Jake McGinty
21341c5213
Fix >xxhdpi screens misrendering emoji
...
Fixes #2957
Closes #3302
// FREEBIE
2015-06-02 10:36:56 -07:00
Jake McGinty
05e45e92cf
reduce emoji memory consumption
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Closes #3282
// FREEBIE
2015-05-29 16:25:32 -07:00
Jake McGinty
a3007c5906
Fix flickering emoji and periodic emoji vanishings
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Fixes #3231
Closes #3233
// FREEBIE
2015-05-22 13:56:39 -07:00
Jake McGinty
7ecc58095b
Add vertical spacing to emoji sprites
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Downsampling on low-dpi devices led to 1px bleeds between
sprite areas.
Fixes #3203
Closes #3206
// FREEBIE
2015-05-20 18:02:21 -07:00
Jake McGinty
0ee46bbe5f
new emoji category layout
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Fixes #2962
Fixes #2954
Fixes #2941
// FREEBIE
2015-05-19 14:01:22 -07:00
Jake McGinty
cf420de65f
fix recent emoji pane
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1) Make recent list properly update and invalidate.
2) Show most-recently-used first.
3) Refactoring
Closes #3171
// FREEBIE
2015-05-15 17:15:47 -07:00
Jake McGinty
8011b308c2
invalidateSelf() on the main thread
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Closes #3170
// FREEBIE
2015-05-15 07:20:46 -07:00
Jake McGinty
ab8593d5f3
invalidate emoji when load completes
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Closes #3169
// FREEBIE
2015-05-14 16:39:15 -07:00
Jake McGinty
bf133c65c3
refactor emoji code into package
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1) EmojiTextView and EmojiEditText are used instead of
using code to emojify text.
2) Emoji categories' code points are specified in XML
3) EmojiDrawer itself is a fragment, and its pages are
also fragments, allowing for better memory
management.
Fixes #2938
Fixes #2936
Closes #3153
// FREEBIE
2015-05-14 13:54:11 -07:00