22 Commits

Author SHA1 Message Date
Moxie Marlinspike
7b589c4300 TextSecure is now SignalService
// FREEBIE
2016-03-24 14:05:56 -07:00
Jake McGinty
b07003ae34 fix yakju JWR66Y front-camera misbehavior
fixes #4715
Closes #4738
// FREEBIE
2015-11-27 17:04:12 -08:00
Jake McGinty
b4e28e219b fix false camera captures
// FREEBIE
2015-11-26 07:24:56 -08:00
Jake McGinty
3a5d4e7ebe reset surface on camera pause
fixes #4657

// FREEBIE
2015-11-26 07:24:56 -08:00
Jake McGinty
3bfb123b33 fix selfie horizontal flip
Closes #4635
// FREEBIE
2015-11-26 07:24:56 -08:00
Jake McGinty
4fe6256967 run Camera.startPreview() off main thread
Closes #4620
// FREEBIE
2015-11-20 08:15:24 -08:00
Jake McGinty
4e8e8978f4 update camera preview strategy
// FREEBIE
2015-11-19 17:34:02 -08:00
Moxie Marlinspike
7c0bf0c871 Device provisioning
Closes #4553
// FREEBIE
2015-11-19 11:30:39 -08:00
agrajaghh
9201d50f05 let the quick camera remember front/back mode
fixes #4438
closes #4440

//FREEBIE
2015-11-19 10:30:26 -08:00
Jake McGinty
f82a7fee49 re-commit refactored CameraView
closes #4529
Confirmed fixed front-camera bug in Galaxy Nexus.

// FREEBIE
2015-11-19 10:30:26 -08:00
Jake McGinty
b0137c08cb go back to old CameraView
Fixes #4415
Closes #4484
// FREEBIE
2015-11-10 15:48:50 -08:00
Jake McGinty
5fd5b1e1ed Fix "twitchy fingers" bug in CameraView
better diagnostic information, too.

Fixes #4422
Closes #4427
// FREEBIE
2015-11-06 15:00:29 -08:00
Jake McGinty
8fd0ea39aa Simplify excessively convoluted camera logic
1) QuickCamera logic moved into CameraView

2) The strategies for texture vs. surface view were too complex
   with no observed gain. Better to remove and have to re-add
   if necessary than assume it to be necessary.

3) Drop CWAC-Camera dependency - the device profiles weren't being
   used very much and even that is deprecated so we'd be left on
   our own with new hardware. Not worth it.

4) Selfies first.

5) Layout/orientation mathy logic from CWAC moved into CameraUtils,
   with the  hopes that most of it might be further simplified or
   rendered unnecessary in the future.

Closes #4326

// FREEBIE
2015-11-04 17:56:20 -08:00
Jake McGinty
a7e05c4cd6 catch Camera RuntimeExceptions
fixes #3895
Closes #4083
// FREEBIE
2015-09-17 12:22:01 -07:00
Sam Lanning
99adbe5784 Made some inner classes static (For Efficiency)
(and made one explicitly private)

Closes #3932
// FREEBIE
2015-09-02 12:46:56 -07:00
Jake McGinty
d6d7ca19c1 reduce overdraw
Closes #3856
// FREEBIE
2015-08-05 13:05:01 -07:00
Jake McGinty
52e4abf562 prevent a thread race in CameraView
when a camera preview surface is destroyed, send it down the same pipelien
to make sure a race condition isn't hit

fixes #3864
Closes #3875
// FREEBIE
2015-08-03 13:50:02 -07:00
Jake McGinty
1a7ab6346f re-enable direct capture
Closes #3664
// FREEBIE
2015-07-16 11:15:56 -07:00
Jake McGinty
63515e967e skip camera layout when preview is zero-sized
Closes #3648
Fixes #3624
// FREEBIE
2015-07-13 13:00:51 -07:00
Jake McGinty
5eaaadad26 fix camera ui thread hangs and view race condition
also add a background behind the camera preview surface to avoid
transparency peek-through issues.

Fixes #3576
Closes #3601
// FREEBIE"
2015-07-10 11:54:27 -07:00
Jake McGinty
d6d881b0ca Fix NPE when camera is not in ready state
Fixes #3567
Closes #3570
// FREEBIE
2015-07-08 17:56:25 -07:00
Jake McGinty
54a37cc658 refactor direct capture
Closes #3516
// FREEBIE
2015-07-08 16:02:39 -07:00