tailscale/syncs/syncs.go

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// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package syncs contains additional sync types and functionality.
package syncs
import (
"context"
"sync/atomic"
)
// ClosedChan returns a channel that's already closed.
func ClosedChan() <-chan struct{} { return closedChan }
var closedChan = initClosedChan()
func initClosedChan() <-chan struct{} {
ch := make(chan struct{})
close(ch)
return ch
}
// WaitGroupChan is like a sync.WaitGroup, but has a chan that closes
// on completion that you can wait on. (This, you can only use the
// value once)
// Also, its zero value is not usable. Use the constructor.
type WaitGroupChan struct {
n int64 // atomic
done chan struct{} // closed on transition to zero
}
// NewWaitGroupChan returns a new single-use WaitGroupChan.
func NewWaitGroupChan() *WaitGroupChan {
return &WaitGroupChan{done: make(chan struct{})}
}
// DoneChan returns a channel that's closed on completion.
func (wg *WaitGroupChan) DoneChan() <-chan struct{} { return wg.done }
// Add adds delta, which may be negative, to the WaitGroupChan
// counter. If the counter becomes zero, all goroutines blocked on
// Wait or the Done chan are released. If the counter goes negative,
// Add panics.
//
// Note that calls with a positive delta that occur when the counter
// is zero must happen before a Wait. Calls with a negative delta, or
// calls with a positive delta that start when the counter is greater
// than zero, may happen at any time. Typically this means the calls
// to Add should execute before the statement creating the goroutine
// or other event to be waited for.
func (wg *WaitGroupChan) Add(delta int) {
n := atomic.AddInt64(&wg.n, int64(delta))
if n == 0 {
close(wg.done)
}
}
// Decr decrements the WaitGroup counter by one.
//
// (It is like sync.WaitGroup's Done method, but we don't use Done in
// this type, because it's ambiguous between Context.Done and
// WaitGroup.Done. So we use DoneChan and Decr instead.)
func (wg *WaitGroupChan) Decr() {
wg.Add(-1)
}
// Wait blocks until the WaitGroupChan counter is zero.
func (wg *WaitGroupChan) Wait() { <-wg.done }
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// Semaphore is a counting semaphore.
//
// Use NewSemaphore to create one.
type Semaphore struct {
c chan struct{}
}
// NewSemaphore returns a semaphore with resource count n.
func NewSemaphore(n int) Semaphore {
return Semaphore{c: make(chan struct{}, n)}
}
// Acquire blocks until a resource is acquired.
func (s Semaphore) Acquire() {
s.c <- struct{}{}
}
// AcquireContext reports whether the resource was acquired before the ctx was done.
func (s Semaphore) AcquireContext(ctx context.Context) bool {
select {
case s.c <- struct{}{}:
return true
case <-ctx.Done():
return false
}
}
// TryAcquire reports, without blocking, whether the resource was acquired.
func (s Semaphore) TryAcquire() bool {
select {
case s.c <- struct{}{}:
return true
default:
return false
}
}
// Release releases a resource.
func (s Semaphore) Release() {
<-s.c
}