mirror of
https://github.com/oxen-io/session-android.git
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d83a3d71bc
Merge in RedPhone // FREEBIE
305 lines
9.0 KiB
C++
305 lines
9.0 KiB
C++
/*
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* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "webrtc/system_wrappers/interface/clock.h"
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#if defined(_WIN32)
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// Windows needs to be included before mmsystem.h
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#include <Windows.h>
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#include <WinSock.h>
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#include <MMSystem.h>
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#elif ((defined WEBRTC_LINUX) || (defined WEBRTC_MAC))
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#include <sys/time.h>
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#include <time.h>
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#endif
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#include "webrtc/system_wrappers/interface/rw_lock_wrapper.h"
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#include "webrtc/system_wrappers/interface/tick_util.h"
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namespace webrtc {
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const double kNtpFracPerMs = 4.294967296E6;
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int64_t Clock::NtpToMs(uint32_t ntp_secs, uint32_t ntp_frac) {
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const double ntp_frac_ms = static_cast<double>(ntp_frac) / kNtpFracPerMs;
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return 1000 * static_cast<int64_t>(ntp_secs) +
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static_cast<int64_t>(ntp_frac_ms + 0.5);
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}
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#if defined(_WIN32)
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struct reference_point {
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FILETIME file_time;
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LARGE_INTEGER counterMS;
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};
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struct WindowsHelpTimer {
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volatile LONG _timeInMs;
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volatile LONG _numWrapTimeInMs;
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reference_point _ref_point;
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volatile LONG _sync_flag;
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};
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void Synchronize(WindowsHelpTimer* help_timer) {
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const LONG start_value = 0;
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const LONG new_value = 1;
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const LONG synchronized_value = 2;
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LONG compare_flag = new_value;
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while (help_timer->_sync_flag == start_value) {
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const LONG new_value = 1;
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compare_flag = InterlockedCompareExchange(
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&help_timer->_sync_flag, new_value, start_value);
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}
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if (compare_flag != start_value) {
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// This thread was not the one that incremented the sync flag.
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// Block until synchronization finishes.
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while (compare_flag != synchronized_value) {
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::Sleep(0);
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}
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return;
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}
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// Only the synchronizing thread gets here so this part can be
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// considered single threaded.
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// set timer accuracy to 1 ms
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timeBeginPeriod(1);
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FILETIME ft0 = { 0, 0 },
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ft1 = { 0, 0 };
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//
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// Spin waiting for a change in system time. Get the matching
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// performance counter value for that time.
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//
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::GetSystemTimeAsFileTime(&ft0);
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do {
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::GetSystemTimeAsFileTime(&ft1);
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help_timer->_ref_point.counterMS.QuadPart = ::timeGetTime();
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::Sleep(0);
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} while ((ft0.dwHighDateTime == ft1.dwHighDateTime) &&
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(ft0.dwLowDateTime == ft1.dwLowDateTime));
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help_timer->_ref_point.file_time = ft1;
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timeEndPeriod(1);
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}
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void get_time(WindowsHelpTimer* help_timer, FILETIME& current_time) {
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// we can't use query performance counter due to speed stepping
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DWORD t = timeGetTime();
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// NOTE: we have a missmatch in sign between _timeInMs(LONG) and
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// (DWORD) however we only use it here without +- etc
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volatile LONG* timeInMsPtr = &help_timer->_timeInMs;
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// Make sure that we only inc wrapper once.
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DWORD old = InterlockedExchange(timeInMsPtr, t);
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if(old > t) {
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// wrap
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help_timer->_numWrapTimeInMs++;
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}
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LARGE_INTEGER elapsedMS;
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elapsedMS.HighPart = help_timer->_numWrapTimeInMs;
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elapsedMS.LowPart = t;
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elapsedMS.QuadPart = elapsedMS.QuadPart -
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help_timer->_ref_point.counterMS.QuadPart;
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// Translate to 100-nanoseconds intervals (FILETIME resolution)
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// and add to reference FILETIME to get current FILETIME.
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ULARGE_INTEGER filetime_ref_as_ul;
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filetime_ref_as_ul.HighPart =
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help_timer->_ref_point.file_time.dwHighDateTime;
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filetime_ref_as_ul.LowPart =
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help_timer->_ref_point.file_time.dwLowDateTime;
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filetime_ref_as_ul.QuadPart +=
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(ULONGLONG)((elapsedMS.QuadPart)*1000*10);
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// Copy to result
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current_time.dwHighDateTime = filetime_ref_as_ul.HighPart;
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current_time.dwLowDateTime = filetime_ref_as_ul.LowPart;
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}
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#endif
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class RealTimeClock : public Clock {
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// Return a timestamp in milliseconds relative to some arbitrary source; the
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// source is fixed for this clock.
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virtual int64_t TimeInMilliseconds() const OVERRIDE {
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return TickTime::MillisecondTimestamp();
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}
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// Return a timestamp in microseconds relative to some arbitrary source; the
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// source is fixed for this clock.
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virtual int64_t TimeInMicroseconds() const OVERRIDE {
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return TickTime::MicrosecondTimestamp();
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}
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// Retrieve an NTP absolute timestamp in seconds and fractions of a second.
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virtual void CurrentNtp(uint32_t& seconds,
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uint32_t& fractions) const OVERRIDE {
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timeval tv = CurrentTimeVal();
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double microseconds_in_seconds;
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Adjust(tv, &seconds, µseconds_in_seconds);
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fractions = static_cast<uint32_t>(
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microseconds_in_seconds * kMagicNtpFractionalUnit + 0.5);
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}
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// Retrieve an NTP absolute timestamp in milliseconds.
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virtual int64_t CurrentNtpInMilliseconds() const OVERRIDE {
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timeval tv = CurrentTimeVal();
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uint32_t seconds;
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double microseconds_in_seconds;
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Adjust(tv, &seconds, µseconds_in_seconds);
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return 1000 * static_cast<int64_t>(seconds) +
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static_cast<int64_t>(1000.0 * microseconds_in_seconds + 0.5);
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}
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protected:
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virtual timeval CurrentTimeVal() const = 0;
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static void Adjust(const timeval& tv, uint32_t* adjusted_s,
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double* adjusted_us_in_s) {
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*adjusted_s = tv.tv_sec + kNtpJan1970;
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*adjusted_us_in_s = tv.tv_usec / 1e6;
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if (*adjusted_us_in_s >= 1) {
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*adjusted_us_in_s -= 1;
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++*adjusted_s;
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} else if (*adjusted_us_in_s < -1) {
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*adjusted_us_in_s += 1;
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--*adjusted_s;
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}
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}
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};
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#if defined(_WIN32)
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class WindowsRealTimeClock : public RealTimeClock {
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public:
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WindowsRealTimeClock(WindowsHelpTimer* helpTimer)
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: _helpTimer(helpTimer) {}
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virtual ~WindowsRealTimeClock() {}
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protected:
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virtual timeval CurrentTimeVal() const OVERRIDE {
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const uint64_t FILETIME_1970 = 0x019db1ded53e8000;
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FILETIME StartTime;
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uint64_t Time;
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struct timeval tv;
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// We can't use query performance counter since they can change depending on
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// speed stepping.
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get_time(_helpTimer, StartTime);
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Time = (((uint64_t) StartTime.dwHighDateTime) << 32) +
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(uint64_t) StartTime.dwLowDateTime;
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// Convert the hecto-nano second time to tv format.
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Time -= FILETIME_1970;
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tv.tv_sec = (uint32_t)(Time / (uint64_t)10000000);
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tv.tv_usec = (uint32_t)((Time % (uint64_t)10000000) / 10);
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return tv;
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}
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WindowsHelpTimer* _helpTimer;
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};
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#elif ((defined WEBRTC_LINUX) || (defined WEBRTC_MAC))
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class UnixRealTimeClock : public RealTimeClock {
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public:
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UnixRealTimeClock() {}
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virtual ~UnixRealTimeClock() {}
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protected:
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virtual timeval CurrentTimeVal() const OVERRIDE {
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struct timeval tv;
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struct timezone tz;
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tz.tz_minuteswest = 0;
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tz.tz_dsttime = 0;
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gettimeofday(&tv, &tz);
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return tv;
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}
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};
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#endif
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#if defined(_WIN32)
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// Keeps the global state for the Windows implementation of RtpRtcpClock.
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// Note that this is a POD. Only PODs are allowed to have static storage
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// duration according to the Google Style guide.
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//
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// Note that on Windows, GetSystemTimeAsFileTime has poorer (up to 15 ms)
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// resolution than the media timers, hence the WindowsHelpTimer context
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// object and Synchronize API to sync the two.
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//
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// We only sync up once, which means that on Windows, our realtime clock
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// wont respond to system time/date changes without a program restart.
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// TODO(henrike): We should probably call sync more often to catch
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// drift and time changes for parity with other platforms.
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static WindowsHelpTimer *SyncGlobalHelpTimer() {
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static WindowsHelpTimer global_help_timer = {0, 0, {{ 0, 0}, 0}, 0};
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Synchronize(&global_help_timer);
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return &global_help_timer;
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}
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#endif
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Clock* Clock::GetRealTimeClock() {
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#if defined(_WIN32)
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static WindowsRealTimeClock clock(SyncGlobalHelpTimer());
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return &clock;
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#elif defined(WEBRTC_LINUX) || defined(WEBRTC_MAC)
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static UnixRealTimeClock clock;
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return &clock;
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#else
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return NULL;
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#endif
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}
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SimulatedClock::SimulatedClock(int64_t initial_time_us)
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: time_us_(initial_time_us), lock_(RWLockWrapper::CreateRWLock()) {
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}
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SimulatedClock::~SimulatedClock() {
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}
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int64_t SimulatedClock::TimeInMilliseconds() const {
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ReadLockScoped synchronize(*lock_);
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return (time_us_ + 500) / 1000;
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}
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int64_t SimulatedClock::TimeInMicroseconds() const {
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ReadLockScoped synchronize(*lock_);
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return time_us_;
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}
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void SimulatedClock::CurrentNtp(uint32_t& seconds, uint32_t& fractions) const {
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int64_t now_ms = TimeInMilliseconds();
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seconds = (now_ms / 1000) + kNtpJan1970;
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fractions =
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static_cast<uint32_t>((now_ms % 1000) * kMagicNtpFractionalUnit / 1000);
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}
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int64_t SimulatedClock::CurrentNtpInMilliseconds() const {
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return TimeInMilliseconds() + 1000 * static_cast<int64_t>(kNtpJan1970);
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}
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void SimulatedClock::AdvanceTimeMilliseconds(int64_t milliseconds) {
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AdvanceTimeMicroseconds(1000 * milliseconds);
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}
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void SimulatedClock::AdvanceTimeMicroseconds(int64_t microseconds) {
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WriteLockScoped synchronize(*lock_);
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time_us_ += microseconds;
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}
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}; // namespace webrtc
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