Unfortunately, while there does exist an XML property to disable the
indentation, it's bugged for category headings, so we have to do this
silly thing where we strip the padding in the adapter. Hopefully they'll
fix the bug and we can move to use the sanctioned property.
See: https://issuetracker.google.com/issues/111662669Fixes#8233
On older versions of Android, TextureView#getBitmap() needs to be called
on the main thread. On mid range phones, this is ~50ms. Normally that'd
be bad, but the UI isn't doing anything at that point anyway.
Fixes#8232
We were being inconsistent in how we were handling exiting multiselect,
and it wasn't behaving properly when you left by clicking the 'x'. Now
it's all handled centrally.
Fixes#8234
A new, fullscreen camera capture flow that easily allows you to capture
and edit a photo before sending it. Replaces the current half-screen
camera button.
Keep the single-use behavior, but allow the creation of multi-use memory
blobs that can be deleted when we're done with them. Will help out with
having URI's for temporary images during the camera capture flow.
This also fixes the situation where we block group-leave messages,
preventing blocked contacts from leaving groups.
Fixes#7970
Also, this forced us to upgrade libsignal-service, which fixes the
websocket timeout issues. Thanks to @dpapavas!
Fixes#6644
Forwarding of shared contacts currently just creates an empty draft.
You can't preview a shared contact before you send, which would make the
forwarding flow inconsistent across media types. So it's easier to just
hide it for now.
Fixes#8195
This could cause us to think push messages were actually sent with
a SIM. We also now prevent rendering SIM info on push messages in
the conversation view.
Fixes#8176
We were hitting the transaction limit size. This change scales down
shortcut icons to be at most 300x300, which comes out to ~360kb, which
should be safely under the limit of 1mb.
Fixes#8139
We were getting an IllegalArgumentException during channel creation on
some Samsung phones. Stack trace didn't give me much more than that, so
just adding in some additional safeguards that make sense based on
reading AOSP.
We manually play the ringtone when in-thread notifications are enabled,
but we weren't using the sound specified by the channel in the system
settings. This fixes that problem by reading the NotificationChannel
setting.
We were getting a TransactionTooLargeException when giving an
EditText a very large (1.5MB+) text block. This has been resolved
by switching to a RecyclerView to show the text line-by-line. As a
side-effect, this improves scroll performance on lower-end devices.
Also, I added a button to jump to the bottom of the log because I
really wanted one :)
Fixes#8124