Unfortunately, there's apps out there that trigger contact changes
very frequently. Because we listen to the system for contact
changes to tell us when to sync, that could result in us sending
an abundance of contact syncs to linked desktop instances.
This throttles contact sync requests using the following methodology:
- By default, throttle contact syncs to 6 hrs while the app is
backgrounded.
- If a sync is throttled in the background, we set a dirty flag and
will execute the sync the next time the app is foregrounded.
- Syncs explicitly requested by desktop are never throttled.
The directory we were previously saving backups to on the external SD
card is actually deleted upon app uninstall and/or clearing the app's
data. There's also no reliable way to write to the root of an external
SD card (that isn't comically inconvenient), so for now it's safer if we
just move back to getting the regular 'ol standard external storage
directory (which is likely internal storage, despite its name).
Fixes#7845
This particularly helps with the bug where people who were newly added
to a group wouldn't receive an expiration timer until the first message
was sent.
Previously, we were running this job in PushSendJob#onCanceled().
However, with the new retry logic, this won't happen for 24 hours.
Instead, we now schedule the job in PushSendJob#onRetry().
Previously, we retried based on a count. Now we've added the ability to
keep retrying for a specified time, using exponential backoff to
throttle attempts.
We have to make some changes, and it's gotten to the point where
maintaining it as a separate library is more hassle than it's worth,
especially with Google releasing WorkManager as the preferred job
scheduling library.
Turns out that there's some weird quasi-state when you come out of
airplane mode, that if you do an InetAdress lookup, it returns some
weird IPv6-looking garbage address. Going to retry in that scenario
instead of assuming an outage.
The "contact" option in the attachments tray now brings you through an
optimized contact sharing flow, allowing you to select specific fields
to share. The contact is then presented as a special message type,
allowing you to interact with the card to add the contact to your system
contacts, invite them to signal, initiate a signal message, etc.
Previously, quotes were not saved to drafts, meaning they would be lost
when leaving the conversation or app. Now, a QuoteId (which represents
the necessary data to restore the QuoteModel) is serialized and stored
in the DraftDatabase.
Fixes#7716Closes#7729
Strip all EXIF metadata from all JPEGs by re-encoding the JPEG. This
will keep all of the necessary visual effects of the tags (by encoding
them directly in the image data) while stripped the EXIF tags
themselves.
In a number of locations in the code, there were conversions of message
expiration times from seconds to milliseconds, and then assigned to `long`
contexts. However these conversions were being done as integer multiplication
rather than long multiplication, meaning that there was a potential for
overflows.
Specifically, the maximum value that could be represented before overflowing
was (2^31 / 1000 / 60 / 60 / 24) days = 24.8 days (< 1 month). Luckily the
current allowed timeouts are all less than that value, but this fix would
remove the artificial restriction, effectively allowing values of 1000x greater
(68 years), at least for android.
Related #5775Closes#7338
1) Move contact URI, contact photo URI, and custom label
into recipient database, so there are no longer any
contact DB queries during Recipient object loading.
2) Use a SoftHashMap so that any referenced Recipient objects
can't get kicked out of the cache.
3) Don't load Recipient objects through the provider during sync.
This was a super expensive thing to do, and blew up the cache.
4) Only apply changes to Recipient objects during sync if they
are in the cache. Otherwise, there should be no outstanding
references, and the changes are fine going exclusively to
the DB.