mirror of
https://github.com/tailscale/tailscale.git
synced 2025-05-24 00:08:38 +00:00
56 lines
2.2 KiB
Go
56 lines
2.2 KiB
Go
![]() |
// Copyright (c) Tailscale Inc & AUTHORS
|
||
|
// SPDX-License-Identifier: BSD-3-Clause
|
||
|
|
||
|
// Package endpoint contains types relating to UDP relay server endpoints. It
|
||
|
// does not import tailscale.com/net/udprelay.
|
||
|
package endpoint
|
||
|
|
||
|
import (
|
||
|
"net/netip"
|
||
|
|
||
|
"tailscale.com/tstime"
|
||
|
"tailscale.com/types/key"
|
||
|
)
|
||
|
|
||
|
// ServerEndpoint contains details for an endpoint served by a
|
||
|
// [tailscale.com/net/udprelay.Server].
|
||
|
type ServerEndpoint struct {
|
||
|
// ServerDisco is the Server's Disco public key used as part of the 3-way
|
||
|
// bind handshake. Server will use the same ServerDisco for its lifetime.
|
||
|
// ServerDisco value in combination with LamportID value represents a
|
||
|
// unique ServerEndpoint allocation.
|
||
|
ServerDisco key.DiscoPublic
|
||
|
|
||
|
// LamportID is unique and monotonically non-decreasing across
|
||
|
// ServerEndpoint allocations for the lifetime of Server. It enables clients
|
||
|
// to dedup and resolve allocation event order. Clients may race to allocate
|
||
|
// on the same Server, and signal ServerEndpoint details via alternative
|
||
|
// channels, e.g. DERP. Additionally, Server.AllocateEndpoint() requests may
|
||
|
// not result in a new allocation depending on existing server-side endpoint
|
||
|
// state. Therefore, where clients have local, existing state that contains
|
||
|
// ServerDisco and LamportID values matching a newly learned endpoint, these
|
||
|
// can be considered one and the same. If ServerDisco is equal, but
|
||
|
// LamportID is unequal, LamportID comparison determines which
|
||
|
// ServerEndpoint was allocated most recently.
|
||
|
LamportID uint64
|
||
|
|
||
|
// AddrPorts are the IP:Port candidate pairs the Server may be reachable
|
||
|
// over.
|
||
|
AddrPorts []netip.AddrPort
|
||
|
|
||
|
// VNI (Virtual Network Identifier) is the Geneve header VNI the Server
|
||
|
// will use for transmitted packets, and expects for received packets
|
||
|
// associated with this endpoint.
|
||
|
VNI uint32
|
||
|
|
||
|
// BindLifetime is amount of time post-allocation the Server will consider
|
||
|
// the endpoint active while it has yet to be bound via 3-way bind handshake
|
||
|
// from both client parties.
|
||
|
BindLifetime tstime.GoDuration
|
||
|
|
||
|
// SteadyStateLifetime is the amount of time post 3-way bind handshake from
|
||
|
// both client parties the Server will consider the endpoint active lacking
|
||
|
// bidirectional data flow.
|
||
|
SteadyStateLifetime tstime.GoDuration
|
||
|
}
|