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all: use math/rand/v2 more
Updates #11058 Signed-off-by: Maisem Ali <maisem@tailscale.com>
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@@ -15,7 +15,7 @@ import (
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"log"
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"maps"
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"math"
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"math/rand"
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"math/rand/v2"
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"net"
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"net/http"
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"net/netip"
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@@ -6650,12 +6650,12 @@ func pickWeighted(candidates []tailcfg.NodeView) []tailcfg.NodeView {
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// randomRegion is a selectRegionFunc that selects a uniformly random region.
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func randomRegion(regions views.Slice[int]) int {
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return regions.At(rand.Intn(regions.Len()))
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return regions.At(rand.IntN(regions.Len()))
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}
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// randomNode is a selectNodeFunc that returns a uniformly random node.
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func randomNode(nodes views.Slice[tailcfg.NodeView]) tailcfg.NodeView {
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return nodes.At(rand.Intn(nodes.Len()))
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return nodes.At(rand.IntN(nodes.Len()))
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}
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// minLatencyDERPRegion returns the region with the lowest latency value given the last netcheck report.
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