tailscale/util/winutil/userprofile_windows.go

238 lines
5.8 KiB
Go
Raw Permalink Normal View History

// Copyright (c) Tailscale Inc & AUTHORS
// SPDX-License-Identifier: BSD-3-Clause
package winutil
import (
"os/user"
"strings"
"unsafe"
"golang.org/x/sys/windows"
"golang.org/x/sys/windows/registry"
"tailscale.com/types/logger"
"tailscale.com/util/winutil/winenv"
)
type _PROFILEINFO struct {
Size uint32
Flags uint32
UserName *uint16
ProfilePath *uint16
DefaultPath *uint16
ServerName *uint16
PolicyPath *uint16
Profile registry.Key
}
// _PROFILEINFO flags
const (
_PI_NOUI = 0x00000001
)
type _USER_INFO_4 struct {
Name *uint16
Password *uint16
PasswordAge uint32
Priv uint32
HomeDir *uint16
Comment *uint16
Flags uint32
ScriptPath *uint16
AuthFlags uint32
FullName *uint16
UsrComment *uint16
Parms *uint16
Workstations *uint16
LastLogon uint32
LastLogoff uint32
AcctExpires uint32
MaxStorage uint32
UnitsPerWeek uint32
LogonHours *byte
BadPwCount uint32
NumLogons uint32
LogonServer *uint16
CountryCode uint32
CodePage uint32
UserSID *windows.SID
PrimaryGroupID uint32
Profile *uint16
HomeDirDrive *uint16
PasswordExpired uint32
}
// UserProfile encapsulates a loaded Windows user profile.
type UserProfile struct {
token windows.Token
profileKey registry.Key
}
// LoadUserProfile loads the Windows user profile associated with token and u.
// u serves simply as a hint for speeding up resolution of the username and thus
// must reference the same user as token. u may also be nil, in which case token
// is queried for the username.
func LoadUserProfile(token windows.Token, u *user.User) (up *UserProfile, err error) {
computerName, userName, err := getComputerAndUserName(token, u)
if err != nil {
return nil, err
}
var roamingProfilePath *uint16
if winenv.IsDomainJoined() {
roamingProfilePath, err = getRoamingProfilePath(nil, token, computerName, userName)
if err != nil {
return nil, err
}
}
pi := _PROFILEINFO{
Size: uint32(unsafe.Sizeof(_PROFILEINFO{})),
Flags: _PI_NOUI,
UserName: userName,
ProfilePath: roamingProfilePath,
ServerName: computerName,
}
if err := loadUserProfile(token, &pi); err != nil {
return nil, err
}
// Duplicate the token so that we have a copy to use during cleanup without
// consuming the token passed into this function.
var dupToken windows.Handle
cp := windows.CurrentProcess()
if err := windows.DuplicateHandle(cp, windows.Handle(token), cp, &dupToken, 0,
false, windows.DUPLICATE_SAME_ACCESS); err != nil {
return nil, err
}
return &UserProfile{
token: windows.Token(dupToken),
profileKey: pi.Profile,
}, nil
}
// RegKey returns the registry key associated with the user profile.
// The caller must not close the returned key.
func (up *UserProfile) RegKey() registry.Key {
return up.profileKey
}
// Close unloads the user profile and cleans up any other resources held by up.
func (up *UserProfile) Close() error {
if up.profileKey != 0 {
if err := unloadUserProfile(up.token, up.profileKey); err != nil {
return err
}
up.profileKey = 0
}
if up.token != 0 {
up.token.Close()
up.token = 0
}
return nil
}
func getRoamingProfilePath(logf logger.Logf, token windows.Token, computerName, userName *uint16) (path *uint16, err error) {
// logf is for debugging/testing. While we would normally replace a nil logf
// with logger.Discard, we're using explicit checks within this func so that
// we don't waste time allocating and converting UTF-16 strings unnecessarily.
var comp string
if logf != nil {
comp = windows.UTF16PtrToString(computerName)
user := windows.UTF16PtrToString(userName)
logf("BEGIN getRoamingProfilePath(%q, %q)", comp, user)
defer logf("END getRoamingProfilePath(%q, %q)", comp, user)
}
isDomainName, err := isDomainName(computerName)
if err != nil {
return nil, err
}
if isDomainName {
if logf != nil {
logf("computerName %q is a domain, resolving...", comp)
}
dcInfo, err := resolveDomainController(computerName, nil)
if err != nil {
return nil, err
}
defer dcInfo.Close()
computerName = dcInfo.DomainControllerName
if logf != nil {
dom := windows.UTF16PtrToString(computerName)
logf("%q resolved to %q", comp, dom)
}
}
var pbuf *byte
if err := windows.NetUserGetInfo(computerName, userName, 4, &pbuf); err != nil {
return nil, err
}
defer windows.NetApiBufferFree(pbuf)
ui4 := (*_USER_INFO_4)(unsafe.Pointer(pbuf))
if logf != nil {
logf("getRoamingProfilePath: got %#v", *ui4)
}
profilePath := ui4.Profile
if profilePath == nil {
return nil, nil
}
if *profilePath == 0 {
// Empty string
return nil, nil
}
var expanded [windows.MAX_PATH + 1]uint16
if err := expandEnvironmentStringsForUser(token, profilePath, &expanded[0], uint32(len(expanded))); err != nil {
return nil, err
}
if logf != nil {
logf("returning %q", windows.UTF16ToString(expanded[:]))
}
// This buffer is only used briefly, so we don't bother copying it into a shorter slice.
return &expanded[0], nil
}
func getComputerAndUserName(token windows.Token, u *user.User) (computerName *uint16, userName *uint16, err error) {
if u == nil {
tokenUser, err := token.GetTokenUser()
if err != nil {
return nil, nil, err
}
u, err = user.LookupId(tokenUser.User.Sid.String())
if err != nil {
return nil, nil, err
}
}
var strComputer, strUser string
before, after, hasBackslash := strings.Cut(u.Username, `\`)
if hasBackslash {
strComputer = before
strUser = after
} else {
strUser = before
}
if strComputer != "" {
computerName, err = windows.UTF16PtrFromString(strComputer)
if err != nil {
return nil, nil, err
}
}
userName, err = windows.UTF16PtrFromString(strUser)
if err != nil {
return nil, nil, err
}
return computerName, userName, nil
}