Sam Lanning
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99adbe5784
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Made some inner classes static (For Efficiency)
(and made one explicitly private)
Closes #3932
// FREEBIE
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2015-09-02 12:46:56 -07:00 |
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Jake McGinty
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d6d7ca19c1
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reduce overdraw
Closes #3856
// FREEBIE
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2015-08-05 13:05:01 -07:00 |
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Jake McGinty
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52e4abf562
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prevent a thread race in CameraView
when a camera preview surface is destroyed, send it down the same pipelien
to make sure a race condition isn't hit
fixes #3864
Closes #3875
// FREEBIE
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2015-08-03 13:50:02 -07:00 |
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Jake McGinty
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1a7ab6346f
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re-enable direct capture
Closes #3664
// FREEBIE
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2015-07-16 11:15:56 -07:00 |
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Jake McGinty
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63515e967e
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skip camera layout when preview is zero-sized
Closes #3648
Fixes #3624
// FREEBIE
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2015-07-13 13:00:51 -07:00 |
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Jake McGinty
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5eaaadad26
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fix camera ui thread hangs and view race condition
also add a background behind the camera preview surface to avoid
transparency peek-through issues.
Fixes #3576
Closes #3601
// FREEBIE"
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2015-07-10 11:54:27 -07:00 |
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Jake McGinty
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d6d881b0ca
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Fix NPE when camera is not in ready state
Fixes #3567
Closes #3570
// FREEBIE
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2015-07-08 17:56:25 -07:00 |
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Jake McGinty
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54a37cc658
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refactor direct capture
Closes #3516
// FREEBIE
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2015-07-08 16:02:39 -07:00 |
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