session-android/src/org/thoughtcrime/securesms/components/BubbleDrawableBuilder.java
2015-03-12 18:23:08 -07:00

77 lines
2.1 KiB
Java

package org.thoughtcrime.securesms.components;
import android.content.Context;
import android.graphics.drawable.Drawable;
import android.graphics.drawable.GradientDrawable;
import android.graphics.drawable.LayerDrawable;
import org.thoughtcrime.securesms.R;
public class BubbleDrawableBuilder {
private int color;
private int shadowColor;
private boolean hasShadow = true;
private boolean[] corners = new boolean[]{true,true,true,true};
protected BubbleDrawableBuilder() { }
public BubbleDrawableBuilder setColor(int color) {
this.color = color;
return this;
}
public BubbleDrawableBuilder setShadowColor(int shadowColor) {
this.shadowColor = shadowColor;
return this;
}
public BubbleDrawableBuilder setHasShadow(boolean hasShadow) {
this.hasShadow = hasShadow;
return this;
}
public BubbleDrawableBuilder setCorners(boolean[] corners) {
this.corners = corners;
return this;
}
public Drawable create(Context context) {
final GradientDrawable bubble = new GradientDrawable();
final int radius = context.getResources().getDimensionPixelSize(R.dimen.message_bubble_corner_radius);
final float[] radii = cornerBooleansToRadii(corners, radius);
bubble.setColor(color);
bubble.setCornerRadii(radii);
if (!hasShadow) {
return bubble;
} else {
final GradientDrawable shadow = new GradientDrawable();
final int distance = context.getResources().getDimensionPixelSize(R.dimen.message_bubble_shadow_distance);
shadow.setColor(shadowColor);
shadow.setCornerRadii(radii);
final LayerDrawable layers = new LayerDrawable(new Drawable[]{shadow, bubble});
layers.setLayerInset(1, 0, 0, 0, distance);
return layers;
}
}
private float[] cornerBooleansToRadii(boolean[] corners, int radius) {
if (corners == null || corners.length != 4) {
throw new AssertionError("there are four corners in a rectangle, silly");
}
float[] radii = new float[8];
int i = 0;
for (boolean corner : corners) {
radii[i] = radii[i+1] = corner ? radius : 0;
i += 2;
}
return radii;
}
}