mirror of
https://github.com/tailscale/tailscale.git
synced 2024-11-29 04:55:31 +00:00
76 lines
1.9 KiB
Go
76 lines
1.9 KiB
Go
|
// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
|
||
|
// Use of this source code is governed by a BSD-style
|
||
|
// license that can be found in the LICENSE file.
|
||
|
|
||
|
package wgengine
|
||
|
|
||
|
import (
|
||
|
"fmt"
|
||
|
"net"
|
||
|
"time"
|
||
|
|
||
|
"github.com/tailscale/wireguard-go/wgcfg"
|
||
|
"tailscale.com/tailcfg"
|
||
|
"tailscale.com/wgengine/filter"
|
||
|
)
|
||
|
|
||
|
type ByteCount int64
|
||
|
|
||
|
type PeerStatus struct {
|
||
|
TxBytes, RxBytes ByteCount
|
||
|
LastHandshake time.Time
|
||
|
NodeKey tailcfg.NodeKey
|
||
|
}
|
||
|
|
||
|
type Status struct {
|
||
|
Peers []PeerStatus
|
||
|
LocalAddrs []string // TODO(crawshaw): []wgcfg.Endpoint?
|
||
|
}
|
||
|
|
||
|
type StatusCallback func(s *Status, err error)
|
||
|
|
||
|
type RouteSettings struct {
|
||
|
LocalAddr wgcfg.CIDR
|
||
|
DNS []net.IP
|
||
|
DNSDomains []string
|
||
|
Cfg wgcfg.Config
|
||
|
}
|
||
|
|
||
|
func (rs *RouteSettings) OnlyRelevantParts() string {
|
||
|
var peers [][]wgcfg.CIDR
|
||
|
for _, p := range rs.Cfg.Peers {
|
||
|
peers = append(peers, p.AllowedIPs)
|
||
|
}
|
||
|
return fmt.Sprintf("%v %v %v %v",
|
||
|
rs.LocalAddr, rs.DNS, rs.DNSDomains, peers)
|
||
|
}
|
||
|
|
||
|
type Router interface {
|
||
|
Up() error
|
||
|
SetRoutes(rs RouteSettings) error
|
||
|
Close()
|
||
|
}
|
||
|
|
||
|
type Engine interface {
|
||
|
// Reconfigure wireguard and make sure it's running.
|
||
|
// This also handles setting up any kernel routes.
|
||
|
Reconfig(cfg *wgcfg.Config, dnsDomains []string) error
|
||
|
// Update the packet filter.
|
||
|
SetFilter(filt *filter.Filter)
|
||
|
// Set the function to call when wireguard status changes.
|
||
|
SetStatusCallback(cb StatusCallback)
|
||
|
// Request a wireguard status update right away, sent to the callback.
|
||
|
RequestStatus()
|
||
|
// Shut down this wireguard instance, remove any routes it added, etc.
|
||
|
// To bring it up again later, you'll need a new Engine.
|
||
|
Close()
|
||
|
// Wait until the Engine is .Close()ed or aborts with an error.
|
||
|
// You don't have to call this.
|
||
|
Wait()
|
||
|
// LinkChange informs the engine that the system network
|
||
|
// link has changed. The isExpensive parameter is set on links
|
||
|
// where sending packets uses substantial power or dollars
|
||
|
// (such as LTE on a phone).
|
||
|
LinkChange(isExpensive bool)
|
||
|
}
|