tailscale/ipn/ipnauth/policy.go

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// Copyright (c) Tailscale Inc & AUTHORS
// SPDX-License-Identifier: BSD-3-Clause
package ipnauth
import (
"errors"
"fmt"
"tailscale.com/client/tailscale/apitype"
"tailscale.com/ipn"
"tailscale.com/util/syspolicy"
)
type actorWithPolicyChecks struct{ Actor }
// WithPolicyChecks returns an [Actor] that wraps the given actor and
// performs additional policy checks on top of the access checks
// implemented by the wrapped actor.
func WithPolicyChecks(actor Actor) Actor {
// TODO(nickkhyl): We should probably exclude the Windows Local System
// account from policy checks as well.
switch actor.(type) {
case unrestricted:
return actor
default:
return &actorWithPolicyChecks{Actor: actor}
}
}
// CheckProfileAccess implements [Actor].
func (a actorWithPolicyChecks) CheckProfileAccess(profile ipn.LoginProfileView, requestedAccess ProfileAccess, auditLogger AuditLogFunc) error {
if err := a.Actor.CheckProfileAccess(profile, requestedAccess, auditLogger); err != nil {
return err
}
requestReason := apitype.RequestReasonKey.Value(a.Context())
return CheckDisconnectPolicy(a.Actor, profile, requestReason, auditLogger)
}
// CheckDisconnectPolicy checks if the policy allows the specified actor to disconnect
// Tailscale with the given optional reason. It returns nil if the operation is allowed,
// or an error if it is not. If auditLogger is non-nil, it is called to log the action
// when required by the policy.
//
// Note: this function only checks the policy and does not check whether the actor has
// the necessary access rights to the device or profile. It is intended to be used by
// [Actor] implementations on platforms where [syspolicy] is supported.
//
// TODO(nickkhyl): unexport it when we move [ipn.Actor] implementations from [ipnserver]
// and corp to this package.
func CheckDisconnectPolicy(actor Actor, profile ipn.LoginProfileView, reason string, auditLogger AuditLogFunc) error {
if alwaysOn, _ := syspolicy.GetBoolean(syspolicy.AlwaysOn, false); !alwaysOn {
return nil
}
if allowWithReason, _ := syspolicy.GetBoolean(syspolicy.AlwaysOnOverrideWithReason, false); !allowWithReason {
return errors.New("disconnect not allowed: always-on mode is enabled")
}
if reason == "" {
return errors.New("disconnect not allowed: reason required")
}
if auditLogger != nil {
var details string
if username, _ := actor.Username(); username != "" { // best-effort; we don't have it on all platforms
details = fmt.Sprintf("%q is being disconnected by %q: %v", profile.Name(), username, reason)
} else {
details = fmt.Sprintf("%q is being disconnected: %v", profile.Name(), reason)
}
// TODO(nickkhyl,barnstar): use a const for DISCONNECT_NODE.
auditLogger("DISCONNECT_NODE", details)
}
return nil
}