Moxie Marlinspike d83a3d71bc Support for Signal calls.
Merge in RedPhone

// FREEBIE
2015-09-30 14:30:09 -07:00

365 lines
12 KiB
C++

/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_AUDIO_CODING_MAIN_ACM2_ACM_RECEIVER_H_
#define WEBRTC_MODULES_AUDIO_CODING_MAIN_ACM2_ACM_RECEIVER_H_
#include <vector>
#include "webrtc/common_audio/vad/include/webrtc_vad.h"
#include "webrtc/engine_configurations.h"
#include "webrtc/modules/audio_coding/main/interface/audio_coding_module.h"
#include "webrtc/modules/audio_coding/main/acm2/acm_codec_database.h"
#include "webrtc/modules/audio_coding/main/acm2/acm_resampler.h"
#include "webrtc/modules/audio_coding/main/acm2/call_statistics.h"
#include "webrtc/modules/audio_coding/main/acm2/initial_delay_manager.h"
#include "webrtc/modules/audio_coding/neteq/interface/neteq.h"
#include "webrtc/modules/interface/module_common_types.h"
#include "webrtc/system_wrappers/interface/scoped_ptr.h"
#include "webrtc/system_wrappers/interface/thread_annotations.h"
#include "webrtc/typedefs.h"
namespace webrtc {
struct CodecInst;
class CriticalSectionWrapper;
class NetEq;
namespace acm2 {
class Nack;
class AcmReceiver {
public:
struct Decoder {
bool registered;
uint8_t payload_type;
// This field is meaningful for codecs where both mono and
// stereo versions are registered under the same ID.
int channels;
};
// Constructor of the class
explicit AcmReceiver(const AudioCodingModule::Config& config);
// Destructor of the class.
~AcmReceiver();
//
// Inserts a payload with its associated RTP-header into NetEq.
//
// Input:
// - rtp_header : RTP header for the incoming payload containing
// information about payload type, sequence number,
// timestamp, SSRC and marker bit.
// - incoming_payload : Incoming audio payload.
// - length_payload : Length of incoming audio payload in bytes.
//
// Return value : 0 if OK.
// <0 if NetEq returned an error.
//
int InsertPacket(const WebRtcRTPHeader& rtp_header,
const uint8_t* incoming_payload,
int length_payload);
//
// Asks NetEq for 10 milliseconds of decoded audio.
//
// Input:
// -desired_freq_hz : specifies the sampling rate [Hz] of the output
// audio. If set -1 indicates to resampling is
// is required and the audio returned at the
// sampling rate of the decoder.
//
// Output:
// -audio_frame : an audio frame were output data and
// associated parameters are written to.
//
// Return value : 0 if OK.
// -1 if NetEq returned an error.
//
int GetAudio(int desired_freq_hz, AudioFrame* audio_frame);
//
// Adds a new codec to the NetEq codec database.
//
// Input:
// - acm_codec_id : ACM codec ID.
// - payload_type : payload type.
// - audio_decoder : pointer to a decoder object. If it is NULL
// then NetEq will internally create the decoder
// object. Otherwise, NetEq will store this pointer
// as the decoder corresponding with the given
// payload type. NetEq won't acquire the ownership
// of this pointer. It is up to the client of this
// class (ACM) to delete it. By providing
// |audio_decoder| ACM will have control over the
// decoder instance of the codec. This is essential
// for a codec like iSAC which encoder/decoder
// encoder has to know about decoder (bandwidth
// estimator that is updated at decoding time).
//
// Return value : 0 if OK.
// <0 if NetEq returned an error.
//
int AddCodec(int acm_codec_id,
uint8_t payload_type,
int channels,
AudioDecoder* audio_decoder);
//
// Sets a minimum delay for packet buffer. The given delay is maintained,
// unless channel condition dictates a higher delay.
//
// Input:
// - delay_ms : minimum delay in milliseconds.
//
// Return value : 0 if OK.
// <0 if NetEq returned an error.
//
int SetMinimumDelay(int delay_ms);
//
// Sets a maximum delay [ms] for the packet buffer. The target delay does not
// exceed the given value, even if channel condition requires so.
//
// Input:
// - delay_ms : maximum delay in milliseconds.
//
// Return value : 0 if OK.
// <0 if NetEq returned an error.
//
int SetMaximumDelay(int delay_ms);
//
// Get least required delay computed based on channel conditions. Note that
// this is before applying any user-defined limits (specified by calling
// (SetMinimumDelay() and/or SetMaximumDelay()).
//
int LeastRequiredDelayMs() const;
//
// Sets an initial delay of |delay_ms| milliseconds. This introduces a playout
// delay. Silence (zero signal) is played out until equivalent of |delay_ms|
// millisecond of audio is buffered. Then, NetEq maintains the delay.
//
// Input:
// - delay_ms : initial delay in milliseconds.
//
// Return value : 0 if OK.
// <0 if NetEq returned an error.
//
int SetInitialDelay(int delay_ms);
//
// Resets the initial delay to zero.
//
void ResetInitialDelay();
//
// Get the current sampling frequency in Hz.
//
// Return value : Sampling frequency in Hz.
//
int current_sample_rate_hz() const;
//
// Sets the playout mode.
//
// Input:
// - mode : an enumerator specifying the playout mode.
//
void SetPlayoutMode(AudioPlayoutMode mode);
//
// Get the current playout mode.
//
// Return value : The current playout mode.
//
AudioPlayoutMode PlayoutMode() const;
//
// Get the current network statistics from NetEq.
//
// Output:
// - statistics : The current network statistics.
//
void NetworkStatistics(ACMNetworkStatistics* statistics);
//
// Enable post-decoding VAD.
//
void EnableVad();
//
// Disable post-decoding VAD.
//
void DisableVad();
//
// Returns whether post-decoding VAD is enabled (true) or disabled (false).
//
bool vad_enabled() const { return vad_enabled_; }
//
// Flushes the NetEq packet and speech buffers.
//
void FlushBuffers();
//
// Removes a payload-type from the NetEq codec database.
//
// Input:
// - payload_type : the payload-type to be removed.
//
// Return value : 0 if OK.
// -1 if an error occurred.
//
int RemoveCodec(uint8_t payload_type);
//
// Remove all registered codecs.
//
int RemoveAllCodecs();
//
// Set ID.
//
void set_id(int id); // TODO(turajs): can be inline.
//
// Gets the RTP timestamp of the last sample delivered by GetAudio().
// Returns true if the RTP timestamp is valid, otherwise false.
//
bool GetPlayoutTimestamp(uint32_t* timestamp);
//
// Return the index of the codec associated with the last non-CNG/non-DTMF
// received payload. If no non-CNG/non-DTMF payload is received -1 is
// returned.
//
int last_audio_codec_id() const; // TODO(turajs): can be inline.
//
// Return the payload-type of the last non-CNG/non-DTMF RTP packet. If no
// non-CNG/non-DTMF packet is received -1 is returned.
//
int last_audio_payload_type() const; // TODO(turajs): can be inline.
//
// Get the audio codec associated with the last non-CNG/non-DTMF received
// payload. If no non-CNG/non-DTMF packet is received -1 is returned,
// otherwise return 0.
//
int LastAudioCodec(CodecInst* codec) const;
//
// Return payload type of RED if it is registered, otherwise return -1;
//
int RedPayloadType() const;
//
// Get a decoder given its registered payload-type.
//
// Input:
// -payload_type : the payload-type of the codec to be retrieved.
//
// Output:
// -codec : codec associated with the given payload-type.
//
// Return value : 0 if succeeded.
// -1 if failed, e.g. given payload-type is not
// registered.
//
int DecoderByPayloadType(uint8_t payload_type,
CodecInst* codec) const;
//
// Enable NACK and set the maximum size of the NACK list. If NACK is already
// enabled then the maximum NACK list size is modified accordingly.
//
// Input:
// -max_nack_list_size : maximum NACK list size
// should be positive (none zero) and less than or
// equal to |Nack::kNackListSizeLimit|
// Return value
// : 0 if succeeded.
// -1 if failed
//
int EnableNack(size_t max_nack_list_size);
// Disable NACK.
void DisableNack();
//
// Get a list of packets to be retransmitted.
//
// Input:
// -round_trip_time_ms : estimate of the round-trip-time (in milliseconds).
// Return value : list of packets to be retransmitted.
//
std::vector<uint16_t> GetNackList(int round_trip_time_ms) const;
//
// Get statistics of calls to GetAudio().
void GetDecodingCallStatistics(AudioDecodingCallStats* stats) const;
private:
int PayloadType2CodecIndex(uint8_t payload_type) const;
bool GetSilence(int desired_sample_rate_hz, AudioFrame* frame)
EXCLUSIVE_LOCKS_REQUIRED(crit_sect_);
int GetNumSyncPacketToInsert(uint16_t received_squence_number);
int RtpHeaderToCodecIndex(
const RTPHeader& rtp_header, const uint8_t* payload) const;
uint32_t NowInTimestamp(int decoder_sampling_rate) const;
void InsertStreamOfSyncPackets(InitialDelayManager::SyncStream* sync_stream);
scoped_ptr<CriticalSectionWrapper> crit_sect_;
int id_; // TODO(henrik.lundin) Make const.
int last_audio_decoder_ GUARDED_BY(crit_sect_);
AudioFrame::VADActivity previous_audio_activity_ GUARDED_BY(crit_sect_);
int current_sample_rate_hz_ GUARDED_BY(crit_sect_);
ACMResampler resampler_ GUARDED_BY(crit_sect_);
// Used in GetAudio, declared as member to avoid allocating every 10ms.
// TODO(henrik.lundin) Stack-allocate in GetAudio instead?
int16_t audio_buffer_[AudioFrame::kMaxDataSizeSamples] GUARDED_BY(crit_sect_);
scoped_ptr<Nack> nack_ GUARDED_BY(crit_sect_);
bool nack_enabled_ GUARDED_BY(crit_sect_);
CallStatistics call_stats_ GUARDED_BY(crit_sect_);
NetEq* neteq_;
Decoder decoders_[ACMCodecDB::kMaxNumCodecs];
bool vad_enabled_;
Clock* clock_; // TODO(henrik.lundin) Make const if possible.
// Indicates if a non-zero initial delay is set, and the receiver is in
// AV-sync mode.
bool av_sync_;
scoped_ptr<InitialDelayManager> initial_delay_manager_;
// The following are defined as members to avoid creating them in every
// iteration. |missing_packets_sync_stream_| is *ONLY* used in InsertPacket().
// |late_packets_sync_stream_| is only used in GetAudio(). Both of these
// member variables are allocated only when we AV-sync is enabled, i.e.
// initial delay is set.
scoped_ptr<InitialDelayManager::SyncStream> missing_packets_sync_stream_;
scoped_ptr<InitialDelayManager::SyncStream> late_packets_sync_stream_;
};
} // namespace acm2
} // namespace webrtc
#endif // WEBRTC_MODULES_AUDIO_CODING_MAIN_ACM2_ACM_RECEIVER_H_