tailscale/ipn/ipnstate/ipnstate.go

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// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package ipnstate captures the entire state of the Tailscale network.
//
// It's a leaf package so ipn, wgengine, and magicsock can all depend on it.
package ipnstate
import (
"bytes"
"log"
"sort"
"sync"
"time"
"tailscale.com/tailcfg"
"tailscale.com/types/key"
)
// Status represents the entire state of the IPN network.
type Status struct {
BackendState string
Peer map[key.Public]*PeerStatus
User map[tailcfg.UserID]tailcfg.UserProfile
}
func (s *Status) Peers() []key.Public {
kk := make([]key.Public, 0, len(s.Peer))
for k := range s.Peer {
kk = append(kk, k)
}
sort.Slice(kk, func(i, j int) bool { return bytes.Compare(kk[i][:], kk[j][:]) < 0 })
return kk
}
type PeerStatus struct {
PublicKey key.Public
HostName string // HostInfo's Hostname (not a DNS name or necessarily unique)
OS string // HostInfo.OS
UserID tailcfg.UserID
TailAddr string // Tailscale IP
// Endpoints:
Addrs []string
CurAddr string // one of Addrs, or unique if roaming
RxBytes int64
TxBytes int64
Created time.Time // time registered with tailcontrol
LastSeen time.Time // last seen to tailcontrol
LastHandshake time.Time // with local wireguard
KeepAlive bool
// InNetworkMap means that this peer was seen in our latest network map.
// In theory, all of InNetworkMap and InMagicSock and InEngine should all be true.
InNetworkMap bool
// InMagicSock means that this peer is being tracked by magicsock.
// In theory, all of InNetworkMap and InMagicSock and InEngine should all be true.
InMagicSock bool
// InEngine means that this peer is tracked by the wireguard engine.
// In theory, all of InNetworkMap and InMagicSock and InEngine should all be true.
InEngine bool
}
type StatusBuilder struct {
mu sync.Mutex
locked bool
st Status
}
func (sb *StatusBuilder) Status() *Status {
sb.mu.Lock()
defer sb.mu.Unlock()
sb.locked = true
return &sb.st
}
// AddUser adds a user profile to the status.
func (sb *StatusBuilder) AddUser(id tailcfg.UserID, up tailcfg.UserProfile) {
sb.mu.Lock()
defer sb.mu.Unlock()
if sb.locked {
log.Printf("[unexpected] ipnstate: AddUser after Locked")
return
}
if sb.st.User == nil {
sb.st.User = make(map[tailcfg.UserID]tailcfg.UserProfile)
}
sb.st.User[id] = up
}
// AddPeer adds a peer node to the status.
//
// Its PeerStatus is mixed with any previous status already added.
func (sb *StatusBuilder) AddPeer(peer key.Public, st *PeerStatus) {
if st == nil {
panic("nil PeerStatus")
}
sb.mu.Lock()
defer sb.mu.Unlock()
if sb.locked {
log.Printf("[unexpected] ipnstate: AddPeer after Locked")
return
}
if sb.st.Peer == nil {
sb.st.Peer = make(map[key.Public]*PeerStatus)
}
e, ok := sb.st.Peer[peer]
if !ok {
sb.st.Peer[peer] = st
st.PublicKey = peer
return
}
if v := st.HostName; v != "" {
e.HostName = v
}
if v := st.UserID; v != 0 {
e.UserID = v
}
if v := st.TailAddr; v != "" {
e.TailAddr = v
}
if v := st.OS; v != "" {
e.OS = st.OS
}
if v := st.Addrs; v != nil {
e.Addrs = v
}
if v := st.CurAddr; v != "" {
e.CurAddr = v
}
if v := st.RxBytes; v != 0 {
e.RxBytes = v
}
if v := st.TxBytes; v != 0 {
e.TxBytes = v
}
if v := st.LastHandshake; !v.IsZero() {
e.LastHandshake = v
}
if v := st.Created; !v.IsZero() {
e.Created = v
}
if v := st.LastSeen; !v.IsZero() {
e.LastSeen = v
}
if st.InNetworkMap {
e.InNetworkMap = true
}
if st.InMagicSock {
e.InMagicSock = true
}
if st.InEngine {
e.InEngine = true
}
if st.KeepAlive {
e.KeepAlive = true
}
}
type StatusUpdater interface {
UpdateStatus(*StatusBuilder)
}