tailscale/util/slicesx/slicesx.go

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// Copyright (c) Tailscale Inc & AUTHORS
// SPDX-License-Identifier: BSD-3-Clause
// Package slicesx contains some helpful generic slice functions.
package slicesx
import "math/rand"
// Interleave combines two slices of the form [a, b, c] and [x, y, z] into a
// slice with elements interleaved; i.e. [a, x, b, y, c, z].
func Interleave[S ~[]T, T any](a, b S) S {
// Avoid allocating an empty slice.
if a == nil && b == nil {
return nil
}
var (
i int
ret = make([]T, 0, len(a)+len(b))
)
for i = 0; i < len(a) && i < len(b); i++ {
ret = append(ret, a[i], b[i])
}
ret = append(ret, a[i:]...)
ret = append(ret, b[i:]...)
return ret
}
// Shuffle randomly shuffles a slice in-place, similar to rand.Shuffle.
func Shuffle[S ~[]T, T any](s S) {
// TODO(andrew): use a pooled Rand?
// This is the same Fisher-Yates shuffle implementation as rand.Shuffle
n := len(s)
i := n - 1
for ; i > 1<<31-1-1; i-- {
j := int(rand.Int63n(int64(i + 1)))
s[i], s[j] = s[j], s[i]
}
for ; i > 0; i-- {
j := int(rand.Int31n(int32(i + 1)))
s[i], s[j] = s[j], s[i]
}
}
// Partition returns two slices, the first containing the elements of the input
// slice for which the callback evaluates to true, the second containing the rest.
//
// This function does not mutate s.
func Partition[S ~[]T, T any](s S, cb func(T) bool) (trues, falses S) {
for _, elem := range s {
if cb(elem) {
trues = append(trues, elem)
} else {
falses = append(falses, elem)
}
}
return
}
// EqualSameNil reports whether two slices are equal: the same length, same
// nilness (notably when length zero), and all elements equal. If the lengths
// are different or their nilness differs, Equal returns false. Otherwise, the
// elements are compared in increasing index order, and the comparison stops at
// the first unequal pair. Floating point NaNs are not considered equal.
//
// It is identical to the standard library's slices.Equal but adds the matching
// nilness check.
func EqualSameNil[S ~[]E, E comparable](s1, s2 S) bool {
if len(s1) != len(s2) || (s1 == nil) != (s2 == nil) {
return false
}
for i := range s1 {
if s1[i] != s2[i] {
return false
}
}
return true
}
// Filter calls fn with each element of the provided src slice, and appends the
// element to dst if fn returns true.
//
// dst can be nil to allocate a new slice, or set to src[:0] to filter in-place
// without allocating.
func Filter[S ~[]T, T any](dst, src S, fn func(T) bool) S {
for _, x := range src {
if fn(x) {
dst = append(dst, x)
}
}
return dst
}
// AppendMatching appends elements in ps to dst if f(x) is true.
func AppendMatching[T any](dst, ps []T, f func(T) bool) []T {
for _, p := range ps {
if f(p) {
dst = append(dst, p)
}
}
return dst
}