1) QuickCamera logic moved into CameraView
2) The strategies for texture vs. surface view were too complex
with no observed gain. Better to remove and have to re-add
if necessary than assume it to be necessary.
3) Drop CWAC-Camera dependency - the device profiles weren't being
used very much and even that is deprecated so we'd be left on
our own with new hardware. Not worth it.
4) Selfies first.
5) Layout/orientation mathy logic from CWAC moved into CameraUtils,
with the hopes that most of it might be further simplified or
rendered unnecessary in the future.
Closes#4326
// FREEBIE