* feat: Add emoji reacts support
* Remove message multi-selection
* Add emoji reaction model
* Add emoji reaction panel
* Blur reacts panel background
* Show emoji keyboard
* Add emoji sprites
* Update reaction proto
* Emoji database updates
* Emoji database refactor
* Emoji reaction persistence
* Optimize reactions retrieval
* Fix emoji group query
* Display emojis
* Fix emoji persistence
* Cleanup
* Persistence refactor
* Add reactions bottom sheet
* Cleanup
* Ui tweaks
* React with any emoji
* Show emoji react notifications
* Remove reaction
* Show reactions modal on long press
* Click to react (+1) with an emoji
* Click to react with an emoji
* Enable emoji expand/collapse
* fix: some compile issues from merge conflicts
* fix: compile issues merging quote and media message UI
* fix: xml IDs and adding in legacy is selected for future inclusion
* Fix view constraints
* Fix merge issue
* Add message selection option in conversation context menu
* Add sogs emoji integration
* Handle sogs emoji reactions
* Enable sending/deleting sogs emojis
* fix: improve the visible message layout
* fix: add file IDs to request parameters for message send (#940)
* Fix open group polling from seqno instead of last hash (#939)
* fix: reset seqno to get recent messages from open groups
* build: upgrade build numbers
* fix: actually run the migration
* Using StringBuilder to construct request url
* Fix reaction filter
* fix: is_mms added in second projection query
* Update default emojis
* fix: include legacy and new open groups in server ID tracking (#941)
* feat: add hidden moderator and admin roles, separated as they may be used independently in future (#942)
* Cleanup
* Fix view constraints
* Add reactions capability check
* Fix reactions alignment
* Ui fixes
* Display reactions list
* feat: add formatted count strings
* fix: account for negatives and add tests
* Migrate old official open group locations for polling and adding (#932)
* feat: adding in first part of open group migrations and tests for migration logic / helpers
* feat: test code and migration logic for open groups in the case of no conflicts
* feat: add in extra test cases and refactor code for migrator
* refactor: migrate open group join URLs and references to server in adding new open groups to catch legacy and re-write it
* refactor: joining open groups using OpenGroupUrlParser.kt now
* fix: add in compile issues for renamed OpenGroupApi.kt from OpenGroupV2
* fix: prevent duplicates of http/https for new open group DNS and prevent adding new groups based on public key
* fix: room and server swapped parameters
* fix: replace default server for config messages
* fix: actually using public key to de-dupe didn't work for rooms
* build: bump version code and name
* Display reactions list on open groups for moderators
* Ui tweaks
* Ui tweaks for moderation
* Refactor
* fix: compile issue
* fix: de-duping joined queries in the get X from cursor
* Restore import
* fix: colouring the reaction overlay scrubber
* fix: highlight colour, show reaction count if 1 or above
* Cleanup
* fix: light mode accent
* fix: light / dark mode themeing in reactions dialog fragment
* Emoji notification blinded id check
* fix: show reaction list correctly and pass isUserModerator to bind methods
* fix: remove unnecessary places for the moderator
* fix: X button for removing own react not showing up properly
* feat: add clear all header view
* fix: migrate the clear all to the correct location
* fix: use display instead of base
* Truncate emoji sender ids
* feat: add notify thread function in thread db
* Notify threads on reaction received
* fix: design fixes for the reaction list
* fix: emoji reactions bottom sheet dialog UI designs
* feat: add unsupported emoji reaction
* fix: crash and doing vector properly
* Fix reaction database queries
* Fix background open group adder job
* Show new open group reactions
* Fetch a maximum of 5 reactors
* Handle open group reactions polling conflicts
* Add count to user reaction
* Show number of additional reactors
* fix: unreads set same as the unread query
* fix: design changes
* fix: update dependency to improve flexboxlayout behaviour, design consistencies
* Add select message icon and update long press menu items order and wording
* Fix crash on reactors dialog
* fix: colours and backgrounds to match designs
* fix: add header in recipient item
* fix: margins
* fix: alignments and layout issues for emoji reactions view
* feat: add overflow previews and logic for overflow
* Dim action bar
* Add emoji search
* Search index fix
* Set count for 1:1 and closed group reactions when inserting in local database
* Use on screen toolbar to allow overlaying
* Show/hide scroll to bottom button
* feat: add extended properties so it doesn't collapse on re-bind
* Cleanup
* feat: prevent keeping extended on rebinding if we get a new message ID
* fix: long press works on devices now, fix release lint issue and crash for emoji search DBs from emoji builds
* Display message timestamp
* Fix modal items alignment
* fix: sort order and emoji count in compareTo
* Scale down really large messages to fit
* Prevent closed group crash
* Fix reaction author
Co-authored-by: charles <charles@oxen.io>
Co-authored-by: jubb <hjubb@users.noreply.github.com>
* feat: adding basic webrtc deps and test activity
* more testing code
* feat: add protos and bump version
* feat: added basic call functionality
* feat: adding UI and flipping cameras
* feat: add stats and starting call bottom sheet
* feat: hanging up and bottom sheet behaviors should work now
* feat: add call stats report on frontend
* feat: add relay toggle for answer and offer
* fix: add keep screen on and more end call message on back pressed / on finish
* refactor: removing and replacing dagger 1 dep with android hilt
* feat: include latest proto
* feat: update to utilise call ID
* feat: add stun and turn
* refactor: playing around with deps and transport types
* feat: adding call service functionality and permissions for calls
* feat: add call manager and more static intent building functions for WebRtcCallService.kt
* feat: adding ringers and more audio boilerplate
* feat: audio manager call service boilerplate
* feat: update kotlin and add in call view model and more management functions
* refactor: moving call code around to service and viewmodel interactions
* feat: plugging CallManager.kt into view model and service, fixing up dependencies
* feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle
* feat: adding more lifecycle vm and callmanager / call service functionality
* feat: adding more command handlers in WebRtcCallService.kt
* feat: more commands handled, adding lock manager and bluetooth permissions
* feat: adding remainder of basic functionality to services and CallManager.kt
* feat: hooking up calls and fixing broken dependencies and compile errors
* fix: add timestamp to incoming call
* feat: some connection and service launching / ring lifecycle
* feat: call establishing and displaying
* fix: fixing call connect flows
* feat: ringers and better state handling
* feat: updating call layout
* feat: add fixes to bluetooth and begin the network renegotiation
* feat: add call related permissions and more network handover tests
* fix: don't display call option in conversation and don't show notification if option not enabled
* fix: incoming ringer fix on receiving call, call notification priorities and notification channel update
* build: update build number for testing
* fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers
* feat: add pre-offer information and action handling in web rtc call service
* refactor: discard offer messages from non-matching pre-offers we are already expecting
* build: build numbers and version name update
* feat: handle discarding pending calls from linked devices
* feat: add signing props to release config build
* docs: fix comment on time being 300s (5m) instead of 30s
* feat: adding call messages for incoming/outgoing/missed
* refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup
* feat: add a hangup via data channel message
* feat: process microphone enabled events and remove debuggable from build.gradle
* feat: add first call notification
* refactor: set the buttons to match iOS in terms of enable disable and colours
* refactor: change the call logos in control messages
* refactor: more bluetooth improvements
* refactor: move start ringer and init of audio manager to CallManager.kt and string fix up
* build: remove debuggable for release build
* refactor: replace call icons
* feat: adding a call time display
* refactor: change the call time to update every second
* refactor: testing out the full screen intents
* refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls
* fix: crash on view with a parent already attached
* refactor: aspect ratio fit preserved
* refactor: add wantsToAnswer ability in pre-init for fullscreenintent
* refactor: prevent calls from non hasSent participants
* build: update gradle code
* refactor: replace timeout schedule with a seconds count
* fix: various bug fixes for calls
* fix: remove end call from busy
* refactor: use answerCall instead of manual intent building again
* build: new version
* feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection
* build: update build number
* fix: text color uses overridden style value
* fix: remove wrap content for renderers and look more at recovering from network switches
* build: update build number
* refactor: remove whitespace
* build: update build number
* refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers
* fix: glide in update crash
* fix: bug fixes for self-send answer / hangup messages
* build: update build number
* build: update build.gradle number
* refactor: compile errors and refactoring to view binding
* fix: set the content to binding.root view
* build: increase build number
* build: update build numbers
* feat: adding base for rotation and picking random subset of turn servers
* feat: starting the screen rotation processing
* feat: setting up rotation for the remote render view
* refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed
* refactor: calls video stretching but consistent
* refactor: state machine and tests for the transition events
* feat: new call state processing
* refactor: adding reconnecting logic and visuals
* feat: state machine reconnect logic wip
* feat: add reconnecting and merge fixes
* feat: check new session based off current state
* feat: reconnection logic works correctly now
* refactor: reduce TIMEOUT_SECONDS to 30 from 90
* feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting
* refactor: add null case
* fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive
* fix: add name update in action bar on modified, change where approvedMe is set
* build: increment build number
* build: update build number
* fix: merge compile errors and increment build number
* refactor: remove negotiation based on which party dropped connection
* refactor: call reconnection improvement tested cross platform to re-establish
* refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set
* build: update version number
* fix: reduce timeout
* fix: fixes the incoming hangup logic for linked devices
* refactor: match iOS styling for call activity closer
* chore: upgrade build numbers
* feat: add in call settings dialog for if calls is disabled in conversation
* feat: add a first call missed control message and info popup with link to privacy settings
* fix: looking at crash for specific large transaction in NotificationManager
* refactor: removing the people in case transaction size reduces to fix notif crash
* fix: comment out the entire send multiple to see if it fixes the issue
* refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager
* fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed
* build: upgrade build number
Increase audible timeout on DefaultMessageNotifier.java, don't send in-thread notification based on last audible notification.
Create a batch message receive job to handle up to 20 chunked messages at a time per job instead of singular or open group poll amount
Remove synchronized access to recipient cache and replace with a concurrent cache that's lock free from perf tracing monitor contention