session-android/jni/webrtc/modules/audio_coding/neteq/tools/audio_sink.h
Moxie Marlinspike d83a3d71bc Support for Signal calls.
Merge in RedPhone

// FREEBIE
2015-09-30 14:30:09 -07:00

64 lines
1.9 KiB
C++

/*
* Copyright (c) 2014 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_AUDIO_CODING_NETEQ_TOOLS_AUDIO_SINK_H_
#define WEBRTC_MODULES_AUDIO_CODING_NETEQ_TOOLS_AUDIO_SINK_H_
#include "webrtc/base/constructormagic.h"
#include "webrtc/modules/interface/module_common_types.h"
#include "webrtc/typedefs.h"
namespace webrtc {
namespace test {
// Interface class for an object receiving raw output audio from test
// applications.
class AudioSink {
public:
AudioSink() {}
virtual ~AudioSink() {}
// Writes |num_samples| from |audio| to the AudioSink. Returns true if
// successful, otherwise false.
virtual bool WriteArray(const int16_t* audio, size_t num_samples) = 0;
// Writes |audio_frame| to the AudioSink. Returns true if successful,
// otherwise false.
bool WriteAudioFrame(const AudioFrame& audio_frame) {
return WriteArray(
audio_frame.data_,
audio_frame.samples_per_channel_ * audio_frame.num_channels_);
}
private:
DISALLOW_COPY_AND_ASSIGN(AudioSink);
};
// Forks the output audio to two AudioSink objects.
class AudioSinkFork : public AudioSink {
public:
AudioSinkFork(AudioSink* left, AudioSink* right)
: left_sink_(left), right_sink_(right) {}
virtual bool WriteArray(const int16_t* audio, size_t num_samples) OVERRIDE {
return left_sink_->WriteArray(audio, num_samples) &&
right_sink_->WriteArray(audio, num_samples);
}
private:
AudioSink* left_sink_;
AudioSink* right_sink_;
DISALLOW_COPY_AND_ASSIGN(AudioSinkFork);
};
} // namespace test
} // namespace webrtc
#endif // WEBRTC_MODULES_AUDIO_CODING_NETEQ_TOOLS_AUDIO_SINK_H_