tailscale/cmd/viewer/tests/tests_clone.go

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// Copyright (c) 2022 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Code generated by tailscale.com/cmd/cloner; DO NOT EDIT.
package tests
import (
"net/netip"
)
// Clone makes a deep copy of StructWithPtrs.
// The result aliases no memory with the original.
func (src *StructWithPtrs) Clone() *StructWithPtrs {
if src == nil {
return nil
}
dst := new(StructWithPtrs)
*dst = *src
if dst.Value != nil {
dst.Value = new(StructWithoutPtrs)
*dst.Value = *src.Value
}
if dst.Int != nil {
dst.Int = new(int)
*dst.Int = *src.Int
}
return dst
}
// A compilation failure here means this code must be regenerated, with the command at the top of this file.
var _StructWithPtrsCloneNeedsRegeneration = StructWithPtrs(struct {
Value *StructWithoutPtrs
Int *int
NoCloneValue *StructWithoutPtrs
}{})
// Clone makes a deep copy of StructWithoutPtrs.
// The result aliases no memory with the original.
func (src *StructWithoutPtrs) Clone() *StructWithoutPtrs {
if src == nil {
return nil
}
dst := new(StructWithoutPtrs)
*dst = *src
return dst
}
// A compilation failure here means this code must be regenerated, with the command at the top of this file.
var _StructWithoutPtrsCloneNeedsRegeneration = StructWithoutPtrs(struct {
Int int
Pfx netip.Prefix
}{})
// Clone makes a deep copy of Map.
// The result aliases no memory with the original.
func (src *Map) Clone() *Map {
if src == nil {
return nil
}
dst := new(Map)
*dst = *src
if dst.Int != nil {
dst.Int = map[string]int{}
for k, v := range src.Int {
dst.Int[k] = v
}
}
if dst.SliceInt != nil {
dst.SliceInt = map[string][]int{}
for k := range src.SliceInt {
dst.SliceInt[k] = append([]int{}, src.SliceInt[k]...)
}
}
if dst.StructWithPtr != nil {
dst.StructWithPtr = map[string]*StructWithPtrs{}
for k, v := range src.StructWithPtr {
dst.StructWithPtr[k] = v.Clone()
}
}
if dst.StructWithoutPtr != nil {
dst.StructWithoutPtr = map[string]*StructWithoutPtrs{}
for k, v := range src.StructWithoutPtr {
dst.StructWithoutPtr[k] = v.Clone()
}
}
if dst.SlicesWithPtrs != nil {
dst.SlicesWithPtrs = map[string][]*StructWithPtrs{}
for k := range src.SlicesWithPtrs {
dst.SlicesWithPtrs[k] = append([]*StructWithPtrs{}, src.SlicesWithPtrs[k]...)
}
}
if dst.SlicesWithoutPtrs != nil {
dst.SlicesWithoutPtrs = map[string][]*StructWithoutPtrs{}
for k := range src.SlicesWithoutPtrs {
dst.SlicesWithoutPtrs[k] = append([]*StructWithoutPtrs{}, src.SlicesWithoutPtrs[k]...)
}
}
if dst.StructWithoutPtrKey != nil {
dst.StructWithoutPtrKey = map[StructWithoutPtrs]int{}
for k, v := range src.StructWithoutPtrKey {
dst.StructWithoutPtrKey[k] = v
}
}
if dst.SliceIntPtr != nil {
dst.SliceIntPtr = map[string][]*int{}
for k := range src.SliceIntPtr {
dst.SliceIntPtr[k] = append([]*int{}, src.SliceIntPtr[k]...)
}
}
if dst.PointerKey != nil {
dst.PointerKey = map[*string]int{}
for k, v := range src.PointerKey {
dst.PointerKey[k] = v
}
}
if dst.StructWithPtrKey != nil {
dst.StructWithPtrKey = map[StructWithPtrs]int{}
for k, v := range src.StructWithPtrKey {
dst.StructWithPtrKey[k] = v
}
}
return dst
}
// A compilation failure here means this code must be regenerated, with the command at the top of this file.
var _MapCloneNeedsRegeneration = Map(struct {
Int map[string]int
SliceInt map[string][]int
StructWithPtr map[string]*StructWithPtrs
StructWithoutPtr map[string]*StructWithoutPtrs
SlicesWithPtrs map[string][]*StructWithPtrs
SlicesWithoutPtrs map[string][]*StructWithoutPtrs
StructWithoutPtrKey map[StructWithoutPtrs]int
SliceIntPtr map[string][]*int
PointerKey map[*string]int
StructWithPtrKey map[StructWithPtrs]int
}{})
// Clone makes a deep copy of StructWithSlices.
// The result aliases no memory with the original.
func (src *StructWithSlices) Clone() *StructWithSlices {
if src == nil {
return nil
}
dst := new(StructWithSlices)
*dst = *src
dst.Values = append(src.Values[:0:0], src.Values...)
dst.ValuePointers = make([]*StructWithoutPtrs, len(src.ValuePointers))
for i := range dst.ValuePointers {
dst.ValuePointers[i] = src.ValuePointers[i].Clone()
}
dst.StructPointers = make([]*StructWithPtrs, len(src.StructPointers))
for i := range dst.StructPointers {
dst.StructPointers[i] = src.StructPointers[i].Clone()
}
dst.Structs = make([]StructWithPtrs, len(src.Structs))
for i := range dst.Structs {
dst.Structs[i] = *src.Structs[i].Clone()
}
dst.Ints = make([]*int, len(src.Ints))
for i := range dst.Ints {
x := *src.Ints[i]
dst.Ints[i] = &x
}
dst.Slice = append(src.Slice[:0:0], src.Slice...)
dst.Prefixes = append(src.Prefixes[:0:0], src.Prefixes...)
dst.Data = append(src.Data[:0:0], src.Data...)
return dst
}
// A compilation failure here means this code must be regenerated, with the command at the top of this file.
var _StructWithSlicesCloneNeedsRegeneration = StructWithSlices(struct {
Values []StructWithoutPtrs
ValuePointers []*StructWithoutPtrs
StructPointers []*StructWithPtrs
Structs []StructWithPtrs
Ints []*int
Slice []string
Prefixes []netip.Prefix
Data []byte
}{})