It used to be that we let Android do the default behavior of
full-screening the EditText when in landscape, but honestly I
don't know who prefers that. So I've turned it off.
Fixes#8769
We'll be updating minSdk to 19 in 4.37. This lets these users continue
to use the app, but they'll be warned with a persistent banner saying
that they can't receive updates.
Update our media send flow to allow users to send multiple images/videos
at once. This change includes:
- New in-app media picker flow.
- Ability to caption images and videos.
- Image editing tools are made more prominent in the flow.
- Some fixes to the image editing tools.
The Android animators were getting out of sync when frames were dropped
(despite my best efforts), so now we just manually render each animation
frame as a function of time, so it never gets screwed up.
Fixes#8388
The aim of this is to help performance by breaking up the single massive
spritesheet into smaller ones. This will limit the amount of data that
needs to be kept in memory to render emoji.
(Hopefully) Fixes#8357
Includes display support for more genders, and more notably, skin tones.
These are not currently selectable in the UI, but they will be rendered
properly when other clients send them.
A new, fullscreen camera capture flow that easily allows you to capture
and edit a photo before sending it. Replaces the current half-screen
camera button.
This could cause us to think push messages were actually sent with
a SIM. We also now prevent rendering SIM info on push messages in
the conversation view.
Fixes#8176
Previously, we'd only show the attachment button when the user had
yet to enter any text. To add an attachment after text was entered,
you'd have to go to the three-dot menu. Now we just show a little
attach button in the text area.
I also took the opportunity to clean up other button paddings and
stuff in the compose area so things look better and react to text
sizes more predictably.