tailscale/stunner/stunner.go

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// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package stunner
import (
"context"
"fmt"
"net"
"strconv"
"sync"
"time"
"tailscale.com/net/dnscache"
"tailscale.com/stun"
)
// Stunner sends a STUN request to several servers and handles a response.
//
// It is designed to used on a connection owned by other code and so does
// not directly reference a net.Conn of any sort. Instead, the user should
// provide Send function to send packets, and call Receive when a new
// STUN response is received.
//
// In response, a Stunner will call Endpoint with any endpoints determined
// for the connection. (An endpoint may be reported multiple times if
// multiple servers are provided.)
type Stunner struct {
// Send sends a packet.
// It will typically be a PacketConn.WriteTo method value.
Send func([]byte, net.Addr) (int, error) // sends a packet
// Endpoint is called whenever a STUN response is received.
// The server is the STUN server that replied, endpoint is the ip:port
// from the STUN response, and d is the duration that the STUN request
// took on the wire (not including DNS lookup time.
Endpoint func(server, endpoint string, d time.Duration)
Servers []string // STUN servers to contact
// DNSCache optionally specifies a DNSCache to use.
// If nil, a DNS cache is not used.
DNSCache *dnscache.Resolver
// Logf optionally specifies a log function. If nil, logging is disabled.
Logf func(format string, args ...interface{})
// OnlyIPv6 controls whether IPv6 is exclusively used.
// If false, only IPv4 is used. There is currently no mixed mode.
OnlyIPv6 bool
// sessions tracks the state of each server.
// It's keyed by the STUN server (from the Servers field).
sessions map[string]*session
mu sync.Mutex
inFlight map[stun.TxID]request
}
func (s *Stunner) addTX(tx stun.TxID, server string) {
s.mu.Lock()
defer s.mu.Unlock()
if s.inFlight == nil {
s.inFlight = make(map[stun.TxID]request)
}
s.inFlight[tx] = request{sent: time.Now(), server: server}
}
func (s *Stunner) removeTX(tx stun.TxID) (request, bool) {
s.mu.Lock()
defer s.mu.Unlock()
r, ok := s.inFlight[tx]
delete(s.inFlight, tx)
return r, ok
}
type request struct {
sent time.Time
server string
}
type session struct {
ctx context.Context // closed via call to done when reply received
cancel context.CancelFunc
}
func (s *Stunner) logf(format string, args ...interface{}) {
if s.Logf != nil {
s.Logf(format, args...)
}
}
// Receive delivers a STUN packet to the stunner.
func (s *Stunner) Receive(p []byte, fromAddr *net.UDPAddr) {
if !stun.Is(p) {
s.logf("stunner: received non-STUN packet")
return
}
now := time.Now()
tx, addr, port, err := stun.ParseResponse(p)
if err != nil {
s.logf("stunner: received bad STUN response: %v", err)
return
}
r, ok := s.removeTX(tx)
if !ok {
s.logf("stunner: got STUN packet for unknown TxID %x", tx)
return
}
d := now.Sub(r.sent)
session := s.sessions[r.server]
if session != nil {
host := net.JoinHostPort(net.IP(addr).String(), fmt.Sprint(port))
s.Endpoint(r.server, host, d)
session.cancel()
}
}
func (s *Stunner) resolver() *net.Resolver {
return net.DefaultResolver
}
// Run starts a Stunner and blocks until all servers either respond
// or are tried multiple times and timeout.
//
// TODO: this always returns success now. It should return errors
// if certain servers are unavailable probably. Or if all are.
// Or some configured threshold are.
func (s *Stunner) Run(ctx context.Context) error {
s.sessions = map[string]*session{}
for _, server := range s.Servers {
sctx, cancel := context.WithCancel(ctx)
s.sessions[server] = &session{
ctx: sctx,
cancel: cancel,
}
}
// after this point, the s.sessions map is read-only
var wg sync.WaitGroup
for _, server := range s.Servers {
wg.Add(1)
go func(server string) {
defer wg.Done()
s.runServer(ctx, server)
}(server)
}
wg.Wait()
return nil
}
func (s *Stunner) runServer(ctx context.Context, server string) {
session := s.sessions[server]
for i, d := range retryDurations {
ctx, cancel := context.WithTimeout(ctx, d)
err := s.sendSTUN(ctx, server)
if err != nil {
s.logf("stunner: %s: %v", server, err)
}
select {
case <-ctx.Done():
cancel()
case <-session.ctx.Done():
cancel()
if i > 0 {
s.logf("stunner: slow STUN response from %s: %d retries", server, i)
}
return
}
}
s.logf("stunner: no STUN response from %s", server)
}
func (s *Stunner) sendSTUN(ctx context.Context, server string) error {
host, port, err := net.SplitHostPort(server)
if err != nil {
return err
}
addrPort, err := strconv.Atoi(port)
if err != nil {
return fmt.Errorf("port: %v", err)
}
if addrPort == 0 {
addrPort = 3478
}
addr := &net.UDPAddr{Port: addrPort}
var ipAddrs []net.IPAddr
if s.DNSCache != nil {
ip, err := s.DNSCache.LookupIP(ctx, host)
if err != nil {
return fmt.Errorf("lookup ip addr: %v", err)
}
ipAddrs = []net.IPAddr{{IP: ip}}
} else {
ipAddrs, err = s.resolver().LookupIPAddr(ctx, host)
if err != nil {
return fmt.Errorf("lookup ip addr: %v", err)
}
}
for _, ipAddr := range ipAddrs {
ip4 := ipAddr.IP.To4()
if ip4 != nil {
if s.OnlyIPv6 {
continue
}
addr.IP = ip4
break
} else if s.OnlyIPv6 {
addr.IP = ipAddr.IP
addr.Zone = ipAddr.Zone
}
}
if addr.IP == nil {
if s.OnlyIPv6 {
return fmt.Errorf("cannot resolve any ipv6 addresses for %s, got: %v", server, ipAddrs)
}
return fmt.Errorf("cannot resolve any ipv4 addresses for %s, got: %v", server, ipAddrs)
}
txID := stun.NewTxID()
req := stun.Request(txID)
s.addTX(txID, server)
_, err = s.Send(req, addr)
if err != nil {
return fmt.Errorf("send: %v", err)
}
return nil
}
var retryDurations = []time.Duration{
100 * time.Millisecond,
100 * time.Millisecond,
100 * time.Millisecond,
200 * time.Millisecond,
200 * time.Millisecond,
400 * time.Millisecond,
800 * time.Millisecond,
1600 * time.Millisecond,
3200 * time.Millisecond,
}