handleFriendRequest(context, FriendRequestHandler.ActionType.Sending, messageID, allocatedThreadId);
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FriendRequestHandler.updateFriendRequestState(context, FriendRequestHandler.ActionType.Sending, messageID, allocatedThreadId);
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}
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}
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sendMediaMessage(context, recipient, forceSms, messageID, message.getExpiresIn());
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sendMediaMessage(context, recipient, forceSms, messageID, message.getExpiresIn());
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} catch (Exception e) {
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} catch (Exception e) {
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@ -181,7 +180,7 @@ public class MessageSender {
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long messageID = database.insertMessageOutbox(message, allocatedThreadId, forceSms, insertListener);
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long messageID = database.insertMessageOutbox(message, allocatedThreadId, forceSms, insertListener);
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// Loki - Set the message's friend request status as soon as it has hit the database
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// Loki - Set the message's friend request status as soon as it has hit the database
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if (message.isFriendRequest) {
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if (message.isFriendRequest) {
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FriendRequestHandler.handleFriendRequest(context, FriendRequestHandler.ActionType.Sending, messageID, allocatedThreadId);
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FriendRequestHandler.updateFriendRequestState(context, FriendRequestHandler.ActionType.Sending, messageID, allocatedThreadId);
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}
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}
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sendMediaMessage(context, recipient, forceSms, messageID, message.getExpiresIn());
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sendMediaMessage(context, recipient, forceSms, messageID, message.getExpiresIn());
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} catch (MmsException e) {
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} catch (MmsException e) {
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