A new, fullscreen camera capture flow that easily allows you to capture
and edit a photo before sending it. Replaces the current half-screen
camera button.
We were getting a TransactionTooLargeException when giving an
EditText a very large (1.5MB+) text block. This has been resolved
by switching to a RecyclerView to show the text line-by-line. As a
side-effect, this improves scroll performance on lower-end devices.
Also, I added a button to jump to the bottom of the log because I
really wanted one :)
Fixes#8124
Previously, we'd only show the attachment button when the user had
yet to enter any text. To add an attachment after text was entered,
you'd have to go to the three-dot menu. Now we just show a little
attach button in the text area.
I also took the opportunity to clean up other button paddings and
stuff in the compose area so things look better and react to text
sizes more predictably.
For short messages in a cluster, the contact photo was sometimes taller
than the actual bubble, leading to extra weird space. So instead we use
a container to hold the width of the cell, and set the avatar to be GONE
instead of INVISIBLE.
The media size traditionally determines the bubble size, but the author
could make it wider, which would lead to rendering issues. In the case
of media attachments (images, videos, and shared contacts), we restrict
the width of the author name. When there's a number+profile name combo,
we split the space 50/50 between the two.
In particular, there were many issues with drawing corners.
Unfortunately, there's no pretty way to get masking working on every
Android version, so we have to switch back to using custom backgrounds
and then using multiple masking methods depending on Android version.
Also, I had to remove attr references in drawables. They crash on 4.x.
A variety of improvements to the image editor, such as:
- New, fullscreen styling
- Smoother lines
- Better text and sticker handling
- Improved color picker with a history pallette
- New highlighter tool
Using the singleLine attribute will make the TextView report that the
lineCount is always 1, regardless of actual text length. This breaks our
manual ellipsize calculation. Because you can't actually read the
singleLine attribute at runtime, I've switched relevant usages of
singleLine to use maxLines=1 (relevant usages are EmojiTextViews where
singleLine was set and ellipsize was set to 'end').
Fixes#7744