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45 lines
1.1 KiB
Go
45 lines
1.1 KiB
Go
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// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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// Package slicesx contains some helpful generic slice functions.
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package slicesx
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import "math/rand"
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// Interleave combines two slices of the form [a, b, c] and [x, y, z] into a
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// slice with elements interleaved; i.e. [a, x, b, y, c, z].
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func Interleave[S ~[]T, T any](a, b S) S {
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// Avoid allocating an empty slice.
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if a == nil && b == nil {
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return nil
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}
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var (
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i int
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ret = make([]T, 0, len(a)+len(b))
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)
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for i = 0; i < len(a) && i < len(b); i++ {
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ret = append(ret, a[i], b[i])
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}
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ret = append(ret, a[i:]...)
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ret = append(ret, b[i:]...)
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return ret
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}
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// Shuffle randomly shuffles a slice in-place, similar to rand.Shuffle.
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func Shuffle[S ~[]T, T any](s S) {
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// TODO(andrew): use a pooled Rand?
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// This is the same Fisher-Yates shuffle implementation as rand.Shuffle
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n := len(s)
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i := n - 1
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for ; i > 1<<31-1-1; i-- {
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j := int(rand.Int63n(int64(i + 1)))
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s[i], s[j] = s[j], s[i]
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}
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for ; i > 0; i-- {
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j := int(rand.Int31n(int32(i + 1)))
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s[i], s[j] = s[j], s[i]
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}
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}
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