wgengine{,/netstack}: remove AddNetworkMapCallback from Engine interface

It had exactly one user: netstack. Just have LocalBackend notify
netstack when here's a new netmap instead, simplifying the bloated
Engine interface that has grown a bunch of non-Engine-y things.
(plenty of rando stuff remains after this, but it's a start)

Updates #cleanup

Change-Id: I45e10ab48119e962fc4967a95167656e35b141d8
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This commit is contained in:
Brad Fitzpatrick
2023-09-12 13:37:51 -07:00
committed by Brad Fitzpatrick
parent 47ffbffa97
commit 343c0f1031
9 changed files with 47 additions and 50 deletions

View File

@@ -4077,6 +4077,9 @@ func hasCapability(nm *netmap.NetworkMap, cap string) bool {
// Tailscale is turned off.
func (b *LocalBackend) setNetMapLocked(nm *netmap.NetworkMap) {
b.dialer.SetNetMap(nm)
if ns, ok := b.sys.Netstack.GetOK(); ok {
ns.UpdateNetstackIPs(nm)
}
var login string
if nm != nil {
login = cmpx.Or(nm.UserProfiles[nm.User()].LoginName, "<missing-profile>")