tailscale/netcheck/netcheck.go

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// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package netcheck checks the network conditions from the current host.
package netcheck
import (
"context"
"errors"
"fmt"
"io"
"log"
"net"
"sync"
"time"
"golang.org/x/sync/errgroup"
"tailscale.com/derp/derpmap"
"tailscale.com/net/dnscache"
"tailscale.com/net/interfaces"
"tailscale.com/stun"
"tailscale.com/stunner"
"tailscale.com/types/logger"
"tailscale.com/types/opt"
)
type Report struct {
UDP bool // UDP works
IPv6 bool // IPv6 works
MappingVariesByDestIP opt.Bool // for IPv4
HairPinning opt.Bool // for IPv4
PreferredDERP int // or 0 for unknown
DERPLatency map[string]time.Duration // keyed by STUN host:port
GlobalV4 string // ip:port of global IPv4
GlobalV6 string // [ip]:port of global IPv6 // TODO
// TODO: update Clone when adding new fields
}
func (r *Report) Clone() *Report {
if r == nil {
return nil
}
r2 := *r
if r2.DERPLatency != nil {
r2.DERPLatency = map[string]time.Duration{}
for k, v := range r.DERPLatency {
r2.DERPLatency[k] = v
}
}
return &r2
}
// Client generates a netcheck Report.
type Client struct {
// DERP is the DERP world to use.
DERP *derpmap.World
// DNSCache optionally specifies a DNSCache to use.
// If nil, a DNS cache is not used.
DNSCache *dnscache.Resolver
// Logf optionally specifies where to log to.
Logf logger.Logf
GetSTUNConn4 func() STUNConn
GetSTUNConn6 func() STUNConn
s4 *stunner.Stunner
s6 *stunner.Stunner
hairTX stun.TxID
gotHairSTUN chan *net.UDPAddr
}
// STUNConn is the interface required by the netcheck Client when
// reusing an existing UDP connection.
type STUNConn interface {
WriteTo([]byte, net.Addr) (int, error)
ReadFrom([]byte) (int, net.Addr, error)
}
func (c *Client) logf(format string, a ...interface{}) {
if c.Logf != nil {
c.Logf(format, a...)
} else {
log.Printf(format, a...)
}
}
// handleHairSTUN reports whether pkt (from src) was our magic hairpin
// probe packet that we sent to ourselves.
func (c *Client) handleHairSTUN(pkt []byte, src *net.UDPAddr) bool {
if tx, err := stun.ParseBindingRequest(pkt); err == nil && tx == c.hairTX {
select {
case c.gotHairSTUN <- src:
default:
}
return true
}
return false
}
func (c *Client) ReceiveSTUNPacket(pkt []byte, src *net.UDPAddr) {
var st *stunner.Stunner
if src == nil || src.IP == nil {
panic("bogus src")
}
if c.handleHairSTUN(pkt, src) {
return
}
if src.IP.To4() != nil {
st = c.s4
} else {
st = c.s6
}
if st != nil {
st.Receive(pkt, src)
}
}
// GetReport gets a report.
//
// It may not be called concurrently with itself.
func (c *Client) GetReport(ctx context.Context) (*Report, error) {
// Mask user context with ours that we guarantee to cancel so
// we can depend on it being closed in goroutines later.
// (User ctx might be context.Background, etc)
ctx, cancel := context.WithCancel(ctx)
defer cancel()
defer func() {
c.s4 = nil
c.s6 = nil
}()
c.hairTX = stun.NewTxID() // random payload
c.gotHairSTUN = make(chan *net.UDPAddr, 1)
if c.DERP == nil {
return nil, errors.New("netcheck: GetReport: Client.DERP is nil")
}
stuns4 := c.DERP.STUN4()
stuns6 := c.DERP.STUN6()
if len(stuns4) == 0 {
// TODO: make this work? if we ever need it
// to. Requirement for self-hosted Tailscale might be
// to run a DERP+STUN server co-resident with the
// Control server.
return nil, errors.New("netcheck: GetReport: no STUN servers, no Report")
}
for _, s := range stuns4 {
if _, _, err := net.SplitHostPort(s); err != nil {
return nil, fmt.Errorf("netcheck: GetReport: bogus STUN4 server %q", s)
}
}
for _, s := range stuns6 {
if _, _, err := net.SplitHostPort(s); err != nil {
return nil, fmt.Errorf("netcheck: GetReport: bogus STUN6 server %q", s)
}
}
closeOnCtx := func(c io.Closer) {
<-ctx.Done()
c.Close()
}
v6iface, err := interfaces.HaveIPv6GlobalAddress()
if err != nil {
c.logf("interfaces: %v", err)
}
// Create a UDP4 socket used for sending to our discovered IPv4 address.
pc4Hair, err := net.ListenPacket("udp4", ":0")
if err != nil {
c.logf("udp4: %v", err)
return nil, err
}
defer pc4Hair.Close()
hairTimeout := make(chan bool, 1)
startHairCheck := func(dstEP string) {
if dst, err := net.ResolveUDPAddr("udp4", dstEP); err == nil {
pc4Hair.WriteTo(stun.Request(c.hairTX), dst)
time.AfterFunc(500*time.Millisecond, func() { hairTimeout <- true })
}
}
var (
mu sync.Mutex
ret = &Report{
DERPLatency: map[string]time.Duration{},
}
gotEP = map[string]string{} // server -> ipPort
gotEP4 string
bestDerpLatency time.Duration
)
add := func(server, ipPort string, d time.Duration) {
c.logf("%s says we are %s (in %v)", server, ipPort, d)
ua, err := net.ResolveUDPAddr("udp", ipPort)
if err != nil {
c.logf("[unexpected] STUN addr %q", ipPort)
return
}
isV6 := ua.IP.To4() == nil
mu.Lock()
defer mu.Unlock()
ret.UDP = true
ret.DERPLatency[server] = d
if isV6 {
ret.IPv6 = true
ret.GlobalV6 = ipPort
// TODO: track MappingVariesByDestIP for IPv6
// too? Would be sad if so, but who knows.
} else {
// IPv4
if gotEP4 == "" {
gotEP4 = ipPort
ret.GlobalV4 = ipPort
startHairCheck(ipPort)
} else {
if gotEP4 != ipPort {
ret.MappingVariesByDestIP.Set(true)
} else if ret.MappingVariesByDestIP == "" {
ret.MappingVariesByDestIP.Set(false)
}
}
}
gotEP[server] = ipPort
if ret.PreferredDERP == 0 || d < bestDerpLatency {
bestDerpLatency = d
ret.PreferredDERP = c.DERP.NodeIDOfSTUNServer(server)
}
}
var pc4, pc6 STUNConn
if f := c.GetSTUNConn4; f != nil {
pc4 = f()
} else {
u4, err := net.ListenPacket("udp4", ":0")
if err != nil {
c.logf("udp4: %v", err)
return nil, err
}
pc4 = u4
go closeOnCtx(u4)
}
if v6iface {
if f := c.GetSTUNConn6; f != nil {
pc6 = f()
} else {
u6, err := net.ListenPacket("udp6", ":0")
if err != nil {
c.logf("udp6: %v", err)
} else {
pc6 = u6
go closeOnCtx(u6)
}
}
}
reader := func(s *stunner.Stunner, pc STUNConn) {
var buf [64 << 10]byte
for {
n, addr, err := pc.ReadFrom(buf[:])
if err != nil {
if ctx.Err() != nil {
return
}
c.logf("ReadFrom: %v", err)
return
}
ua, ok := addr.(*net.UDPAddr)
if !ok {
c.logf("ReadFrom: unexpected addr %T", addr)
continue
}
if c.handleHairSTUN(buf[:n], ua) {
continue
}
s.Receive(buf[:n], ua)
}
}
var grp errgroup.Group
s4 := &stunner.Stunner{
Send: pc4.WriteTo,
Endpoint: add,
Servers: stuns4,
Logf: c.logf,
DNSCache: dnscache.Get(),
}
c.s4 = s4
grp.Go(func() error { return s4.Run(ctx) })
if c.GetSTUNConn4 == nil {
go reader(s4, pc4)
}
if pc6 != nil && len(stuns6) > 0 {
s6 := &stunner.Stunner{
Endpoint: add,
Send: pc6.WriteTo,
Servers: stuns6,
Logf: c.logf,
OnlyIPv6: true,
DNSCache: dnscache.Get(),
}
c.s6 = s6
grp.Go(func() error { return s6.Run(ctx) })
if c.GetSTUNConn6 == nil {
go reader(s6, pc6)
}
}
err = grp.Wait()
if err != nil {
return nil, err
}
mu.Lock()
defer mu.Unlock()
// Check hairpinning.
if ret.MappingVariesByDestIP == "false" && gotEP4 != "" {
select {
case <-c.gotHairSTUN:
ret.HairPinning.Set(true)
case <-hairTimeout:
ret.HairPinning.Set(false)
}
}
// TODO: if UDP is blocked, try to measure TCP connect times
// to DERP nodes instead? So UDP-blocked users still get a
// decent DERP node, rather than being randomly assigned to
// the other side of the planet? Or try ICMP? (likely also
// blocked?)
return ret.Clone(), nil
}