tailscale/tstime/tstime.go

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// Copyright (c) Tailscale Inc & AUTHORS
// SPDX-License-Identifier: BSD-3-Clause
// Package tstime defines Tailscale-specific time utilities.
package tstime
import (
"context"
"strconv"
"strings"
"time"
)
// Parse3339 is a wrapper around time.Parse(time.RFC3339, s).
func Parse3339(s string) (time.Time, error) {
return time.Parse(time.RFC3339, s)
}
// Parse3339B is Parse3339 but for byte slices.
func Parse3339B(b []byte) (time.Time, error) {
var t time.Time
if err := t.UnmarshalText(b); err != nil {
return Parse3339(string(b)) // reproduce same error message
}
return t, nil
}
// ParseDuration is more expressive than [time.ParseDuration],
// also accepting 'd' (days) and 'w' (weeks) literals.
func ParseDuration(s string) (time.Duration, error) {
for {
end := strings.IndexAny(s, "dw")
if end < 0 {
break
}
start := end - (len(s[:end]) - len(strings.TrimRight(s[:end], "0123456789")))
n, err := strconv.Atoi(s[start:end])
if err != nil {
return 0, err
}
hours := 24
if s[end] == 'w' {
hours *= 7
}
s = s[:start] + s[end+1:] + strconv.Itoa(n*hours) + "h"
}
return time.ParseDuration(s)
}
// Sleep is like [time.Sleep] but returns early upon context cancelation.
// It reports whether the full sleep duration was achieved.
func Sleep(ctx context.Context, d time.Duration) bool {
timer := time.NewTimer(d)
defer timer.Stop()
select {
case <-ctx.Done():
return false
case <-timer.C:
return true
}
}
tstime: add DefaultClock (#9691) In almost every single use of Clock, there is a default behavior we want to use when the interface is nil, which is to use the the standard time package. The Clock interface exists only for testing, and so tests that care about mocking time can adequately plumb the the Clock down the stack and through various data structures. However, the problem with Clock is that there are many situations where we really don't care about mocking time (e.g., measuring execution time for a log message), where making sure that Clock is non-nil is not worth the burden. In fact, in a recent refactoring, the biggest pain point was dealing with nil-interface panics when calling tstime.Clock methods where mocking time wasn't even needed for the relevant tests. This required wasted time carefully reviewing the code to make sure that tstime.Clock was always populated, and even then we're not statically guaranteed to avoid a nil panic. Ideally, what we want are default methods on Go interfaces, but such a language construct does not exist. However, we can emulate that behavior by declaring a concrete type that embeds the interface. If the underlying interface value is nil, it provides some default behavior (i.e., use StdClock). This provides us a nice balance of two goals: * We can plumb tstime.DefaultClock in all relevant places for use with mocking time in the tests that care. * For all other logic that don't care about, we never need to worry about whether tstime.DefaultClock is nil or not. This is especially relevant in production code where we don't want to panic. Longer-term, we may want to perform a large-scale change where we rename Clock to ClockInterface and rename DefaultClock to just Clock. Updates #cleanup Signed-off-by: Joe Tsai <joetsai@digital-static.net>
2023-10-12 23:01:17 +00:00
// DefaultClock is a wrapper around a Clock.
// It uses StdClock by default if Clock is nil.
type DefaultClock struct{ Clock }
// TODO: We should make the methods of DefaultClock inlineable
// so that we can optimize for the common case where c.Clock == nil.
func (c DefaultClock) Now() time.Time {
if c.Clock == nil {
return time.Now()
}
return c.Clock.Now()
}
func (c DefaultClock) NewTimer(d time.Duration) (TimerController, <-chan time.Time) {
if c.Clock == nil {
t := time.NewTimer(d)
return t, t.C
}
return c.Clock.NewTimer(d)
}
func (c DefaultClock) NewTicker(d time.Duration) (TickerController, <-chan time.Time) {
if c.Clock == nil {
t := time.NewTicker(d)
return t, t.C
}
return c.Clock.NewTicker(d)
}
func (c DefaultClock) AfterFunc(d time.Duration, f func()) TimerController {
if c.Clock == nil {
return time.AfterFunc(d, f)
}
return c.Clock.AfterFunc(d, f)
}
func (c DefaultClock) Since(t time.Time) time.Duration {
if c.Clock == nil {
return time.Since(t)
}
return c.Clock.Since(t)
}
// Clock offers a subset of the functionality from the std/time package.
// Normally, applications will use the StdClock implementation that calls the
// appropriate std/time exported funcs. The advantage of using Clock is that
// tests can substitute a different implementation, allowing the test to control
// time precisely, something required for certain types of tests to be possible
// at all, speeds up execution by not needing to sleep, and can dramatically
// reduce the risk of flakes due to tests executing too slowly or quickly.
type Clock interface {
// Now returns the current time, as in time.Now.
Now() time.Time
// NewTimer returns a timer whose notion of the current time is controlled
// by this Clock. It follows the semantics of time.NewTimer as closely as
// possible but is adapted to return an interface, so the channel needs to
// be returned as well.
NewTimer(d time.Duration) (TimerController, <-chan time.Time)
// NewTicker returns a ticker whose notion of the current time is controlled
// by this Clock. It follows the semantics of time.NewTicker as closely as
// possible but is adapted to return an interface, so the channel needs to
// be returned as well.
NewTicker(d time.Duration) (TickerController, <-chan time.Time)
// AfterFunc returns a ticker whose notion of the current time is controlled
// by this Clock. When the ticker expires, it will call the provided func.
// It follows the semantics of time.AfterFunc.
AfterFunc(d time.Duration, f func()) TimerController
// Since returns the time elapsed since t.
// It follows the semantics of time.Since.
Since(t time.Time) time.Duration
}
// TickerController offers the receivers of a time.Ticker to ensure
// compatibility with standard timers, but allows for the option of substituting
// a standard timer with something else for testing purposes.
type TickerController interface {
// Reset follows the same semantics as with time.Ticker.Reset.
Reset(d time.Duration)
// Stop follows the same semantics as with time.Ticker.Stop.
Stop()
}
// TimerController offers the receivers of a time.Timer to ensure
// compatibility with standard timers, but allows for the option of substituting
// a standard timer with something else for testing purposes.
type TimerController interface {
// Reset follows the same semantics as with time.Timer.Reset.
Reset(d time.Duration) bool
// Stop follows the same semantics as with time.Timer.Stop.
Stop() bool
}
// StdClock is a simple implementation of Clock using the relevant funcs in the
// std/time package.
type StdClock struct{}
// Now calls time.Now.
func (StdClock) Now() time.Time {
return time.Now()
}
// NewTimer calls time.NewTimer. As an interface does not allow for struct
// members and other packages cannot add receivers to another package, the
// channel is also returned because it would be otherwise inaccessible.
func (StdClock) NewTimer(d time.Duration) (TimerController, <-chan time.Time) {
t := time.NewTimer(d)
return t, t.C
}
// NewTicker calls time.NewTicker. As an interface does not allow for struct
// members and other packages cannot add receivers to another package, the
// channel is also returned because it would be otherwise inaccessible.
func (StdClock) NewTicker(d time.Duration) (TickerController, <-chan time.Time) {
t := time.NewTicker(d)
return t, t.C
}
// AfterFunc calls time.AfterFunc.
func (StdClock) AfterFunc(d time.Duration, f func()) TimerController {
return time.AfterFunc(d, f)
}
// Since calls time.Since.
func (StdClock) Since(t time.Time) time.Duration {
return time.Since(t)
}