wgengine{,/netstack}: remove AddNetworkMapCallback from Engine interface

It had exactly one user: netstack. Just have LocalBackend notify
netstack when here's a new netmap instead, simplifying the bloated
Engine interface that has grown a bunch of non-Engine-y things.
(plenty of rando stuff remains after this, but it's a start)

Updates #cleanup

Change-Id: I45e10ab48119e962fc4967a95167656e35b141d8
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This commit is contained in:
Brad Fitzpatrick
2023-09-12 13:37:51 -07:00
committed by Brad Fitzpatrick
parent 47ffbffa97
commit 343c0f1031
9 changed files with 47 additions and 50 deletions

View File

@@ -149,11 +149,6 @@ func (e *watchdogEngine) SetDERPMap(m *tailcfg.DERPMap) {
func (e *watchdogEngine) SetNetworkMap(nm *netmap.NetworkMap) {
e.watchdog("SetNetworkMap", func() { e.wrap.SetNetworkMap(nm) })
}
func (e *watchdogEngine) AddNetworkMapCallback(callback NetworkMapCallback) func() {
var fn func()
e.watchdog("AddNetworkMapCallback", func() { fn = e.wrap.AddNetworkMapCallback(callback) })
return func() { e.watchdog("RemoveNetworkMapCallback", fn) }
}
func (e *watchdogEngine) DiscoPublicKey() (k key.DiscoPublic) {
e.watchdog("DiscoPublicKey", func() { k = e.wrap.DiscoPublicKey() })
return k