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wasm: exclude code that's not used on iOS for Wasm too
It has similar size constraints. Saves ~1.9MB from the Wasm build. Updates #3157 Signed-off-by: Mihai Parparita <mihai@tailscale.com>
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@ -2,8 +2,8 @@
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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//go:build !ios && !android
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// +build !ios,!android
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//go:build !ios && !android && !js
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// +build !ios,!android,!js
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package ipnlocal
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@ -2,8 +2,8 @@
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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//go:build !ios && !android
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// +build !ios,!android
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//go:build !ios && !android && !js
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// +build !ios,!android,!js
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package localapi
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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//go:build ios || android
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// +build ios android
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//go:build ios || android || js
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// +build ios android js
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package localapi
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@ -2,8 +2,8 @@
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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//go:build !ios && !android
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// +build !ios,!android
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//go:build !ios && !android && !js
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// +build !ios,!android,!js
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// We don't include it on mobile where we're more memory constrained and
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// there's no CLI to get at the results anyway.
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@ -2,8 +2,8 @@
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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//go:build !ios
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// +build !ios
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//go:build !ios && !js
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// +build !ios,!js
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package netns
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@ -2,8 +2,8 @@
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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//go:build ios
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// +build ios
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//go:build ios || js
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// +build ios js
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// (https://github.com/tailscale/tailscale/issues/2495)
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@ -2,8 +2,8 @@
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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//go:build !ios
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// +build !ios
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//go:build !ios && !js
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// +build !ios,!js
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// (https://github.com/tailscale/tailscale/issues/2495)
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@ -2,8 +2,8 @@
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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//go:build !ios
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// +build !ios
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//go:build !ios && !js
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// +build !ios,!js
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package portlist
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@ -2,9 +2,10 @@
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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//go:build (windows || freebsd || openbsd || darwin) && !ios
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//go:build (windows || freebsd || openbsd || darwin) && !ios && !js
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// +build windows freebsd openbsd darwin
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// +build !ios
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// +build !js
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package portlist
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@ -2,8 +2,8 @@
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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//go:build !ios
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// +build !ios
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//go:build !ios && !js
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// +build !ios,!js
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package magicsock
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@ -2,11 +2,14 @@
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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//go:build ios || js
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// +build ios js
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package magicsock
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import "tailscale.com/types/opt"
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// All knobs are disabled on iOS.
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// All knobs are disabled on iOS and Wasm.
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// Further, they're const, so the toolchain can produce smaller binaries.
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const (
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debugDisco = false
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